1.11
1.10
1.9.4
1.7.10
Magic
Biomes
Mobs
Combat
Food
🔥 Ad Inferos 🔥 The time has come.. Better Nether, plus Abyss Dimension. Now with Background Music!
Poll: What should we add/do more of?
Ended Feb 28, 2017
@superdextor, I wanted to report a bug. I'm not sure if it is with Ad Inferos or Think Big Core. I'm building a modpack in Curse (MC 1.7.10 & Forge 10.13.4.1614). If I add Ad Inferos & Think Big Core to my pack it interacts with NEI causing it to not display. I've been unable to find any combination of config that change that. The only way I was able to bring NEI back was to remove Ad Inferos & Think Big Core. As a test a made a pack with only NEI, Ad Inferos & Think Big Core and receive the same results. I hope you can fix this becasue I was really wanting to try out your mod.
Thanks,
BubbaVB
Hmm, What Version of Ad Inferos and Minecraft do you have these issues? If Ad Inferos worldgen is crashing your server, only fix for now is to go into the config and disable all structures.
You there, Read our FAQ for Think Big Core.
I'm running version 1.1 for Minecraft 1.7.10. (So the latest version for 1.7.10) Worldgen caused some crashes while in the nether it seems, and in general puts a lot of stress on the CPU and RAM. Once I disabled the majority of the worldgen features and wiped the nether, I tried loading the nether again, and instead of crashing twice in a row for the whole server, it loaded up at a normal pace, and since then the TPS and FPS in the Nether has been just fine.
The only other problem I'd say I've noticed, is probably just a multiplayer issue, or issue I can't figure out yet, where about every mob seems to be giving me a hard time with spawning, even if the spawn rates are maximized, but that seems to happen with mobs from the other mods, and vanilla MC too.
Could you please continue the petty bickering? I find it most intriguing.
--DATA, Star Trek: The Next Generation, "Haven"
In the config file, those are the spawn weights (the chance of that entity being spawned when the game looks for a new creature). unless I was to add the creatures to the spawnableCaveList, there's no way I'm aware of to increase the about of total spawns. When you have Lots of Entitys on the same spawnList, It becomes harder for all creatures to be spawned.
Thanks superdextor. I think I got it. When I originally submitted this post I had not seen your FAQ.
Just out of curiosity. What is happening in the code that would cause the spawn eggs to do that? Is it overriding the same method or something like that?
Think Big Core (TBC) and Not Enough Items (NEI) both add Spawn Eggs for Snowmen and Iron Golems. TBC always checks before it registers it's spawn eggs, but because It's normally loaded first, this means that they're are no eggs registered from NEI to cancel it. When NEI loads the Spawn Eggs for the following mobs have already been loaded by TBC, but since NEI doesn't check to see if those Ids are in use (from what I can tell), it registers a second set of spawn eggs under the same id. The game can still function with these Errors, but NEI's side menu will not open.
That makes sense. Thanks for sharing. Learning about the mechanics of the code is interesting. If you don't mind me asking, how did you learn all of that? Was it just through experience of coding or is there a decent source to learn from. I wrote a mod with just items and recipes. It was a little frustrating at first. But I started to "see" the code after staring at it long enough. I still don't know much more than items and recipes though. lol
That's just the best I can deduct from viewing crash reports, and looking at my source code. It's nice to have someone interested in how and why things function the way they do.
Nice Mod But i Have A Bit Of A Probliem...when i install the mod it works fine but it gets rid of my notenoughItems mod...is there a way to stop that from happening?
You there, read our FAQ
i have a suggestion, you know the golems, the snow golems and the iron golems, why dont you add golems but not like the minecraft ones, im mythology golems where clay figures and then enchanted with magic to come to life and help their master, it will be really cool having someone by your side helping you kill herobrine in singleplayer or multiplayer! it would be really cool and i think the altar would be a pretty good place to craft it, on the 3 sides to the right clay and and a soul or ectoplasma because thats supose to be a soul like and the other side the same and on the middle a clay doll, the recipe is a suggestion, you can change it all you want! thanks for reading,
you are making a very good mods!!! i am playing with all of your mods!
-Dave
I was born on a far far planet called ''Lorien'' got invaded by some dumb aliens called ''Mogadorian'' so I had to leave the planet and left everyone, I moved to a small rock in space that humans call ''Pluto'' and lived there, so from beeing a Lorien I became a Plutoniam I guess, I'm planning on moving to ''Europa'', a moon from a planet that humans call ''Saturn'' to visit my old alien friends from there, after that I might move to ''Mars'' to find my other Alien buddies! and maybe to earth so yea... that's my story... What is yours?
Arrow entities coming from this mod's mobs seem to be a bit of a problem; I've had two crashes result from them while play-testing Herobrine. The first happened after one of his attacks hit a nearby Glowstone Skeleton he'd spawned and said skeleton attempted to shoot back at him.
The second happened when a Villager wandered nearby, prompting Herobrine to attack him with a Wither Staff and then switched to one of the bows and tried to shoot using it.
On a side note, though, I love how diverse his arsenal is. Finally, a Herobrine addition that's actually good and not a total world-breaker or some crappy MCreator mod.
EDIT: Sure enough, I tried both bits again with no other mobs around and just me. Both mobs caused the same ticking entity error when attempting to shoot me with bows and crashed the game. It has no issues with me using them though.
Thank You, I'll see what I can figure out. Also could you provide the Crash Report/Game Log for when this happened? That will be super helpful.
---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
Time: 8/29/16 5:59 PM
Description: Ticking entity
java.lang.NullPointerException: Ticking entity
at com.superdextor.dextersnether.entity.projectile.EntityNetherArrow.<init>(EntityNetherArrow.java:80)
at com.superdextor.dextersnether.items.ItemNetherBow.onRangedAttack(ItemNetherBow.java:67)
at com.superdextor.dextersnether.entity.monster.EntityHerobrine.func_82196_d(EntityHerobrine.java:311)
at net.minecraft.entity.ai.EntityAIArrowAttack.func_75246_d(SourceFile:85)
at net.minecraft.entity.ai.EntityAITasks.func_75774_a(SourceFile:103)
at net.minecraft.entity.EntityLiving.func_70619_bc(EntityLiving.java:540)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1774)
at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:367)
at net.minecraft.entity.monster.EntityMob.func_70636_d(SourceFile:25)
at com.superdextor.dextersnether.entity.monster.EntityHerobrine.func_70636_d(EntityHerobrine.java:209)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:206)
at net.minecraft.entity.monster.EntityMob.func_70071_h_(SourceFile:30)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.superdextor.dextersnether.entity.projectile.EntityNetherArrow.<init>(EntityNetherArrow.java:80)
at com.superdextor.dextersnether.items.ItemNetherBow.onRangedAttack(ItemNetherBow.java:67)
at com.superdextor.dextersnether.entity.monster.EntityHerobrine.func_82196_d(EntityHerobrine.java:311)
at net.minecraft.entity.ai.EntityAIArrowAttack.func_75246_d(SourceFile:85)
at net.minecraft.entity.ai.EntityAITasks.func_75774_a(SourceFile:103)
at net.minecraft.entity.EntityLiving.func_70619_bc(EntityLiving.java:540)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1774)
at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:367)
at net.minecraft.entity.monster.EntityMob.func_70636_d(SourceFile:25)
at com.superdextor.dextersnether.entity.monster.EntityHerobrine.func_70636_d(EntityHerobrine.java:209)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:206)
at net.minecraft.entity.monster.EntityMob.func_70071_h_(SourceFile:30)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
-- Entity being ticked --
Details:
Entity Type: dextersnether_ (com.superdextor.dextersnether.entity.monster.EntityHerobrine)
Entity ID: 715465
Entity Name: H§kerob§rri§zne§r
Entity's Exact location: 413.35, 56.00, 116.22
Entity's Block location: World: (413,56,116), Chunk: (at 13,3,4 in 25,7; contains blocks 400,0,112 to 415,255,127), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0.03, -0.08, 0.05
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
-- Affected level --
Details:
Level name: Arrow Test
All players: 1 total; [EntityPlayerMP['MisumiKaos'/0, l='Arrow Test', x=414.21, y=56.00, z=116.56]]
Chunk stats: ServerChunkCache: 403 Drop: 0
Level seed: -5017712643300333572
Level generator: ID 01 - flat, ver 0. Features enabled: true
Level generator options: 2;7,3x1,52x24;2;
Level spawn location: World: (336,4,88), Chunk: (at 0,0,8 in 21,5; contains blocks 336,0,80 to 351,255,95), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 22872 game time, 21928 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 156938 (now: false), thunder time: 947 (now: true)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Took me a little while to get Herobrine to use a bow again, but I still got the above crash when using just this mod and ThinkBigCore.
can you make for 1.10.2 or 1.6.4 because 1.7.10 and 1.8 aren't working for me my minecraft isn't the same.
Reply as fast as you can
I tried a while ago to port to MC-1.6.4, but It didn't work out. I'm planning to update Ad Inferos to MC-1.10 in the Future but First I have to port to MC-1.9.
It's finally here, after much much work I've releasted the 1.9 Version. Using some of the new things in 1.9 I was able todo things I couldn't have done in other Version. Unforfunly with that in mind, I'll only be writing updates for 1.9 and up and I will not be back ported any releases.
Please don't hesitate to give your thoughts on the new version :), and please report any bugs you find to me. (If I don't know em, I can't fix em)
ChageLog:
- Updated to 1.9
- Mod ID changed from "dextersnether" to "adinferos"
- Inferno, Magma, Phantom and Ash Trees & Wood
- Background Music
- New Music Disc
- New Entity Sounds (special Thanks to Enderise)
- Texture Updates
- Altar now uses "Blood" from Killing mobs
- Altar is now used to Summon the Infurnum Avis
- Infernal Chicken
- Special Sword Attacks, and Skills
- Swords now have a damage boost while in the Nether/Abyss
- Better Scythe Teleportation
- Obsidian Sheepmen now can have Tribes
- Reapers now attack, just about everything.
- Curses now spawn in Variants, "Flame, Venom, Nausea, Wither"
- Phantoms now Levitate players after being stared at for to long.
- The Infurnum Avis has less laggy attacks
- Renamed Nether Spiders to Black Widow
- Renamed Nether Mushrooms to Purple Mushrooms
- Removed Infernal Blaze
- Removed Infernal Blaze Rod
- Removed Infernal Blaze Powder
- Many many Bug Fixes
Peek a boo!
Did I scare you?
In the sprite of Halloween we're releasing a special Update for Ad Inferos (1.9 only).
on October 31 2016
Till then, here is a little sneak peek at what's to come.
Be sure to give us your Thoughts on what you'd like to see In the Mod
We're always open to feedback (don't be afraid).
HEy Soo I was playing this mod with the wasteland mod. The wasteland mod makes nether mobs spawn in the overworld including modded ones. after playing for around 10 minutes Herobrine appeared and killed me he was holding a glowstone sword. He set fire everywhere and shot wither skulls. Is he an easter egg that is in this mod or from another mod? After he killed me my game crashed.