DarKnighT_0_9, Do you plan on making characters like Hulk, Colossus,Thing, and other big superheros have larger models with the more player models mod or something?
hey dark are the crime syndicate skins or their own suits
They are new suits.
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Matthew 11:28-30 Come to me, all you who are weary and burdened, and I will give you rest. Take my yoke upon you, and learn from me; for I am gentle and humble in heart: and you will find rest for your souls. For my yoke is light, and my burden is easy.
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Hey Dark, it's me again (gess this is my catch phrase by now, lol) so, I came up with some ideas, and I wish you could read them. I understand you prefer to do things your own way, but I like to share my ideas, and, typing doesn't hurt.
IDEAS:
-Capitain universe (cosmic spiderman): Well, it is no secret spiderman is my favourite hero. And I know you said you would add as many characters as possible, and yes, I know you don't do suits for everyone who asks for them, because, as you said "everyone has their hero. even me". but I'm not asking for you to do it, I'm just saing it would fit perfectly in the mod, as a tier 5,and it would be awesome to have a tier 5 spidey.
-Symbiotes: I think spidey's symbiote suit, (venom, carnage lasher and all symbotes when you add them) should get more damage/debuffs from fire. it would balance the black suit, and add a cool pvp feature. Not to mention it would make sense in relation to the comics, in other words, it would be a perfect addition.
-Gadgets gadgets, and more bat-gadgets: well, everyone knows batman prepares himself to fight anyone. also, gadgets adapted to specific suits/mobs would be very entretaining and cool. for an example: emp bomb: debuffs robot/machine based heroes/suits (ultron, iron man, iron spider, lex luthor,etc.), flashbang blinds targets, does
not work against daredevil or night vision users, crio-bomb: freezes targets, does not wok against hulk, human-torch, etc. the options are endless. well, now you might be thinking: "this is too op", but I thought a way it could be balanced: when you are using the bat-belt, youcould press <deafult trinket key you added>, and it would open the bat-belt gui. you could register only 4 different gadgets at a time (except for essential gadgets, like the grapple gun, or basic batarangs) and if you don't assign the gadgets to the bat-belt, they would not work at all. Also, after you register them, and click the "accept" button, you would have to wait a certain ammount of time until you could re-assign them again.
-Simple point cards: while the current point cards are buggy, and complex, I think simple point-giving cards spawning in dungeons is a great idea. All they should do is: you found it in a chest, you right-click them, gain points, and then they
are gone. Just that. That would make exploring more fun, and gameplay less grindy.
-Different web types: well, this one I think you won't like. But it does not hurt to try! Miles has better regen, strengh and organic webbing, and miguel too. Kayne... well, kayne is badass. I don't need to say much about him. but ben and peter are kind of behind them. My idea: just like in the comics, ben really should have impact webbing and paralizing darts. and Parker, well, do you remember the ps1/N64 spiderman games? Well, if your anwser is yes, then first congrats, you had a great childhood. Second, you must alwready know what I'm talking about. Alternate webbing: fire webbing: sets mobs on fire, dissolves 3 times faster. Shock webbing: slightly weakens machine-powered suits. Criogenic webbing: Same as normal webbing, but does not put webbing blocks down. Usefull because you could hit enemies easier, but, as no webbing blocks are down, the mob/player gets rid of
the slowness effect faster.
Ok so basically you don't plan on making any bigger models for some of the heroes that are mean to be a bit larger?
But overall my main quest is if you can add an option to the config to disable the might effect or being able to lift up entities, me and a few friends are running superhero based server and we use other mods to make super hero based quest to give people extra things to do. But it's hard to keep certain things where they should be since players with the might effect keep dragging entities to places they shouldn't be, making it nearly impossible for other players to get to those quest so they can enjoy them. Acrobatics isn't the issue it's just the might effect alot of people and I would really REALLY appreciate it if you added that config option. And maybe could you do some adjustments with the kryptonite ring the thing is pretty much unweildy in ALOT of situations to the point that we can't even carry it in our regular invs without dying I mean I think it should at least only effect us when we have it equipped in baubles or at least in hotbar slot holding it.
This is more of a side thing:
I've kinda noticed when people bring up larger models, web swinging, or heck even when I brought up the batmobile you claim that it wouldn't be convenient for travel and would only be useful in Rp situations your not wrong but it gets kinda tiresome using the methods of transportation provided, especially since the web zip and grappling on most of the suits is super glitchy at times with a constant rubber banding effect that happens.I've even tested this with just the required mods needed for your mod alone in single player . It usually will spam the zip or grappling noise and keep you rubber banding constantly until you either /kill yourself or tp to coords a good distance away or on servers /back somewhere or /home. So that is part of the reason we would like other methods for getting around in an entertaining manor.
I'm not trying to tell you how to run your mod, it's your own thing and it's pretty great. But it really does kinda crush our hopes for the future of this mod and hoping to see some more entertaining features that way we really can get everything we can think of out of a character in this mod. Heck even denying the guy who asked for a gui when wearing Ironman's or Warmachine's suits something so simple and EASY for you to add, if were going by that logic still you might as well get rid of Daredevils blindness gui along with Spiderman's spidersense entirely since it's inconvenient, I mean dang you can't even do it as a config option for client side? I'm curious when you turn down a lot of things is it due to you not feeling like doing it or not knowing how to go about doing it? I mean we all know your good at modeling things but it just takes time. As for the bigger models thing again I don't see how it wouldn't be possible if you could figure it out for the shrinking characters what would be the difference by making you "ride" essentially a larger entity similar to how Ms.Marvel is done. That's all I have to say for now.
~Have a nice day.
P.S For the next update after the villains one coming up could we have some sort of hint to whether it'll be a side kicks update or maybe a robot based character update??? (I've been waiting forever for cyborg or robin I just know we'll get them eventually, and we probably won't be seeing Red Hood for this villains update.) Also maybe you could replace jokers woopie cusion which causes crashes with his throw-able sharp playing cards or maybe an acid flower attack that blinds and burns people?
Hey Dark, it's me again (gess this is my catch phrase by now, lol) so, I came up with some ideas, and I wish you could read them. I understand you prefer to do things your own way, but I like to share my ideas, and, typing doesn't hurt.
IDEAS:
-Capitain universe (cosmic spiderman): Well, it is no secret spiderman is my favourite hero. And I know you said you would add as many characters as possible, and yes, I know you don't do suits for everyone who asks for them, because, as you said "everyone has their hero. even me". but I'm not asking for you to do it, I'm just saing it would fit perfectly in the mod, as a tier 5,and it would be awesome to have a tier 5 spidey.
-Symbiotes: I think spidey's symbiote suit, (venom, carnage lasher and all symbotes when you add them) should get more damage/debuffs from fire. it would balance the black suit, and add a cool pvp feature. Not to mention it would make sense in relation to the comics, in other words, it would be a perfect addition.
-Gadgets gadgets, and more bat-gadgets: well, everyone knows batman prepares himself to fight anyone. also, gadgets adapted to specific suits/mobs would be very entretaining and cool. for an example: emp bomb: debuffs robot/machine based heroes/suits (ultron, iron man, iron spider, lex luthor,etc.), flashbang blinds targets, does
not work against daredevil or night vision users, crio-bomb: freezes targets, does not wok against hulk, human-torch, etc. the options are endless. well, now you might be thinking: "this is too op", but I thought a way it could be balanced: when you are using the bat-belt, youcould press <deafult trinket key you added>, and it would open the bat-belt gui. you could register only 4 different gadgets at a time (except for essential gadgets, like the grapple gun, or basic batarangs) and if you don't assign the gadgets to the bat-belt, they would not work at all. Also, after you register them, and click the "accept" button, you would have to wait a certain ammount of time until you could re-assign them again.
-Simple point cards: while the current point cards are buggy, and complex, I think simple point-giving cards spawning in dungeons is a great idea. All they should do is: you found it in a chest, you right-click them, gain points, and then they
are gone. Just that. That would make exploring more fun, and gameplay less grindy.
-Different web types: well, this one I think you won't like. But it does not hurt to try! Miles has better regen, strengh and organic webbing, and miguel too. Kayne... well, kayne is badass. I don't need to say much about him. but ben and peter are kind of behind them. My idea: just like in the comics, ben really should have impact webbing and paralizing darts. and Parker, well, do you remember the ps1/N64 spiderman games? Well, if your anwser is yes, then first congrats, you had a great childhood. Second, you must alwready know what I'm talking about. Alternate webbing: fire webbing: sets mobs on fire, dissolves 3 times faster. Shock webbing: slightly weakens machine-powered suits. Criogenic webbing: Same as normal webbing, but does not put webbing blocks down. Usefull because you could hit enemies easier, but, as no webbing blocks are down, the mob/player gets rid of
the slowness effect faster.
Well, those are my ideas, I hope you like them!
Some of that stuff mentioned is planned. Things like the fire and shock web are not planned though.
DarKnighT_0_9, looking through the forum pages, I found the Lex Luthor discussion, and since you previously stated on planning bosses, maybe you could make Lex a boss (like the joker in superheros unlimited) that you have to fight and when you beat him you get a ton of points and give you a kryptonite ring (you can take away the ring from the catalog and make it a drop). I know it maybe complex but its up to you.
Matthew 11:28-30 Come to me, all you who are weary and burdened, and I will give you rest. Take my yoke upon you, and learn from me; for I am gentle and humble in heart: and you will find rest for your souls. For my yoke is light, and my burden is easy.
Ok so basically you don't plan on making any bigger models for some of the heroes that are mean to be a bit larger?
But overall my main quest is if you can add an option to the config to disable the might effect or being able to lift up entities, me and a few friends are running superhero based server and we use other mods to make super hero based quest to give people extra things to do. But it's hard to keep certain things where they should be since players with the might effect keep dragging entities to places they shouldn't be, making it nearly impossible for other players to get to those quest so they can enjoy them. Acrobatics isn't the issue it's just the might effect alot of people and I would really REALLY appreciate it if you added that config option. And maybe could you do some adjustments with the kryptonite ring the thing is pretty much unweildy in ALOT of situations to the point that we can't even carry it in our regular invs without dying I mean I think it should at least only effect us when we have it equipped in baubles or at least in hotbar slot holding it.
This is more of a side thing:
I've kinda noticed when people bring up larger models, web swinging, or heck even when I brought up the batmobile you claim that it wouldn't be convenient for travel and would only be useful in Rp situations your not wrong but it gets kinda tiresome using the methods of transportation provided, especially since the web zip and grappling on most of the suits is super glitchy at times with a constant rubber banding effect that happens.I've even tested this with just the required mods needed for your mod alone in single player . It usually will spam the zip or grappling noise and keep you rubber banding constantly until you either /kill yourself or tp to coords a good distance away or on servers /back somewhere or /home. So that is part of the reason we would like other methods for getting around in an entertaining manor.
I'm not trying to tell you how to run your mod, it's your own thing and it's pretty great. But it really does kinda crush our hopes for the future of this mod and hoping to see some more entertaining features that way we really can get everything we can think of out of a character in this mod. Heck even denying the guy who asked for a gui when wearing Ironman's or Warmachine's suits something so simple and EASY for you to add, if were going by that logic still you might as well get rid of Daredevils blindness gui along with Spiderman's spidersense entirely since it's inconvenient, I mean dang you can't even do it as a config option for client side? I'm curious when you turn down a lot of things is it due to you not feeling like doing it or not knowing how to go about doing it? I mean we all know your good at modeling things but it just takes time. As for the bigger models thing again I don't see how it wouldn't be possible if you could figure it out for the shrinking characters what would be the difference by making you "ride" essentially a larger entity similar to how Ms.Marvel is done. That's all I have to say for now.
~Have a nice day.
P.S For the next update after the villains one coming up could we have some sort of hint to whether it'll be a side kicks update or maybe a robot based character update??? (I've been waiting forever for cyborg or robin I just know we'll get them eventually, and we probably won't be seeing Red Hood for this villains update.) Also maybe you could replace jokers woopie cusion which causes crashes with his throw-able sharp playing cards or maybe an acid flower attack that blinds and burns people?
What would being a bigger Hulk accomplish? With a character that can shrink it allows you to get into different areas but being bigger doesn't offer anything.
The problem your having with the Might effect sounds more like a maturity problem with the people who are playing. It's as simple as making it a rule for them to not move things or they get kicked.
The Kryptonite ring will go through some more balancing but it was made that way because it was too overpowered.
The glitching with the web/grapple sounds like a memory issue on your end. I use them all the time and they function just fine for me. Try allocating more memory to your server/client.
I've explained the GUI thing several times already. It would offer nothing. For Daredevil it serves the purpose of making it more difficult to see. For the Spider-people it alerts you of nearby mobs. Also, the Iron Man HUD thing is something I have never seen in the comics. That's something they did for the movie.
There's something a lot of people seem to forget. This mod is not my job. I started it because I like superheroes and when I had something that I liked I decided to share it with the world. There may be things that I do that people don't like, and I hate to sound like a jerk, but that's tough for those people. I spend countless hours on this thing for little to no reward. Most people don't even say thank you so when everything I see is people complaining that the mod isn't the way that they want it, it makes me want to just stop working on the mod altogether or keep it to myself. I get that it's really easy to sit at your desk and find all the perceived faults in something but you don't understand the amount of work that goes into this thing that you are getting for FREE. If there's something I don't want to add then I have a reason for it. I don't have to explain it to anyone.
Rollback Post to RevisionRollBack
Matthew 11:28-30 Come to me, all you who are weary and burdened, and I will give you rest. Take my yoke upon you, and learn from me; for I am gentle and humble in heart: and you will find rest for your souls. For my yoke is light, and my burden is easy.
What would being a bigger Hulk accomplish? With a character that can shrink it allows you to get into different areas but being bigger doesn't offer anything.
The problem your having with the Might effect sounds more like a maturity problem with the people who are playing. It's as simple as making it a rule for them to not move things or they get kicked.
The Kryptonite ring will go through some more balancing but it was made that way because it was too overpowered.
The glitching with the web/grapple sounds like a memory issue on your end. I use them all the time and they function just fine for me. Try allocating more memory to your server/client.
I've explained the GUI thing several times already. It would offer nothing. For Daredevil it serves the purpose of making it more difficult to see. For the Spider-people it alerts you of nearby mobs. Also, the Iron Man HUD thing is something I have never seen in the comics. That's something they did for the movie.
There's something a lot of people seem to forget. This mod is not my job. I started it because I like superheroes and when I had something that I liked I decided to share it with the world. There may be things that I do that people don't like, and I hate to sound like a jerk, but that's tough for those people. I spend countless hours on this thing for little to no reward. Most people don't even say thank you so when everything I see is people complaining that the mod isn't the way that they want it, it makes me want to just stop working on the mod altogether or keep it to myself. I get that it's really easy to sit at your desk and find all the perceived faults in something but you don't understand the amount of work that goes into this thing that you are getting for FREE. If there's something I don't want to add then I have a reason for it. I don't have to explain it to anyone.
What would being a bigger Hulk accomplish? With a character that can shrink it allows you to get into different areas but being bigger doesn't offer anything.
The problem your having with the Might effect sounds more like a maturity problem with the people who are playing. It's as simple as making it a rule for them to not move things or they get kicked.
The Kryptonite ring will go through some more balancing but it was made that way because it was too overpowered.
The glitching with the web/grapple sounds like a memory issue on your end. I use them all the time and they function just fine for me. Try allocating more memory to your server/client.
I've explained the GUI thing several times already. It would offer nothing. For Daredevil it serves the purpose of making it more difficult to see. For the Spider-people it alerts you of nearby mobs. Also, the Iron Man HUD thing is something I have never seen in the comics. That's something they did for the movie.
There's something a lot of people seem to forget. This mod is not my job. I started it because I like superheroes and when I had something that I liked I decided to share it with the world. There may be things that I do that people don't like, and I hate to sound like a jerk, but that's tough for those people. I spend countless hours on this thing for little to no reward. Most people don't even say thank you so when everything I see is people complaining that the mod isn't the way that they want it, it makes me want to just stop working on the mod altogether or keep it to myself. I get that it's really easy to sit at your desk and find all the perceived faults in something but you don't understand the amount of work that goes into this thing that you are getting for FREE. If there's something I don't want to add then I have a reason for it. I don't have to explain it to anyone.
hm... I see. You're right! Don't get me wrong though, when I give my ideas, it is not because I think the mod is incomplete, but because I love the mod, and you always answer your fans. You see, people here admire you for your work, and sometimes a childish reply like "plz add <my hero's name here> means actually "I love your mod, and I belive you will care for my character". I'm not saiyng they're right, I'm just saying is that asking is some type of feedback, and feedback means they like your work... Or maybe I'm wrong, I'm just a person, and I always try to see the bright side of things. But since you seem to think people sometimes force you to turn your hobbie into a cashless job, I need to say:
THANK YOU JORDON! You made a great job, that's why I had to bigfont-blue-caps it. We love your mod, and we wish you to continue to work on it as long it is fun to you as much as it is fun to us to play. That means a lot of fun, so you better not get bored (lol)!!!!
Thanks Jordon. You are my favourite modder, since you care so much about both getting it all right, and giving your followers some feedback.
and as always, God bless!
Your asking me how a bigger model would help in some way, honestly it would be more aesthetic than function but people want to see it cause it hasn't been done yet. Literally no mod has had a decent hulk thing that people actually want to see it's usually the same repetitive thing again and again with it just being a small overppowered armor. We all pretty much know it's possible to do it with the modeling things that you've done, so I don't see why not put it on a far far back burner for something later on like a year away.
The grappling issue isn't really a memory issue even when we tested on a server with 12 gigs of ram it's still a problem for anyone who tries it. This tends to happen more when you aim for the max height possible or even at a smaller distance in front of you. And it depends on how rapidly you are using it at times. Even when i finish a grapple with batman and I go for another one bam rubber banding effect, when the game self isn't laggy. I wouldn't bring it up if it wasn't a constant reoccurring problem that happened to anyone I asked to mess around with it. I personally don't see how 7 people could have this issue and all of them don't have enough memory, when most of them have far superior computers than I.
The whole bit about how I don't know how hard it is is false, I get some things are difficult to do and it takes time all things do. But the comment about the keyboard and me sitting at my "desk" finding faults with in it, isn't that really just finding bugs then with the mod? If people find faults and bring it up then I don't know fix it perhaps? I still don't get the point of not adding in some sort of Ui for ironman, just cause you don't see it in the comics doesn't mean it's not there. It's proven he has targeting systems and Jarvis is an Ai he communicates with in his suit. So the point is we're supposed to pretend that it's not there even when we know it most likely is.
And your right about the might effect thing being more of a maturity problem but does this mean we most likely won't even get a config option to disable it at all? Also what about the thing with switching out Joker's woopie cushion with something else joker related.
Meh, either way this goes this is going to still have people who complain about something and then people who will rush to defend what ever it is so they can hopefully get mentioned by the mod creator with congratulations. So I guess it's a "pick your poison" sort of thing.
[deleted]
hey dark are the crime syndicate skins or their own suits
please click me
and me
me 2
Oh wait nvm you already posted a video about it on YouTube <_<.. Anyways, great mod! Keep up teh good work
Nope.
They are new suits.
Matthew 11:28-30 Come to me, all you who are weary and burdened, and I will give you rest. Take my yoke upon you, and learn from me; for I am gentle and humble in heart: and you will find rest for your souls. For my yoke is light, and my burden is easy.
I made a thing:
Forum Thread: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2091787-1-7-2-tynkyn-v1-3-out-now-elementurtles
Website: https://sites.google.com/site/tynkynwiki/
Will we see
Atomica as a member of the crime syndicate?
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2540127-1-8-heroicraft-mod-wip-looking-for-coders
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2407030-superheroes-in-minecraft-project-superhuman
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1287160-1-7-10-superheroes-unlimited-mod-v4-1-2-multi
Check out my awesome channel DAILY VIDEOS.
Hey Dark, it's me again (gess this is my catch phrase by now, lol) so, I came up with some ideas, and I wish you could read them. I understand you prefer to do things your own way, but I like to share my ideas, and, typing doesn't hurt.
IDEAS:
-Capitain universe (cosmic spiderman): Well, it is no secret spiderman is my favourite hero. And I know you said you would add as many characters as possible, and yes, I know you don't do suits for everyone who asks for them, because, as you said "everyone has their hero. even me". but I'm not asking for you to do it, I'm just saing it would fit perfectly in the mod, as a tier 5,and it would be awesome to have a tier 5 spidey.
-Symbiotes: I think spidey's symbiote suit, (venom, carnage lasher and all symbotes when you add them) should get more damage/debuffs from fire. it would balance the black suit, and add a cool pvp feature. Not to mention it would make sense in relation to the comics, in other words, it would be a perfect addition.
-Gadgets gadgets, and more bat-gadgets: well, everyone knows batman prepares himself to fight anyone. also, gadgets adapted to specific suits/mobs would be very entretaining and cool. for an example: emp bomb: debuffs robot/machine based heroes/suits (ultron, iron man, iron spider, lex luthor,etc.), flashbang blinds targets, does
not work against daredevil or night vision users, crio-bomb: freezes targets, does not wok against hulk, human-torch, etc. the options are endless. well, now you might be thinking: "this is too op", but I thought a way it could be balanced: when you are using the bat-belt, youcould press <deafult trinket key you added>, and it would open the bat-belt gui. you could register only 4 different gadgets at a time (except for essential gadgets, like the grapple gun, or basic batarangs) and if you don't assign the gadgets to the bat-belt, they would not work at all. Also, after you register them, and click the "accept" button, you would have to wait a certain ammount of time until you could re-assign them again.
-Simple point cards: while the current point cards are buggy, and complex, I think simple point-giving cards spawning in dungeons is a great idea. All they should do is: you found it in a chest, you right-click them, gain points, and then they
are gone. Just that. That would make exploring more fun, and gameplay less grindy.
-Different web types: well, this one I think you won't like. But it does not hurt to try! Miles has better regen, strengh and organic webbing, and miguel too. Kayne... well, kayne is badass. I don't need to say much about him. but ben and peter are kind of behind them. My idea: just like in the comics, ben really should have impact webbing and paralizing darts. and Parker, well, do you remember the ps1/N64 spiderman games? Well, if your anwser is yes, then first congrats, you had a great childhood. Second, you must alwready know what I'm talking about. Alternate webbing: fire webbing: sets mobs on fire, dissolves 3 times faster. Shock webbing: slightly weakens machine-powered suits. Criogenic webbing: Same as normal webbing, but does not put webbing blocks down. Usefull because you could hit enemies easier, but, as no webbing blocks are down, the mob/player gets rid of
the slowness effect faster.
Well, those are my ideas, I hope you like them!
Beware of the man that talks in hands
[deleted]
Can u plzz add more lanterns like blue and yellow
You know what would be funny is if you added Phoenix Jones or characters from the movie Kickass!
Yeah, that would be awesome!
Guys I'm GamerPal I'm Building A Superheroes Themed Theme Park So I'm Taking Suggestions For A Build
I Know This Is Advertising But Dark Will Be My First Beta Tester For The Map
Help At Building Is Needed I'm Only Building This Theme Park So Please Give Suggestions I Built
Spidey's Spider Games,Antman's Be The Antman,Nova Corps Lunch,Thor's Hammer Atraction,And Hawkeye's Archer's Arc
Ok so basically you don't plan on making any bigger models for some of the heroes that are mean to be a bit larger?
But overall my main quest is if you can add an option to the config to disable the might effect or being able to lift up entities, me and a few friends are running superhero based server and we use other mods to make super hero based quest to give people extra things to do. But it's hard to keep certain things where they should be since players with the might effect keep dragging entities to places they shouldn't be, making it nearly impossible for other players to get to those quest so they can enjoy them. Acrobatics isn't the issue it's just the might effect alot of people and I would really REALLY appreciate it if you added that config option. And maybe could you do some adjustments with the kryptonite ring the thing is pretty much unweildy in ALOT of situations to the point that we can't even carry it in our regular invs without dying I mean I think it should at least only effect us when we have it equipped in baubles or at least in hotbar slot holding it.
This is more of a side thing:
I've kinda noticed when people bring up larger models, web swinging, or heck even when I brought up the batmobile you claim that it wouldn't be convenient for travel and would only be useful in Rp situations your not wrong but it gets kinda tiresome using the methods of transportation provided, especially since the web zip and grappling on most of the suits is super glitchy at times with a constant rubber banding effect that happens.I've even tested this with just the required mods needed for your mod alone in single player . It usually will spam the zip or grappling noise and keep you rubber banding constantly until you either /kill yourself or tp to coords a good distance away or on servers /back somewhere or /home. So that is part of the reason we would like other methods for getting around in an entertaining manor.
I'm not trying to tell you how to run your mod, it's your own thing and it's pretty great. But it really does kinda crush our hopes for the future of this mod and hoping to see some more entertaining features that way we really can get everything we can think of out of a character in this mod. Heck even denying the guy who asked for a gui when wearing Ironman's or Warmachine's suits something so simple and EASY for you to add, if were going by that logic still you might as well get rid of Daredevils blindness gui along with Spiderman's spidersense entirely since it's inconvenient, I mean dang you can't even do it as a config option for client side? I'm curious when you turn down a lot of things is it due to you not feeling like doing it or not knowing how to go about doing it? I mean we all know your good at modeling things but it just takes time. As for the bigger models thing again I don't see how it wouldn't be possible if you could figure it out for the shrinking characters what would be the difference by making you "ride" essentially a larger entity similar to how Ms.Marvel is done. That's all I have to say for now.
~Have a nice day.
P.S For the next update after the villains one coming up could we have some sort of hint to whether it'll be a side kicks update or maybe a robot based character update??? (I've been waiting forever for cyborg or robin I just know we'll get them eventually, and we probably won't be seeing Red Hood for this villains update.) Also maybe you could replace jokers woopie cusion which causes crashes with his throw-able sharp playing cards or maybe an acid flower attack that blinds and burns people?
Probably not in this update.
Some of that stuff mentioned is planned. Things like the fire and shock web are not planned though.
Interesting idea. We'll see,
There will be more in the future. Sinestro will be in the next update.
Matthew 11:28-30 Come to me, all you who are weary and burdened, and I will give you rest. Take my yoke upon you, and learn from me; for I am gentle and humble in heart: and you will find rest for your souls. For my yoke is light, and my burden is easy.
I made a thing:
Forum Thread: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2091787-1-7-2-tynkyn-v1-3-out-now-elementurtles
Website: https://sites.google.com/site/tynkynwiki/
I like the Phoenix Jones idea.
What would being a bigger Hulk accomplish? With a character that can shrink it allows you to get into different areas but being bigger doesn't offer anything.
The problem your having with the Might effect sounds more like a maturity problem with the people who are playing. It's as simple as making it a rule for them to not move things or they get kicked.
The Kryptonite ring will go through some more balancing but it was made that way because it was too overpowered.
The glitching with the web/grapple sounds like a memory issue on your end. I use them all the time and they function just fine for me. Try allocating more memory to your server/client.
I've explained the GUI thing several times already. It would offer nothing. For Daredevil it serves the purpose of making it more difficult to see. For the Spider-people it alerts you of nearby mobs. Also, the Iron Man HUD thing is something I have never seen in the comics. That's something they did for the movie.
There's something a lot of people seem to forget. This mod is not my job. I started it because I like superheroes and when I had something that I liked I decided to share it with the world. There may be things that I do that people don't like, and I hate to sound like a jerk, but that's tough for those people. I spend countless hours on this thing for little to no reward. Most people don't even say thank you so when everything I see is people complaining that the mod isn't the way that they want it, it makes me want to just stop working on the mod altogether or keep it to myself. I get that it's really easy to sit at your desk and find all the perceived faults in something but you don't understand the amount of work that goes into this thing that you are getting for FREE. If there's something I don't want to add then I have a reason for it. I don't have to explain it to anyone.
Matthew 11:28-30 Come to me, all you who are weary and burdened, and I will give you rest. Take my yoke upon you, and learn from me; for I am gentle and humble in heart: and you will find rest for your souls. For my yoke is light, and my burden is easy.
I made a thing:
Forum Thread: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2091787-1-7-2-tynkyn-v1-3-out-now-elementurtles
Website: https://sites.google.com/site/tynkynwiki/
Hey dark just wondering how many suits are you adding? and are u adding antman??????
would killer Croc be possible?
Maybe you could add vehicles? Bat Mobile?
Preach IT!!!
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2540127-1-8-heroicraft-mod-wip-looking-for-coders
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2407030-superheroes-in-minecraft-project-superhuman
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1287160-1-7-10-superheroes-unlimited-mod-v4-1-2-multi
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hm... I see. You're right! Don't get me wrong though, when I give my ideas, it is not because I think the mod is incomplete, but because I love the mod, and you always answer your fans. You see, people here admire you for your work, and sometimes a childish reply like "plz add <my hero's name here> means actually "I love your mod, and I belive you will care for my character". I'm not saiyng they're right, I'm just saying is that asking is some type of feedback, and feedback means they like your work... Or maybe I'm wrong, I'm just a person, and I always try to see the bright side of things. But since you seem to think people sometimes force you to turn your hobbie into a cashless job, I need to say:
and as always, God bless!
Beware of the man that talks in hands
Your asking me how a bigger model would help in some way, honestly it would be more aesthetic than function but people want to see it cause it hasn't been done yet. Literally no mod has had a decent hulk thing that people actually want to see it's usually the same repetitive thing again and again with it just being a small overppowered armor. We all pretty much know it's possible to do it with the modeling things that you've done, so I don't see why not put it on a far far back burner for something later on like a year away.
The grappling issue isn't really a memory issue even when we tested on a server with 12 gigs of ram it's still a problem for anyone who tries it. This tends to happen more when you aim for the max height possible or even at a smaller distance in front of you. And it depends on how rapidly you are using it at times. Even when i finish a grapple with batman and I go for another one bam rubber banding effect, when the game self isn't laggy. I wouldn't bring it up if it wasn't a constant reoccurring problem that happened to anyone I asked to mess around with it. I personally don't see how 7 people could have this issue and all of them don't have enough memory, when most of them have far superior computers than I.
The whole bit about how I don't know how hard it is is false, I get some things are difficult to do and it takes time all things do. But the comment about the keyboard and me sitting at my "desk" finding faults with in it, isn't that really just finding bugs then with the mod? If people find faults and bring it up then I don't know fix it perhaps? I still don't get the point of not adding in some sort of Ui for ironman, just cause you don't see it in the comics doesn't mean it's not there. It's proven he has targeting systems and Jarvis is an Ai he communicates with in his suit. So the point is we're supposed to pretend that it's not there even when we know it most likely is.
And your right about the might effect thing being more of a maturity problem but does this mean we most likely won't even get a config option to disable it at all? Also what about the thing with switching out Joker's woopie cushion with something else joker related.
Meh, either way this goes this is going to still have people who complain about something and then people who will rush to defend what ever it is so they can hopefully get mentioned by the mod creator with congratulations. So I guess it's a "pick your poison" sort of thing.
But overall thanks for the mod anyway.
~Have a nice day.