First of all I want to say great mod. However I have a question, when the ocelot is scaring creepers it seems like they all want to gather in large numbers in one area near, but not too near to me and when I back up they move forward, but still keep their distances from me. They have even pass right by me to move to where the other creepers have gathered. Just wanted to know if this is a bug or a feature.
First of all I want to say great mod. However I have a question, when the ocelot is scaring creepers it seems like they all want to gather in large numbers in one area near, but not too near to me and when I back up they move forward, but still keep their distances from me. They have even pass right by me to move to where the other creepers have gathered. Just wanted to know if this is a bug or a feature.
Both! Technically, it's working as intended, with creepers headed towards a fixed point from the player. At the time, we couldn't figure out a dynamic way to randomize their destination. Might take another look in the update. Thanks for the nice words
Haven't looked into it too deeply, but our guess is that Waila is using AddInformation via NBT which is also what InventoryPets uses to give info on its items.
Would it be possible to get a config option to turn off the speed boost for squid pets (for 1.7.10)?
I'm putting together a world for my family with lots of water stuff, so we were particularly excited about this pet. But a couple members have older computers that can't handle fast movement like this (they can't ride horses either 'cause it's take two steps, wait, take two steps, wait...) and the speed boost makes the squid pet pretty much unusable for them.
Sounds like fun! We really did intend the squid to help people explore more of the underwater world. And it's caused some lag for other players as well. Anyway, we talked about it and it can be done. Look for it the next release
Sounds like fun! We really did intend the squid to help people explore more of the underwater world. And it's caused some lag for other players as well. Anyway, we talked about it and it can be done. Look for it the next release
Is there a way to change the squid pet so that its movement is not so uncontrollably fast? fast is good, but shooting out of the water and dying from fall damage is not so good.
Is there a way to change the squid pet so that its movement is not so uncontrollably fast? fast is good, but shooting out of the water and dying from fall damage is not so good.
Well if you read above a few comments someone has already mentioned the same thing about this and Purplicious is working on making a config for it.
Would be nice to use this with Baubles mod. Such as attach a necklace to your pet or put your pet on your ring or even your belt. saves hotbar inventory slots. Also a config to remove any pet. I have found some pets that i wish to not be on my server but there has been no way to remove the offending ones. Such as i don't want players to be able to pvp log or pvp teleport, but the nether pet seems to give that ability. It would be nice to have the option of being able to select which pets are allowed on the server. Another idea would be to use a pet carrying bag. It would be a place to keep your pets and pet food. It would still need to be in your hotbar, but won't take up so much space. Another nice idea would be if you could see your pets and animations on top of your hearts or hunger bar or at the top of the middle of your screen showing their status as well.
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EB Organized Crime Modpack and Server.
Server IP included: teenie.onthewifi.com:25587 Get admin help from the forums.
Capacitor pet!! Thermal expansion Capacitors. Turn any of them into a pet and can be used the same way as the original capacitors. They can be recharged and they eat RF, Warns you when your at 5% low power level. Mostly it's for looks, I carry around my capacitor where ever i go so it would be nice if it was also my cute pet with an animation. Maybe it can have some better use, but i can't think of one atm.
Rollback Post to RevisionRollBack
EB Organized Crime Modpack and Server.
Server IP included: teenie.onthewifi.com:25587 Get admin help from the forums.
Would be nice to use this with Baubles mod. Such as attach a necklace to your pet or put your pet on your ring or even your belt. saves hotbar inventory slots. Also a config to remove any pet. I have found some pets that i wish to not be on my server but there has been no way to remove the offending ones. Such as i don't want players to be able to pvp log or pvp teleport, but the nether pet seems to give that ability. It would be nice to have the option of being able to select which pets are allowed on the server. Another idea would be to use a pet carrying bag. It would be a place to keep your pets and pet food. It would still need to be in your hotbar, but won't take up so much space. Another nice idea would be if you could see your pets and animations on top of your hearts or hunger bar or at the top of the middle of your screen showing their status as well.
Some good ideas here, Badcholo.
- You are the second person to ask for Baubles support. We worried that allowing more slots would make it less balanced. We can look into it, but would like to hear more opinions on this one...
- Config to remove any pet is going into next release. (Good point on the Nether Pet)
Capacitor pet!! Thermal expansion Capacitors. Turn any of them into a pet and can be used the same way as the original capacitors. They can be recharged and they eat RF, Warns you when your at 5% low power level. Mostly it's for looks, I carry around my capacitor where ever i go so it would be nice if it was also my cute pet with an animation. Maybe it can have some better use, but i can't think of one atm.
After this next content update, we're going to working on mod-specific Pet Add Ons. Great idea to include TE.
is the time stop thing i suggested a possibility as well?
Definitely possible, we just have to figure out how to balance eating. We are still working on a solution....! If you have any suggestions here, let us know.
After this next content update, we're going to working on mod-specific Pet Add Ons. Great idea to include TE.
Ooh, then can there be some Chocolate Quest ones?
Maybe a bull pet, since you can never have too many cows?
Or perhaps a Foliaath pet for Mowsie's mobs?
Also, because I'm greedy, howabouts one for my own terrible mod?
A rotten flesh block pet, that makes the noise for stepping on grass when rightclicked, and eats nether wart.
Almost totally useless, as fits with my mod, but would have the semi-use of playing pranks on other players if the noise isn't just local...
Waila is not picking up on the localized names. Also, these pets are very OP. Very.
First of all I want to say great mod. However I have a question, when the ocelot is scaring creepers it seems like they all want to gather in large numbers in one area near, but not too near to me and when I back up they move forward, but still keep their distances from me. They have even pass right by me to move to where the other creepers have gathered. Just wanted to know if this is a bug or a feature.
Both! Technically, it's working as intended, with creepers headed towards a fixed point from the player. At the time, we couldn't figure out a dynamic way to randomize their destination. Might take another look in the update. Thanks for the nice words
Haven't looked into it too deeply, but our guess is that Waila is using AddInformation via NBT which is also what InventoryPets uses to give info on its items.
We like to think of them as 'differently powered' (so as not to hurt their feelings).
Sounds like fun! We really did intend the squid to help people explore more of the underwater world. And it's caused some lag for other players as well. Anyway, we talked about it and it can be done. Look for it the next release
Thank you very much! I look forward to it.
Is there a way to change the squid pet so that its movement is not so uncontrollably fast? fast is good, but shooting out of the water and dying from fall damage is not so good.
Well if you read above a few comments someone has already mentioned the same thing about this and Purplicious is working on making a config for it.
True, we will address in next update. Thanks for feedback
Would be nice to use this with Baubles mod. Such as attach a necklace to your pet or put your pet on your ring or even your belt. saves hotbar inventory slots. Also a config to remove any pet. I have found some pets that i wish to not be on my server but there has been no way to remove the offending ones. Such as i don't want players to be able to pvp log or pvp teleport, but the nether pet seems to give that ability. It would be nice to have the option of being able to select which pets are allowed on the server. Another idea would be to use a pet carrying bag. It would be a place to keep your pets and pet food. It would still need to be in your hotbar, but won't take up so much space. Another nice idea would be if you could see your pets and animations on top of your hearts or hunger bar or at the top of the middle of your screen showing their status as well.
EB Organized Crime Modpack and Server.
Server IP included: teenie.onthewifi.com:25587 Get admin help from the forums.
Modpack Location: http://www.technicpack.net/modpack/eb-organized-crime.968084
Facebook Forums: https://www.facebook.com/EB-Organized-Crime-213165102486304/app/202980683107053/
Owner Facebook: https://www.facebook.com/profile.php?id=100008333436697
Discord Server: https://discord.gg/P8JCTHH
Website: http://evilbrains.enjin.com/
Capacitor pet!! Thermal expansion Capacitors. Turn any of them into a pet and can be used the same way as the original capacitors. They can be recharged and they eat RF, Warns you when your at 5% low power level. Mostly it's for looks, I carry around my capacitor where ever i go so it would be nice if it was also my cute pet with an animation. Maybe it can have some better use, but i can't think of one atm.
EB Organized Crime Modpack and Server.
Server IP included: teenie.onthewifi.com:25587 Get admin help from the forums.
Modpack Location: http://www.technicpack.net/modpack/eb-organized-crime.968084
Facebook Forums: https://www.facebook.com/EB-Organized-Crime-213165102486304/app/202980683107053/
Owner Facebook: https://www.facebook.com/profile.php?id=100008333436697
Discord Server: https://discord.gg/P8JCTHH
Website: http://evilbrains.enjin.com/
Some good ideas here, Badcholo.
- You are the second person to ask for Baubles support. We worried that allowing more slots would make it less balanced. We can look into it, but would like to hear more opinions on this one...
- Config to remove any pet is going into next release. (Good point on the Nether Pet)
- Carrying Bag = great idea.
After this next content update, we're going to working on mod-specific Pet Add Ons. Great idea to include TE.
is the time stop thing i suggested a possibility as well?
can i ask what you useas your chest gen hook?
examples from normal minecraft being:
dungeonChest
mineshaftCorridor
pyramidDesertyChest
pyramidJungleChest
pyramidJungleDispenser
strongholdCorridor
strongholdCrossing
strongholdLibrary
villageBlacksmith
Definitely possible, we just have to figure out how to balance eating. We are still working on a solution....! If you have any suggestions here, let us know.
Hey roxieraven327 -
We don't use a chest gen hook. We did it on our own. Just add a chest, then we have a routine that dumps the contents in (in our own structure gen)
//Chest
world.setBlock(x + 2, y + 1, z + 1, Blocks.chest);
TileEntityChest tileentitychest = new TileEntityChest();
world.setTileEntity(x + 2, y + 1, z + 1, tileentitychest);
addLewts(tileentitychest); //function to add Loot
Hope that helps...
Ooh, then can there be some Chocolate Quest ones?
Maybe a bull pet, since you can never have too many cows?
Or perhaps a Foliaath pet for Mowsie's mobs?
Also, because I'm greedy, howabouts one for my own terrible mod?
A rotten flesh block pet, that makes the noise for stepping on grass when rightclicked, and eats nether wart.
Almost totally useless, as fits with my mod, but would have the semi-use of playing pranks on other players if the noise isn't just local...
My Mods:
Fool's gold & other dumb things
Placebo Effect
Two others that I am pretending don't exist.
Also, Modding Theory.
maybe it could speed up the amount of food it eats?
i.e if you have 2 stacks, after 2 minutes they will both be gone?
also, if you use them in creative mode, do they not use any food?
Sadly no >. < but thank you