Hi! We've discovered a bug. Trying to use a Stone Shovel to vein mine out Gravel with the 'Excavator' function. Me and my friend were online together, and he was able to mine out a good chunk of gravel before the game crashed. I tried this as well and the same thing happened.
And, I'm not sure if this is a bug, but when the second user on the LAN World sets his settings, they change mine as well...and yet mine remain the same, so there's no way to change it back.
Error Log
---- Minecraft Crash Report ----
WARNING: coremods are present:
FMLPlugin (InventoryTweaks-1.62-dev-76.jar)
Contact their authors BEFORE contacting forge
// Surprise! Haha. Well, this is awkward.
Time: 4/11/17 11:26 PM
Description: Exception ticking world
java.util.NoSuchElementException
at java.util.TreeMap.key(TreeMap.java:1323)
at java.util.TreeMap.firstKey(TreeMap.java:290)
at java.util.TreeSet.first(TreeSet.java:394)
at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:712)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:217)
at WorldServerOF.func_72835_b(WorldServerOF.java:37)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:624)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:240)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Server thread
Stacktrace:
at java.util.TreeMap.key(TreeMap.java:1323)
at java.util.TreeMap.firstKey(TreeMap.java:290)
at java.util.TreeSet.first(TreeSet.java:394)
at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:712)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:217)
at WorldServerOF.func_72835_b(WorldServerOF.java:37)
-- Affected level --
Details:
Level name: Our Little World
All players: 2 total; [EntityPlayerMP['xXxFantasiaxXx'/331, l='Our Little World', x=-181.30, y=70.00, z=241.59], EntityPlayerMP['Bishop_Cross'/1041, l='Our Little World', x=-172.96, y=69.00, z=235.69]]
Chunk stats: ServerChunkCache: 537 Drop: 0
Level seed: -6234568654224587691
Level generator: ID 04 - customized, ver 0. Features enabled: true
Level generator options: {"coordinateScale":684.412,"heightScale":684.412,"lowerLimitScale":512.0,"upperLimitScale":512.0,"depthNoiseScaleX":200.0,"depthNoiseScaleZ":200.0,"depthNoiseScaleExponent":0.5,"mainNoiseScaleX":80.0,"mainNoiseScaleY":160.0,"mainNoiseScaleZ":80.0,"baseSize":8.5,"stretchY":12.0,"biomeDepthWeight":1.0,"biomeDepthOffset":0.0,"biomeScaleWeight":1.0,"biomeScaleOffset":0.0,"seaLevel":63,"useCaves":true,"useDungeons":true,"dungeonChance":50,"useStrongholds":true,"useVillages":true,"useMineShafts":true,"useTemples":true,"useMonuments":true,"useMansions":true,"useRavines":true,"useWaterLakes":true,"waterLakeChance":4,"useLavaLakes":true,"lavaLakeChance":80,"useLavaOceans":false,"fixedBiome":-1,"biomeSize":4,"riverSize":4,"dirtSize":33,"dirtCount":10,"dirtMinHeight":0,"dirtMaxHeight":256,"gravelSize":33,"gravelCount":8,"gravelMinHeight":0,"gravelMaxHeight":256,"graniteSize":33,"graniteCount":10,"graniteMinHeight":0,"graniteMaxHeight":80,"dioriteSize":33,"dioriteCount":10,"dioriteMinHeight":0,"dioriteMaxHeight":80,"andesiteSize":33,"andesiteCount":10,"andesiteMinHeight":0,"andesiteMaxHeight":80,"coalSize":17,"coalCount":20,"coalMinHeight":0,"coalMaxHeight":128,"ironSize":9,"ironCount":20,"ironMinHeight":0,"ironMaxHeight":64,"goldSize":9,"goldCount":2,"goldMinHeight":0,"goldMaxHeight":32,"redstoneSize":8,"redstoneCount":8,"redstoneMinHeight":0,"redstoneMaxHeight":16,"diamondSize":8,"diamondCount":1,"diamondMinHeight":0,"diamondMaxHeight":16,"lapisSize":7,"lapisCount":1,"lapisCenterHeight":16,"lapisSpread":16}
Level spawn location: World: (-66,64,205), Chunk: (at 14,4,13 in -5,12; contains blocks -80,0,192 to -65,255,207), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 54577 game time, 54577 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 63077 (now: false), thunder time: 55511 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:624)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:240)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at java.lang.Thread.run(Thread.java:745)
[b]i just discovered you're mods ... and lets says it's amazing i really enjoy it, one little thing it make me crash It crash my server each time i Harvest/replant my crop , and sometimes it happen also when i mine using[/b] Shaftanator[/b] [b]or[/b] Excavator. [/b]
crash don't seem to happen all the time for mining part, but for harvesting each time i do it crash, i really hope for fix or someone to help me make it work so i can keep it on my server.[/b]
I was gonna use this mod just for the Illuminator since i want to light up the area around my village. It doesn't seem to work outside though. Is this by design? if so, any way to enable it working outside and if not any mod you recommend that can do it?
Based on what you told me and a quick test, it seems you're using sky light instead of block light to determine if a torch should be placed, night skies still have a 15 sky light due to the moon i guess even if the block light is 0. My main interest was to light up the area to avoid mob spawns. i've found a half solution that should speed things up, i've found a mod that overlays the light level on the blocks so it becomes easier to spot areas i need to light up and more efficiently use the torches.
I'm just curious how to turn off the chat notifications every time I touch a block (see the attached image). I cant find an option to turn off debug chat in the configs.
Edit: Disabling the Substitutor seems to resolve the issue.
I've got Tinker's Construct 2 version TConstruct-1.12-2.7.2.19.jar and am using a Hammer with Silktouch. The only time I can use it is if it is the only item on the hot bar and it is selected for use. If it is not selected anything else is used including my hand.It was working before I added Silktouch so something about that is causing this problem. The versions of SuperMiner is SuperMiner-2.6.34.336.jar.
I'm just curious how to turn off the chat notifications every time I touch a block (see the attached image). I cant find an option to turn off debug chat in the configs.
Edit: Disabling the Substitutor seems to resolve the issue.
Hi Visivante,
I hate to say it, but I#m pretty sure that SuperMiner is not the cause of those messages...
It is very odd that it would stop when disabling Substitutor because, I've been over my code and can confirm that there is nothing that would send out messages like that. All my debug stuff is set to only display while I'm debugging and I have the messages prefixed with "SuperMiner".
I don't see any messages in any of my live instances.
I've got Tinker's Construct 2 version TConstruct-1.12-2.7.2.19.jar and am using a Hammer with Silktouch. The only time I can use it is if it is the only item on the hot bar and it is selected for use. If it is not selected anything else is used including my hand.It was working before I added Silktouch so something about that is causing this problem. The versions of SuperMiner is SuperMiner-2.6.34.336.jar.
Hi mcgwier,
I am aware of the silktouch issue and am currently working on a full rewrite of the mod. So a fix for this will come soon (I hope).
I recently found out about this mod, and was really stoked to use it. But I downloaded it, and it doesn't seem to be working properly. I can enable the different things (I've tested shaftinator and excavator so far), but they don't seem to really be doing anything.
Other mods I have installed right now are Xaero's Minimap and Schematica, which work fine.
I am running 1.12.1, and have tested it on the single player survival, single player creative, and mulit player survival. I don't know if I might have done something wrong with setting it up, so I'm hoping you might be able to help me out!
The Meaning of Life, the Universe, and Everything.
Join Date:
4/30/2016
Posts:
57
Member Details
hey, new to minecraft pc but love your mod but I have one problem.....
substituter is not switching to silk tough pickaxe when mining/moving glow stone. have to cut it off to use my silk touch pick
and the illuminator seems a little slow? when it comes to placing torches and sometimes I have to start mining something and cause a block update for it to place one
I recently found out about this mod, and was really stoked to use it. But I downloaded it, and it doesn't seem to be working properly. I can enable the different things (I've tested shaftinator and excavator so far), but they don't seem to really be doing anything.
Other mods I have installed right now are Xaero's Minimap and Schematica, which work fine.
I am running 1.12.1, and have tested it on the single player survival, single player creative, and mulit player survival. I don't know if I might have done something wrong with setting it up, so I'm hoping you might be able to help me out!
Are you using the key bindings? See the first post {here} or check your controls options for the defaults...
hey, new to minecraft pc but love your mod but I have one problem.....
substituter is not switching to silk tough pickaxe when mining/moving glow stone. have to cut it off to use my silk touch pick
and the illuminator seems a little slow? when it comes to placing torches and sometimes I have to start mining something and cause a block update for it to place one
Substituter and the silk touch issue is being worked on at the moment and will be fixed with the current rewrite I'm working on.
Illuminator is designed to work while holding/pressing attack key bind (left mouse) and not while just walking around. Otherwise it'd be placing torches all over the place when you didn't want it to.
How does the cropinator work? It only tills one side of the water source but not the other side. When i try to till the other side, it just tills that one spot but take up more than half of the stone hoe durability.
How does the cropinator work? It only tills one side of the water source but not the other side. When i try to till the other side, it just tills that one spot but take up more than half of the stone hoe durability.
It is supposed to till either side of the water source however, there is a bug in it that causes it to fail.
I have fixed this issue in the re-write that I am currently working on and made some massive improvements in the way it processes. ( no more lag spikes )
The new version is currently around 75% complete. So with any luck I shall have a release out within the next few weeks.
Im trying to use an emerald pic from the 101 new things mod but im having trouble configing it
Hi! We've discovered a bug. Trying to use a Stone Shovel to vein mine out Gravel with the 'Excavator' function. Me and my friend were online together, and he was able to mine out a good chunk of gravel before the game crashed. I tried this as well and the same thing happened.
And, I'm not sure if this is a bug, but when the second user on the LAN World sets his settings, they change mine as well...and yet mine remain the same, so there's no way to change it back.
Error Log
---- Minecraft Crash Report ----
WARNING: coremods are present:
FMLPlugin (InventoryTweaks-1.62-dev-76.jar)
Contact their authors BEFORE contacting forge
// Surprise! Haha. Well, this is awkward.
Time: 4/11/17 11:26 PM
Description: Exception ticking world
java.util.NoSuchElementException
at java.util.TreeMap.key(TreeMap.java:1323)
at java.util.TreeMap.firstKey(TreeMap.java:290)
at java.util.TreeSet.first(TreeSet.java:394)
at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:712)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:217)
at WorldServerOF.func_72835_b(WorldServerOF.java:37)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:624)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:240)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Server thread
Stacktrace:
at java.util.TreeMap.key(TreeMap.java:1323)
at java.util.TreeMap.firstKey(TreeMap.java:290)
at java.util.TreeSet.first(TreeSet.java:394)
at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:712)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:217)
at WorldServerOF.func_72835_b(WorldServerOF.java:37)
-- Affected level --
Details:
Level name: Our Little World
All players: 2 total; [EntityPlayerMP['xXxFantasiaxXx'/331, l='Our Little World', x=-181.30, y=70.00, z=241.59], EntityPlayerMP['Bishop_Cross'/1041, l='Our Little World', x=-172.96, y=69.00, z=235.69]]
Chunk stats: ServerChunkCache: 537 Drop: 0
Level seed: -6234568654224587691
Level generator: ID 04 - customized, ver 0. Features enabled: true
Level generator options: {"coordinateScale":684.412,"heightScale":684.412,"lowerLimitScale":512.0,"upperLimitScale":512.0,"depthNoiseScaleX":200.0,"depthNoiseScaleZ":200.0,"depthNoiseScaleExponent":0.5,"mainNoiseScaleX":80.0,"mainNoiseScaleY":160.0,"mainNoiseScaleZ":80.0,"baseSize":8.5,"stretchY":12.0,"biomeDepthWeight":1.0,"biomeDepthOffset":0.0,"biomeScaleWeight":1.0,"biomeScaleOffset":0.0,"seaLevel":63,"useCaves":true,"useDungeons":true,"dungeonChance":50,"useStrongholds":true,"useVillages":true,"useMineShafts":true,"useTemples":true,"useMonuments":true,"useMansions":true,"useRavines":true,"useWaterLakes":true,"waterLakeChance":4,"useLavaLakes":true,"lavaLakeChance":80,"useLavaOceans":false,"fixedBiome":-1,"biomeSize":4,"riverSize":4,"dirtSize":33,"dirtCount":10,"dirtMinHeight":0,"dirtMaxHeight":256,"gravelSize":33,"gravelCount":8,"gravelMinHeight":0,"gravelMaxHeight":256,"graniteSize":33,"graniteCount":10,"graniteMinHeight":0,"graniteMaxHeight":80,"dioriteSize":33,"dioriteCount":10,"dioriteMinHeight":0,"dioriteMaxHeight":80,"andesiteSize":33,"andesiteCount":10,"andesiteMinHeight":0,"andesiteMaxHeight":80,"coalSize":17,"coalCount":20,"coalMinHeight":0,"coalMaxHeight":128,"ironSize":9,"ironCount":20,"ironMinHeight":0,"ironMaxHeight":64,"goldSize":9,"goldCount":2,"goldMinHeight":0,"goldMaxHeight":32,"redstoneSize":8,"redstoneCount":8,"redstoneMinHeight":0,"redstoneMaxHeight":16,"diamondSize":8,"diamondCount":1,"diamondMinHeight":0,"diamondMaxHeight":16,"lapisSize":7,"lapisCount":1,"lapisCenterHeight":16,"lapisSpread":16}
Level spawn location: World: (-66,64,205), Chunk: (at 14,4,13 in -5,12; contains blocks -80,0,192 to -65,255,207), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 54577 game time, 54577 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 63077 (now: false), thunder time: 55511 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:624)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:240)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.11
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 340569960 bytes (324 MB) / 831053824 bytes (792 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP 9.35 Powered by Forge 13.19.1.2189 Optifine OptiFine_1.11_HD_U_B6 23 mods loaded, 23 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.11-13.19.1.2189.jar)
UCHIJAAAA forge{13.19.1.2189} [Minecraft Forge] (forge-1.11-13.19.1.2189.jar)
UCHIJAAAA mercurius_updater{1.0} [mercurius_updater] (MercuriusUpdater-1.11.jar)
UCHIJAAAA chameleon{1.11-3.0.2} [Chameleon] (Chameleon-1.11-3.0.2.jar)
UCHIJAAAA fastleafdecay{v12} [Fast Leaf Decay] (FastLeafDecay-v12.jar)
UCHIJAAAA friendlyfire{1.4.0} [Friendly Fire] (FriendlyFire-1.11-1.4.0.jar)
UCHIJAAAA fishing{1.4.5} [Fishing Net Mod] (GiacomosFishingNet1.10.2-1.4.5.jar)
UCHIJAAAA grapplemod{1.11-v9} [Grappling hook mod] (grapplemod-1.11-v9.jar)
UCHIJAAAA inventorytweaks{1.62-dev-76-4165ce4} [Inventory Tweaks] (InventoryTweaks-1.62-dev-76.jar)
UCHIJAAAA jei{4.0.4.199} [Just Enough Items] (jei_1.11-4.0.4.199.jar)
UCHIJAAAA journeymap{1.11-5.4.6} [JourneyMap] (journeymap-1.11-5.4.6.jar)
UCHIJAAAA lucky{7.4.0} [Lucky Block] (LuckyBlock_1-11_v7-4-0.zip)
UCHIJAAAA modnametooltip{1.7.0} [Mod Name Tooltip] (modnametooltip_1.11-1.7.0.jar)
UCHIJAAAA superminer_core{2.3.32.290} [SuperMiner] (SuperMiner-[1.11]-2.3.32.290.jar)
UCHIJAAAA superminer_captivator{[1.11]-2.3.32.290} [SuperMiner Captivator] (SuperMiner-[1.11]-2.3.32.290.jar)
UCHIJAAAA superminer_cropinator{[1.11]-2.3.32.290} [SuperMiner Copinator] (SuperMiner-[1.11]-2.3.32.290.jar)
UCHIJAAAA superminer_excavator{[1.11]-2.3.32.290} [SuperMiner Excavator] (SuperMiner-[1.11]-2.3.32.290.jar)
UCHIJAAAA superminer_illuminator{[1.11]-2.3.32.290} [SuperMiner Illuminator] (SuperMiner-[1.11]-2.3.32.290.jar)
UCHIJAAAA superminer_lumbinator{[1.11]-2.3.32.290} [SuperMiner Lumbinator] (SuperMiner-[1.11]-2.3.32.290.jar)
UCHIJAAAA superminer_shaftanator{[1.11]-2.3.32.290} [SuperMiner Shaftanator] (SuperMiner-[1.11]-2.3.32.290.jar)
UCHIJAAAA superminer_substitutor{[1.11]-2.3.32.290} [SuperMiner Substitutor] (SuperMiner-[1.11]-2.3.32.290.jar)
UCHIJAAAA superminer_veinator{[1.11]-2.3.32.290} [SuperMiner Veinator] (SuperMiner-[1.11]-2.3.32.290.jar)
Loaded coremods (and transformers):
FMLPlugin (InventoryTweaks-1.62-dev-76.jar)
invtweaks.forge.asm.ContainerTransformer
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 2 / 8; [EntityPlayerMP['xXxFantasiaxXx'/331, l='Our Little World', x=-181.30, y=70.00, z=241.59], EntityPlayerMP['Bishop_Cross'/1041, l='Our Little World', x=-172.96, y=69.00, z=235.69]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
OptiFine Version: OptiFine_1.11_HD_U_B6
Render Distance Chunks: 10
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 4.4.0 - Build 20.19.15.4531
OpenGlRenderer: Intel(R) HD Graphics 5500
OpenGlVendor: Intel
CpuCount: 4
[b]Hello !![/b]
[b]i just discovered you're mods ... and lets says it's amazing i really enjoy it, one little thing it make me crash It crash my server each time i Harvest/replant my crop , and sometimes it happen also when i mine using[/b] Shaftanator[/b] [b]or[/b] Excavator. [/b]
crash don't seem to happen all the time for mining part, but for harvesting each time i do it crash, i really hope for fix or someone to help me make it work so i can keep it on my server.[/b]
can this mob work with tinker construct tool
hello hey so yeah seem like your mod doesn't work with tinker construct so can you fix that thank alot
Loving the mod! =3
I was gonna use this mod just for the Illuminator since i want to light up the area around my village. It doesn't seem to work outside though. Is this by design? if so, any way to enable it working outside and if not any mod you recommend that can do it?
Hi Po0fer
Illuminator only works when holding down the left mouse button while walking around in dark areas.
In order to light up an outside area you would need to be walking around in the dark.
Hi, thanks for the quick response.
Based on what you told me and a quick test, it seems you're using sky light instead of block light to determine if a torch should be placed, night skies still have a 15 sky light due to the moon i guess even if the block light is 0. My main interest was to light up the area to avoid mob spawns. i've found a half solution that should speed things up, i've found a mod that overlays the light level on the blocks so it becomes easier to spot areas i need to light up and more efficiently use the torches.
I am currently working on a full rewrite of my mod in order to rectify a crash issue that I have run out of ideas on how to solve.
Unfortunately I believe that a rewrite is my only remaining option.
I shall make a note to change the light level checking when I get around to redoing that feature.
It may take me a few weeks to complete, as I only have a few hours a day to work on it, so please bare with me.
Any other feature suggestions are wecome.
Just uploaded v2.6.34.336 for MC 1.12.1 update to Curse.
Hey DuelMonster, thanks so much for this mod.
I'm just curious how to turn off the chat notifications every time I touch a block (see the attached image). I cant find an option to turn off debug chat in the configs.
Edit: Disabling the Substitutor seems to resolve the issue.
I've got Tinker's Construct 2 version TConstruct-1.12-2.7.2.19.jar and am using a Hammer with Silktouch. The only time I can use it is if it is the only item on the hot bar and it is selected for use. If it is not selected anything else is used including my hand.It was working before I added Silktouch so something about that is causing this problem. The versions of SuperMiner is SuperMiner-2.6.34.336.jar.
Hi Visivante,
I hate to say it, but I#m pretty sure that SuperMiner is not the cause of those messages...
It is very odd that it would stop when disabling Substitutor because, I've been over my code and can confirm that there is nothing that would send out messages like that. All my debug stuff is set to only display while I'm debugging and I have the messages prefixed with "SuperMiner".
I don't see any messages in any of my live instances.
Are you running the latest version?
Hi mcgwier,
I am aware of the silktouch issue and am currently working on a full rewrite of the mod. So a fix for this will come soon (I hope).
Hi DuelMonster,
I recently found out about this mod, and was really stoked to use it. But I downloaded it, and it doesn't seem to be working properly. I can enable the different things (I've tested shaftinator and excavator so far), but they don't seem to really be doing anything.
Other mods I have installed right now are Xaero's Minimap and Schematica, which work fine.
I am running 1.12.1, and have tested it on the single player survival, single player creative, and mulit player survival. I don't know if I might have done something wrong with setting it up, so I'm hoping you might be able to help me out!
Great mod! I love it!
hey, new to minecraft pc but love your mod but I have one problem.....
substituter is not switching to silk tough pickaxe when mining/moving glow stone. have to cut it off to use my silk touch pick
and the illuminator seems a little slow? when it comes to placing torches and sometimes I have to start mining something and cause a block update for it to place one
Are you using the key bindings? See the first post {here} or check your controls options for the defaults...
Substituter and the silk touch issue is being worked on at the moment and will be fixed with the current rewrite I'm working on.
Illuminator is designed to work while holding/pressing attack key bind (left mouse) and not while just walking around. Otherwise it'd be placing torches all over the place when you didn't want it to.
How does the cropinator work? It only tills one side of the water source but not the other side. When i try to till the other side, it just tills that one spot but take up more than half of the stone hoe durability.
It is supposed to till either side of the water source however, there is a bug in it that causes it to fail.
I have fixed this issue in the re-write that I am currently working on and made some massive improvements in the way it processes. ( no more lag spikes )
The new version is currently around 75% complete. So with any luck I shall have a release out within the next few weeks.