I'm making a modpack, and it works fine with all mods I have, except ProjectE.
Once I put ProjectE in the /mods folder, upon opening a world, it will kick back to the menu screen, without crashing. Which isn't helpful because not only do I not get a crash report, but I also can't open any worlds.
Once I put ProjectE in the /mods folder, upon opening a world, it will kick back to the menu screen, without crashing. Which isn't helpful because not only do I not get a crash report, but I also can't open any worlds.
You have an outdated version of Chisel, you will need to update or disable Chisel in your ProjectE config.
###Version 1.9.4-PE1.0.0B
* NOTICE: When reporting issues on the tracker please be sure to tag them as 1.9
* NEW: Initial 1.9 version. Mostly feature complete with 1.7.10-PE1.10.0
You have an outdated version of Chisel, you will need to update or disable Chisel in your ProjectE config.
I am using the most recent version of Chisel. What specifically is causing the problem? Is it an ID conflict? Or something else in either config file I should change?
I am using the most recent version of Chisel. What specifically is causing the problem? Is it an ID conflict? Or something else in either config file I should change?
###Version 1.9.4-PE1.0.1B
* NOTICE: When reporting issues on the tracker please be sure to tag them as 1.9
* FIXED: MindStone.getStoredXP null Render Crash
* FIXED: Inverted armor name order
* CHANGE: Made achievement ID's less generic to avoid mod conflicts
Edit: If you update to the latest version use a pregen EMC file from 1.0.1B, was just informed that the mapper is a little buggy now... wops...
###Version 1.9.4-PE1.0.2B
* NOTICE: When reporting issues on the tracker please be sure to tag them as 1.9
* FIXED: Data loss when returning from the End
* FIXED: A issue with the Tome of Knowledge
* NEW: Default EMC values for 1.9 content
* CHANGE: When unlearning the Tome of Knowledge your knowledge will return to its prior state
* CHANGE: Default EMC values have been moved from hardcoded to json
###Version 1.9.4-PE1.0.3B
* NOTICE: When reporting issues on the tracker please be sure to tag them as 1.9
* FIXED: Mapping issues introduced in 1.0.2B
hey so absolutley love this mod, so op, im all about op so ya, like i use torcherino mod to speed up the mk3 collectors lol, i quicky got to a omega klein star, now i have 8 of em sitting in my tablet, and since torcherino has emc i can easily get em
Yep
Mod Support for Bashurverse and other Youtubers, custom mod developer for clients such as the Noxcrew, Element Animations, and LogDotZip, ProjectE developer. http://twitter.com/sinkillerj - http://youtube.com/user/sinkillerj - http://minecraft.curseforge.com/mc-mods/226410-projecte
Hey! Having a really strange bug.
I'm making a modpack, and it works fine with all mods I have, except ProjectE.
Once I put ProjectE in the /mods folder, upon opening a world, it will kick back to the menu screen, without crashing. Which isn't helpful because not only do I not get a crash report, but I also can't open any worlds.
This happens with both ProjectE-1.7.10-PE1.10.0.jar and ProjectE-1.7.10-PE1.9.5.jar.
Here's my console log:[PasteEE Link]
Thanks so much!
Forum signatures are so 2012.
I want to add the EMC value to some items of other mod by my Mod.
How should I do?
You have an outdated version of Chisel, you will need to update or disable Chisel in your ProjectE config.
"/projecte setemc 128" Where 128 is the value, this will set the value for your held item, but you can also specify a item.
Mod Support for Bashurverse and other Youtubers, custom mod developer for clients such as the Noxcrew, Element Animations, and LogDotZip, ProjectE developer. http://twitter.com/sinkillerj - http://youtube.com/user/sinkillerj - http://minecraft.curseforge.com/mc-mods/226410-projecte
ProjectE 1.0.0 Beta for Minecraft 1.9 is now live on the Curse Client and at: http://minecraft.curseforge.com/mc-mods/226410-projecte/files
Mod Support for Bashurverse and other Youtubers, custom mod developer for clients such as the Noxcrew, Element Animations, and LogDotZip, ProjectE developer. http://twitter.com/sinkillerj - http://youtube.com/user/sinkillerj - http://minecraft.curseforge.com/mc-mods/226410-projecte
i'm just curious, sine i use the 1.7.10 version, but is the 1.8.9 version of projecte dead?
1.7 is still being developed and supported. 1.8 on the other hand is largely dead, only one more update is planned at this time.
Mod Support for Bashurverse and other Youtubers, custom mod developer for clients such as the Noxcrew, Element Animations, and LogDotZip, ProjectE developer. http://twitter.com/sinkillerj - http://youtube.com/user/sinkillerj - http://minecraft.curseforge.com/mc-mods/226410-projecte
I am using the most recent version of Chisel. What specifically is causing the problem? Is it an ID conflict? Or something else in either config file I should change?
Forum signatures are so 2012.
Chisel changed hands, you are using a version that hasn't been updated since 2014. The latest can be found at: http://minecraft.curseforge.com/projects/chisel?gameCategorySlug=mc-mods&projectID=235279
Mod Support for Bashurverse and other Youtubers, custom mod developer for clients such as the Noxcrew, Element Animations, and LogDotZip, ProjectE developer. http://twitter.com/sinkillerj - http://youtube.com/user/sinkillerj - http://minecraft.curseforge.com/mc-mods/226410-projecte
Thanks so much! Love ProjectE, it's such a perfect remaster of an old classic, I had to have it in my pack!
Forum signatures are so 2012.
ProjectE 1.0.1 Beta for Minecraft 1.9.4 is now live on the Curse Client and at: http://minecraft.curseforge.com/mc-mods/226410-projecte/files
Mod Support for Bashurverse and other Youtubers, custom mod developer for clients such as the Noxcrew, Element Animations, and LogDotZip, ProjectE developer. http://twitter.com/sinkillerj - http://youtube.com/user/sinkillerj - http://minecraft.curseforge.com/mc-mods/226410-projecte
ProjectE 1.0.2 Beta "JonBams Lament" for Minecraft 1.9.4 is now live on the Curse Client and at: http://minecraft.curseforge.com/mc-mods/226410-projecte/files
Edit: If you update to the latest version use a pregen EMC file from 1.0.1B, was just informed that the mapper is a little buggy now... wops...
Mod Support for Bashurverse and other Youtubers, custom mod developer for clients such as the Noxcrew, Element Animations, and LogDotZip, ProjectE developer. http://twitter.com/sinkillerj - http://youtube.com/user/sinkillerj - http://minecraft.curseforge.com/mc-mods/226410-projecte
so ya this crash happens on 1.8.9, http://pastebin.com/21hNN1Q0
ProjectE 1.0.3 Beta "Mapper Rerailment" for Minecraft 1.9.4 is now live on the Curse Client and at: http://minecraft.curseforge.com/mc-mods/226410-projecte/files
Mod Support for Bashurverse and other Youtubers, custom mod developer for clients such as the Noxcrew, Element Animations, and LogDotZip, ProjectE developer. http://twitter.com/sinkillerj - http://youtube.com/user/sinkillerj - http://minecraft.curseforge.com/mc-mods/226410-projecte
either remove chisel, or disable emc mapping for it in the projecte config file
ok tnx, but how do i disable just chisel from the mapping?
EMC knowledge is stored per player, and i think changing that would result in needing a big code rewrite
hey so absolutley love this mod, so op, im all about op so ya, like i use torcherino mod to speed up the mk3 collectors lol, i quicky got to a omega klein star, now i have 8 of em sitting in my tablet, and since torcherino has emc i can easily get em
Is there a way to remove the standard conversions? ( Such as iron -> Gold, emerald -> diamond, etc. )
you can use minetweaker to remove them