Updating to this suposedly latest and updated version for 1.71 (from pre-2.1 the older version by the other author) has totally wrecked my world... Now the only thing my world does is either crash immediatly or after a short while. Running all updated dw20 mods, no optifine (since I thought that was the issue). I was running perfectly fine, no hitch, no crash before.. not a single one... Unfortunatley the crashes started slow and weren't apparent for the first 2 or 3 days...
I cannot go back to the previous version since half of all my blocks are then missing.. Since a lot of effort has gone into this world for the last 3 days.. I'm screwed it seems.
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 12/3/14 9:58 AM
Description: Unexpected error
java.lang.NullPointerException: Unexpected error
at info.jbcs.minecraft.chisel.client.render.CTM.isConnected(CTM.java:288)
at info.jbcs.minecraft.chisel.client.render.CTM.getTexture(CTM.java:166)
at info.jbcs.minecraft.chisel.client.render.CTM.getSubmapIndices(CTM.java:78)
at info.jbcs.minecraft.chisel.client.render.RenderBlocksCTM.func_147761_c(RenderBlocksCTM.java:191)
at net.minecraft.client.renderer.RenderBlocks.func_147751_a(RenderBlocks.java:4667)
at net.minecraft.client.renderer.RenderBlocks.func_147784_q(RenderBlocks.java:4247)
at info.jbcs.minecraft.chisel.client.render.RenderBlocksCTM.func_147784_q(RenderBlocksCTM.java:46)
at info.jbcs.minecraft.chisel.client.render.BlockAdvancedMarbleRenderer.renderWorldBlock(BlockAdvancedMarbleRenderer.java:61)
at cpw.mods.fml.client.registry.RenderingRegistry.renderWorldBlock(RenderingRegistry.java:118)
at net.minecraft.src.FMLRenderAccessLibrary.renderWorldBlock(FMLRenderAccessLibrary.java:53)
at net.minecraft.client.renderer.RenderBlocks.func_147805_b(RenderBlocks.java:296)
at net.minecraft.client.renderer.WorldRenderer.func_147892_a(WorldRenderer.java:181)
at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1530)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1187)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1011)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:990)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:286)
at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:376)
at org.multimc.EntryPoint.listen(EntryPoint.java:165)
at org.multimc.EntryPoint.main(EntryPoint.java:54)
It's been warned many times that updating from the version that is in the DW20 pack to this can and will break worlds and that you should just use this with a new world if updating.
optifine hates chisel. Like they do not play well together
..Until Optifine fixes the issue. First it was Railcraft and IndustrialCraft 2, now it's your port of Chisel.
Rollback Post to RevisionRollBack
Teddwa (The Fakemon in my avatar) belongs to ReallyDarkAndWindie and that is used with permission from him.
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And how you do this is you Right Click (Action 2?) with the Chisel as the selected item, and put the block in the Chisel space.
Rollback Post to RevisionRollBack
Teddwa (The Fakemon in my avatar) belongs to ReallyDarkAndWindie and that is used with permission from him.
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i used smooth stone, cobblestone and stone bricks, no snakestone blocks
i already tried
Describe what you're doing, or give us a screenshot.
Rollback Post to RevisionRollBack
Teddwa (The Fakemon in my avatar) belongs to ReallyDarkAndWindie and that is used with permission from him.
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i put the stone into the middle of the chisel and i just see the two basic rows of chiseled blocks and not the third rows in both sides for the snake head block or snake body block
There is also another issue with the mod. I saw this on Fireball1725's stream as well, so I know I'm not alone on this. When you attempt to make any blocks in the auto-chisel, they will work just fine, but when you hook up an extraction method, like AE2 or EnderIO conduits, it pulls from the left slot instead of the right.
Edit: It even pulls from the left when you place a hopper underneath it.
There is also another issue with the mod. I saw this on Fireball1725's stream as well, so I know I'm not alone on this. When you attempt to make any blocks in the auto-chisel, they will work just fine, but when you hook up an extraction method, like AE2 or EnderIO conduits, it pulls from the left slot instead of the right.
Edit: It even pulls from the left when you place a hopper underneath it.
Issues are great, forums are for discussion of the mod. Suggestions, ideas, things you love, and chatting with others on a similar interest. Issues belong on the issue tracker!
Issues are great, forums are for discussion of the mod. Suggestions, ideas, things you love, and chatting with others on a similar interest. Issues belong on the issue tracker!
Sorry about that. I've put it where it belongs.
Rollback Post to RevisionRollBack
If Minecraft were real, you'd be a zombie right now.
It's been warned many times that updating from the version that is in the DW20 pack to this can and will break worlds and that you should just use this with a new world if updating.
That said, I am sorry for your loss.
Gold blocks, factory blocks, and metal plating blocks, hmmmm ok thanks!
player.me/felinoel
..Until Optifine fixes the issue. First it was Railcraft and IndustrialCraft 2, now it's your port of Chisel.
Click on this spoiler to see mods and ideas that I support!
And how you do this is you Right Click (Action 2?) with the Chisel as the selected item, and put the block in the Chisel space.
Click on this spoiler to see mods and ideas that I support!
Describe what you're doing, or give us a screenshot.
Click on this spoiler to see mods and ideas that I support!
Do you have it enabled?
Don't forget when it was Millenaire.
player.me/felinoel
Edit: It even pulls from the left when you place a hopper underneath it.
If Minecraft were real, you'd be a zombie right now.
Issues are great, forums are for discussion of the mod. Suggestions, ideas, things you love, and chatting with others on a similar interest. Issues belong on the issue tracker!
Sorry about that. I've put it where it belongs.
If Minecraft were real, you'd be a zombie right now.
Maybe the static ones could have a recipe with an eye of ender, and regular ones would be with an enderpearl.
Perhaps a client-side config option to turn the static off?
Disagree, I would like other players to see what I see if I build out of a specific thing.