You should make a Naga Tail that replaces the legs, More players modals has that but they dont really do anything with it. Its rather boring.
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Admittedly I was not expecting that results....it can't be right, I for one have to much a hero complex for that to be right and two: I am one of the most Pessimistic people around.....yea I have no idea how I got Mew.....
Now I got it, this is the Pokemon I would be. And I am not just saying that because I like Mewtwo, I really am a lot like Mewtwo.
I like this idea, It would make the animations less repetitive (Not saying that they are bad, they are awesome right now!)
I need to change my animation system again if I wanted to do that XD (I still need to change it anyway for reasons, just been having difficulties getting it to work with a delta time system). I can try looking into it but right now my main focus is just on new tails and textures.
Could you please add some unique stuff? Such as different ears. Also, can you make a wolf tail? You can just reduce the fluffiness in the fox tail and make it a bit shorter. But don't do it just for me, im sure there are other people who want it more than me :3. I've been using the fox one but it doesnt look right at all, and im pretty sure the husky tail wont look any better with my wolf skin. And also please keep adding more and more ideas. Even after you've completed all the ones you have on the spreadsheet. Thanks!
Btw, are you a furry? Looking at your profile picture makes me think you are.
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Wolf tail is something planned, I just want to make it right. I might make it into the next update. As for ears, kinda planned! It's all a matter of time
Wolf tail is something planned, I just want to make it right. I might make it into the next update. As for ears, kinda planned! It's all a matter of time
And well short answer is yes, I am one.
If it's just a matter of time for that, then the far future for this mod seems to be pure aesthetic awesomeness!!
The Meaning of Life, the Universe, and Everything.
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Thanks I want to develop this into a full blown customisation mod but doing it in small parts at a time for now. I have some awesome plans though.
As a bit of a teaser for everyone, I've been working on some back-end changes which allows any entity to wear a tail. This has made it so I can do compatibility with my upcoming mod Mini Creatures so Mini Players can also have tails
I've also had someone provided me with a model for some fox/wolf ears too so gonna see if I can sneak those into the next version too ^^
Oh and one final thing. My current update schedule for Tails in monthly content releases on the 20th each month. My aim is to add 4 new tails or textures each month but I can't promise anything, that's just my target at the moment.
I was wondering if there will be any love for the bronies that happen to come across this mod in the form of a pony/horse tail.
Also, I wouldn't mind the ability to customize the tail colors a bit more, perhaps using the unused areas of the skin.png? As much as i love the three tint area options, I'd like to have the ability to customize the pixels in the tail for a more 'uh' Colorful tail.
Uh when I used the Tails mod and had a Dragon tail I didn't have wings, How do you get wings?
Also and idea for your tails(Later on) make them react to things like cold water in a cold Biome, or if you are holding a weapon they lash and things like that.
One last thing, if someone has Mo' bends it messes up the tails, making them appear on the head.
Admittedly I was not expecting that results....it can't be right, I for one have to much a hero complex for that to be right and two: I am one of the most Pessimistic people around.....yea I have no idea how I got Mew.....
Now I got it, this is the Pokemon I would be. And I am not just saying that because I like Mewtwo, I really am a lot like Mewtwo.
Uh when I used the Tails mod and had a Dragon tail I didn't have wings, How do you get wings?
Also and idea for your tails(Later on) make them react to things like cold water in a cold Biome, or if you are holding a weapon they lash and things like that.
One last thing, if someone has Mo' bends it messes up the tails, making them appear on the head.
I'm pretty sure the wings are from Extra Utilities in the form of Angel Wings (Demon Wing version).
Can you please make this for 1.6.4? or lower versions ;-;
Ms. Kihira has more than enough on her plate. She's basically making an incredibly customizable character mod alongside updating Player Beacons and the Corruption mod. If she decides to do a version for 1.6.4, she'll do it, but there's a huge difference in how rendering works between 1.6.4 and 1.7.10, and it just may not be possible.
Lower versions are right out. If you're stuck in those versions, you need to just move on at this point.
Can you please make this for 1.6.4? or lower versions ;-;
Sorry but as Moridin said, I'm extremely busy lately. Plus, Tails relies off using the new UUID system for players introduced in 1.7.10 and I don't want to encourage people to use old versions.
Also and idea for your tails(Later on) make them react to things like cold water in a cold Biome, or if you are holding a weapon they lash and things like that.
One last thing, if someone has Mo' bends it messes up the tails, making them appear on the head.
I've been thinking of adding in more animations but they aren't on the top of my list right now, the current system would need a rework to properly support that.
And yeah, issues are to be expected with mods that change player models or animations itself. Unfortunately there doesn't seem to be much I can do about that without doing a core mod which is a bit excessive
I was wondering if there will be any love for the bronies that happen to come across this mod in the form of a pony/horse tail.
Also, I wouldn't mind the ability to customize the tail colors a bit more, perhaps using the unused areas of the skin.png? As much as i love the three tint area options, I'd like to have the ability to customize the pixels in the tail for a more 'uh' Colorful tail.
I'll see what I can do, I don't want to copy the vanilla horse tail itself. As for more tint options, unlikely. One issue is the size of the interface won't really support that many plus the way the texture system works only supports 3 without compiling images together. It's a bit too much of an edge case at the moment.
I've used MorePlayerModels for a long time, but if this turns into a fully custom anthro mod I might switch to it. My biggest gripe with MPM has always been the tail size is pathetically small for foxes and you cannot use custom wing textures with custom tail textures at the same time.
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If you say "plz" because it's shorter than "Please," I'll say "No" because it's shorter than "Yes."
Sorry for double-posting but I thought it would be of interest to say that I can conform this working with More Player Models, however, it does not account for size differentials. If you aren't like me and enjoy making your character really tiny (I like to get hugs ;3) then this will not effect you.
screenshot of this working with one of my custom skins:
Edit: If you sit, the tail clips through the ground. It's not problematic, it just looks weird.
I was wondering about the possibility of making tails curl around the player's waist when sitting down to account for the clipping, and lay off to the side for sleeping.
add random twitch animations, to add variances so there is more dynamics to it.
I like this idea, It would make the animations less repetitive (Not saying that they are bad, they are awesome right now!)
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You added a cat tail? Nice! That will look amazing on cat skins.
I need to change my animation system again if I wanted to do that XD (I still need to change it anyway for reasons, just been having difficulties getting it to work with a delta time system). I can try looking into it but right now my main focus is just on new tails and textures.
Unfortunately goes a bit beyond the scope of the mod at the moment as it requires a special case. I'll keep in mind for the future though ^^
Btw, are you a furry? Looking at your profile picture makes me think you are.
And well short answer is yes, I am one.
If it's just a matter of time for that, then the far future for this mod seems to be pure aesthetic awesomeness!!
Click Please!
Viva Argentina!
As a bit of a teaser for everyone, I've been working on some back-end changes which allows any entity to wear a tail. This has made it so I can do compatibility with my upcoming mod Mini Creatures so Mini Players can also have tails
I've also had someone provided me with a model for some fox/wolf ears too so gonna see if I can sneak those into the next version too ^^
Oh and one final thing. My current update schedule for Tails in monthly content releases on the 20th each month. My aim is to add 4 new tails or textures each month but I can't promise anything, that's just my target at the moment.
Also, I wouldn't mind the ability to customize the tail colors a bit more, perhaps using the unused areas of the skin.png? As much as i love the three tint area options, I'd like to have the ability to customize the pixels in the tail for a more 'uh' Colorful tail.
Also and idea for your tails(Later on) make them react to things like cold water in a cold Biome, or if you are holding a weapon they lash and things like that.
One last thing, if someone has Mo' bends it messes up the tails, making them appear on the head.
I'm pretty sure the wings are from Extra Utilities in the form of Angel Wings (Demon Wing version).
Ms. Kihira has more than enough on her plate. She's basically making an incredibly customizable character mod alongside updating Player Beacons and the Corruption mod. If she decides to do a version for 1.6.4, she'll do it, but there's a huge difference in how rendering works between 1.6.4 and 1.7.10, and it just may not be possible.
Lower versions are right out. If you're stuck in those versions, you need to just move on at this point.
Sorry but as Moridin said, I'm extremely busy lately. Plus, Tails relies off using the new UUID system for players introduced in 1.7.10 and I don't want to encourage people to use old versions.
I've been thinking of adding in more animations but they aren't on the top of my list right now, the current system would need a rework to properly support that.
And yeah, issues are to be expected with mods that change player models or animations itself. Unfortunately there doesn't seem to be much I can do about that without doing a core mod which is a bit excessive
I'll see what I can do, I don't want to copy the vanilla horse tail itself. As for more tint options, unlikely. One issue is the size of the interface won't really support that many plus the way the texture system works only supports 3 without compiling images together. It's a bit too much of an edge case at the moment.
screenshot of this working with one of my custom skins:
Edit: If you sit, the tail clips through the ground. It's not problematic, it just looks weird.
I was wondering about the possibility of making tails curl around the player's waist when sitting down to account for the clipping, and lay off to the side for sleeping.