Just made the connection (despite the fact that his signature is in plain site on both pages) that Funwayguy is the same guy who made/makes the Epic Siege Mod! I love that mod, and had never thought of combining it with Enviromine. Would anyone recommend that, or do you think it would be too difficult with the waves of mobs and the effect on sanity?
I use them both together in my modpack and after doing a little tweaking of the configs I love the combination a lot!!
Rollback Post to RevisionRollBack
twitch streamer, pizza lover, and avid coffee drinker.
I'm planning on trying out ESM in adventurepack. Currently been using zombie awareness and special ai, but the griefing by mobs is off in 1.7 and i'm hoping ESm will give back some of the pain i'm missing.
I've loaded it up in singleplayer, and like what i see, but i need to up the zombie count considerably and mess with config files. Having trouble finding the file though. I see the message that the file is in "world" but not finding it, and searching for the file in the message is not turning anything up.
I'm planning on trying out ESM in adventurepack. Currently been using zombie awareness and special ai, but the griefing by mobs is off in 1.7 and i'm hoping ESm will give back some of the pain i'm missing.
I've loaded it up in singleplayer, and like what i see, but i need to up the zombie count considerably and mess with config files. Having trouble finding the file though. I see the message that the file is in "world" but not finding it, and searching for the file in the message is not turning anything up.
Any clues ?
I would suggest asking this on the ESM page, not here.
I would suggest asking this on the ESM page, not here.
Yes, did that as well, and yesterday. But since both Enviormine and ESM are by the same person, and we were discussing it here, I didn't think it would hurt asking here as well.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/7/2011
Posts:
84
Minecraft:
mrmagos
Member Details
Not sure if this has been mentioned, but I have a feature request: ability to add the Respirator (or possibly just filters) to other helms, in the same manner that you can add the camel pack to armor.
Not sure if this has been mentioned, but I have a feature request: ability to add the Respirator (or possibly just filters) to other helms, in the same manner that you can add the camel pack to armor.
Sorry but no. The camel pack is an easy throw over backpack where as the respirator is a full mask which would not work if you tried to fit it inside/outside a helmet. Besides, the respirator already provides some minor armor anyway.
I'm using this paired with MrCrayFishes Furniture Mod. Is there any way to make the fridge in that mod act like a freezer?
Support for this is planned in the near future. It's just a little tricky when it comes to inventories because they can be attached to any object which is not necessarily something that is easy to configure.
Short answer: Yes, but we probably won't.
Long answer: While it is possible, it requires a lot of calculations and things that I'm not entirely sure how to do, or even really *want* to do. If you want to have physics like that, I would suggest disabling our physics (in the configs), and installing that mod as well.
Well if you started on ESM then EnviroMine shouldn't be too much worse for you
That's good to hear, because if the creator thinks it would be too hard, then there's no way. I'm thinking I'll wait until I get used to dealing with EnviroMine, and then I'll add ESM
Rollback Post to RevisionRollBack
Remember: You are unique... Just like everyone else
A wise man once told me, "Coding is 1% writing code and 99% figuring out why it didn't work."
I made configs for the juices to fill better than water. But shame you can't drink them even when you are not hungry. Not done yet for bubbly water and sodas though.
I didn't think about them not working. This should be helpful for me as well. Quick question: Is it supposed to say D:"06.Ambient Santity"=0.0 or should that t be gone?
Rollback Post to RevisionRollBack
Remember: You are unique... Just like everyone else
A wise man once told me, "Coding is 1% writing code and 99% figuring out why it didn't work."
Sorry but no. The camel pack is an easy throw over backpack where as the respirator is a full mask which would not work if you tried to fit it inside/outside a helmet. Besides, the respirator already provides some minor armor anyway.
I can appreciate that, though I may be asking the wrong question. I guess what I'm really looking for is some improved mod interaction or maybe more configuration options. I know that you can change the Air variable for a helm in order for it to effectively provide fresh air, but the Respirator seems to protect you from gasses as well. I would like to see a setting so that I could configure, let's say the Gas Mask from Mekanism for example, to provide protection from gasses as the Respirator does.
I didn't think about them not working. This should be helpful for me as well. Quick question: Is it supposed to say D:"06.Ambient Santity"=0.0 or should that t be gone?
Yea there is a lot of typos in EnviroMine's code. That's just one of the few that users can actually see. We could spend a day fixing them all but it's not really worth the time.
That's good to hear, because if the creator thinks it would be too hard, then there's no way. I'm thinking I'll wait until I get used to dealing with EnviroMine, and then I'll add ESM
That's a wise idea. I wish you luck with that combination... you're going to need it.
To be honest I did try to do most of what that mod does and it's really not as easy as one would think. One day I might try again for the rest of the features but even then, as thislooksfun says, it's a lot of calculations and it Minecraft might not take the amount of processing so well.
Yea there is a lot of typos in EnviroMine's code. That's just one of the few that users can actually see. We could spend a day fixing them all but it's not really worth the time.
Oh man... OCD... So... Strong...
If I knew how to code Java, I would be all over that. I am such a grammar cop, I correct my own grammar when I'm thinking! I can understand why you wouldn't though, as that's probably a more overwhelming task than I think it is.
Rollback Post to RevisionRollBack
Remember: You are unique... Just like everyone else
A wise man once told me, "Coding is 1% writing code and 99% figuring out why it didn't work."
I use them both together in my modpack and after doing a little tweaking of the configs I love the combination a lot!!
Check out the Dark Zone at Twitch * Twitter * YouTube
Thanks for the input. I think I'll try it. After all, I downloaded Enviromine for a challenge
Remember: You are unique... Just like everyone else
A wise man once told me, "Coding is 1% writing code and 99% figuring out why it didn't work."
Nice one Darkosto, you just committed someone to repetitive death and rage...
I've loaded it up in singleplayer, and like what i see, but i need to up the zombie count considerably and mess with config files. Having trouble finding the file though. I see the message that the file is in "world" but not finding it, and searching for the file in the message is not turning anything up.
Any clues ?
I would suggest asking this on the ESM page, not here.
-tlf
I'm sorry, I'm having a bit of trouble understanding what you mean...
-tlf
Yes, did that as well, and yesterday. But since both Enviormine and ESM are by the same person, and we were discussing it here, I didn't think it would hurt asking here as well.
I get repetitive death and rage in Epic Siege anyway. Do you think that + this will be too much?
Remember: You are unique... Just like everyone else
A wise man once told me, "Coding is 1% writing code and 99% figuring out why it didn't work."
Well if you started on ESM then EnviroMine shouldn't be too much worse for you
", sans-serif">Resident Evil RPG Server
Sorry but no. The camel pack is an easy throw over backpack where as the respirator is a full mask which would not work if you tried to fit it inside/outside a helmet. Besides, the respirator already provides some minor armor anyway.
Support for this is planned in the near future. It's just a little tricky when it comes to inventories because they can be attached to any object which is not necessarily something that is easy to configure.
https://github.com/Funwayguy/EnviroMine/wiki/Custom-Configs#item-config
Short answer: Yes, but we probably won't.
Long answer: While it is possible, it requires a lot of calculations and things that I'm not entirely sure how to do, or even really *want* to do. If you want to have physics like that, I would suggest disabling our physics (in the configs), and installing that mod as well.
-tlf
That's good to hear, because if the creator thinks it would be too hard, then there's no way. I'm thinking I'll wait until I get used to dealing with EnviroMine, and then I'll add ESM
Remember: You are unique... Just like everyone else
A wise man once told me, "Coding is 1% writing code and 99% figuring out why it didn't work."
I didn't think about them not working. This should be helpful for me as well. Quick question: Is it supposed to say D:"06.Ambient Santity"=0.0 or should that t be gone?
Remember: You are unique... Just like everyone else
A wise man once told me, "Coding is 1% writing code and 99% figuring out why it didn't work."
I can appreciate that, though I may be asking the wrong question. I guess what I'm really looking for is some improved mod interaction or maybe more configuration options. I know that you can change the Air variable for a helm in order for it to effectively provide fresh air, but the Respirator seems to protect you from gasses as well. I would like to see a setting so that I could configure, let's say the Gas Mask from Mekanism for example, to provide protection from gasses as the Respirator does.
Yea there is a lot of typos in EnviroMine's code. That's just one of the few that users can actually see. We could spend a day fixing them all but it's not really worth the time.
That's a wise idea. I wish you luck with that combination... you're going to need it.
To be honest I did try to do most of what that mod does and it's really not as easy as one would think. One day I might try again for the rest of the features but even then, as thislooksfun says, it's a lot of calculations and it Minecraft might not take the amount of processing so well.
Oh man... OCD... So... Strong...
If I knew how to code Java, I would be all over that. I am such a grammar cop, I correct my own grammar when I'm thinking! I can understand why you wouldn't though, as that's probably a more overwhelming task than I think it is.
Remember: You are unique... Just like everyone else
A wise man once told me, "Coding is 1% writing code and 99% figuring out why it didn't work."