I really love this idea AND the lore you're describing behind it.
I do not know if such a block, in function, would fit in the scope of the Thaumcraft mod, but a less powerful version of the command block that can be crafted in Sruvival sounds cool to me either way.
EDIT: Sorry for the double/tripple post.
Just be more careful about double/triple posts in the future and I'm sure your forum account will be just fine.
Yeah, I don't know if it should be built as a Thaumcraft addon or something else, but I know the idea is valid either way. Whatever it's added to, it should be dangerous to use as a balancing factor. (Hence why I posted my Thaumcraft design for it first, as Thaumcraft already has a risk-reward system in the form of Flux/Taint. For the Thaumcraft design to be sufficiently dangerous it just needs to drain Vis and output Flux on a large-ish scale.)
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I hope someday there's more magic in Minecraft, though I know it's not likely to happen. In the meantime, I play modded a lot. I enjoy a lot of other games too, so don't expect me to be on the forums all the time.
Infinite Aspect points ? Well Atoms were a long time ago also the smalest thing that could exist. And now we even have particles smaler thnt protons. What if spliting aspects result in pure unformed magic and the aspects are only a special paterns of these magical pices.
Infinite Aspect points ? Well Atoms were a long time ago also the smalest thing that could exist. And now we even have particles smaler thnt protons. What if spliting aspects result in pure unformed magic and the aspects are only a special paterns of these magical pices.
X/0 isn't infinite, it's just undefined since division is just reversed multipication.
Infinite Aspect points ? Well Atoms were a long time ago also the smalest thing that could exist. And now we even have particles smaler thnt protons. What if spliting aspects result in pure unformed magic and the aspects are only a special paterns of these magical pices.
You get some posithaums, some negathaums and some neuthaums
Well you can divide aspect points into their component aspect points, so perhaps a better question would be what happens when you divide primal aspects. Maybe the raw undefined magic and power of creation or even before creation, maybe the essence of the void itself? (The primordial pearl is perhaps the key or at least the closest you could get)
Infinite Aspect points ? Well Atoms were a long time ago also the smalest thing that could exist. And now we even have particles smaler thnt protons. What if spliting aspects result in pure unformed magic and the aspects are only a special paterns of these magical pices.
As in "divided by zero.... BOOOOM"
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"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
Well you can divide aspect points into their component aspect points, so perhaps a better question would be what happens when you divide primal aspects. Maybe the raw undefined magic and power of creation or even before creation, maybe the essence of the void itself? (The primordial pearl is perhaps the key or at least the closest you could get)
Perhaps, there could be an addon that creates a new tab that creates another multiblock structure that makes it so that you could create more refined magic with the divided primal aspects, as well as creating the element associated with each around the structure. (Fire for Ignis, Water for Aqua, Nothing (Air) for Aer, Dirt or Stone for Terra, XP orbs(?) for Ordo, and a Zombie(?) for Perditio)
About my idea from before concerning imitation command blocks. (This is a lore theory, don't take it too seriously but if someone made an addon like I suggested they could use parts of this to explain the lore of it.)
When we spawn in items using commands, for whatever reason, they basically come from nowhere right? And in Minecraft, the Void is an empty space, devoid of all known laws of physics and home only to the Eldritch. If we were to look at it from a certain perspective, one could almost say that the Void is something that does not exist, rather than something that does. In other words: "nowhere". Items that we spawn in in creative mode, including command blocks... Who says they weren't actually from the Void? And that would mean that Command Blocks are a form of Eldritch technology!
The reason we can't craft them is because they can't be crafted in any dimension of Minecraft... But the Void is not a dimension of Minecraft per se. None of the other laws of physics apply there... Who says command blocks can't be crafted there as well? That could be the general reason why a demented Eldritch Thaumaturge would see a command block popping out of his research notes, it's one of those times where he subconsciously taps into Eldritch knowledge. Kind of like how Void metal came to be. And the items you lost when you fell into the Void while fighting the dragon? Yeah, the Eldritch have those now. Finders keepers losers weepers, at least from their point of view.
Any thoughts on this?
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I hope someday there's more magic in Minecraft, though I know it's not likely to happen. In the meantime, I play modded a lot. I enjoy a lot of other games too, so don't expect me to be on the forums all the time.
Command blocks and creative mode defy any lore or me.
Everyone is entitled to their own opinion(at least in my country). The thing is that I was suggesting this as an addon, so that people who don't like it don't have to install it.
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I hope someday there's more magic in Minecraft, though I know it's not likely to happen. In the meantime, I play modded a lot. I enjoy a lot of other games too, so don't expect me to be on the forums all the time.
When crafting our gauntlets, will there be the same kind of modularity as there was with the wands as far as materials go? I could have my greatwood wand with gold or brass caps, will we have the same freedom of choice with the gauntlets or is the crafting system a little more fired due to the complexity of the gauntlets?
Also just a little idea, wouldn't it be cool if we could craft some knuckle dusters / spikes to screw onto our gauntlets do that they pack a little more punch (hehe) when were forced to smack a creeper in the face?
Not really - since the gauntlets don't really store vis anymore there is not much need for them to be modular. I might eventually add tiers of gauntlets with varying effects, but at this stage there is only one. Foci is where all the modularity will be.
I just meant that people who use Thaumcraft, typically have NEI installed and therefore need CCC already, and that, because of this, it generally goes unnoticed that TC(4) needs CCC as well.
What if the outer-lands is creative-mode?
The player has spent all these years trying to reach a state of existence in which survival mode is ultimately ruined forever.
Warp isn't worth it people! It truly isn't!
Maybe the outerlands are a dimension where some player become the dungeon master by obtaining some sort of absolute power and is now testing us by letting us run trough the dungeon he built and throw enemies in our way. That would explain why there isn't anything outside them and the enemies are either eldrich creatures or autamatons he learned to make, or enemies he summoned via portals.
Also maybe the primordial pearl is something like a medal in his mind, something usefull to us we couldn't get otherwise, but he can easily create with his power.
Maybe the outerlands are a dimension where some player become the dungeon master by obtaining some sort of absolute power and is now testing us by letting us run trough the dungeon he built and throw enemies in our way. That would explain why there isn't anything outside them and the enemies are either eldrich creatures or autamatons he learned to make, or enemies he summoned via portals.
Also maybe the primordial pearl is something like a medal in his mind, something usefull to us we couldn't get otherwise, but he can easily create with his power.
In my mind the outerlands is a dimension exiting in the mind of some sort of great old one.
Not really - since the gauntlets don't really store vis anymore there is not much need for them to be modular. I might eventually add tiers of gauntlets with varying effects, but at this stage there is only one. Foci is where all the modularity will be.
Perhaps, instead, cosmetic tweaks to the gauntlets a la the shaders from Immersive Engineering. (Deep down, I just want to have an Infinity Gauntlet.) That does makes sense, though, and as long as it's a fairly good looking base I don't imagine folks having many complaints. Care to give us a beauty shot of the gauntlet in its current form?
Maybe the outerlands are a dimension where some player become the dungeon master by obtaining some sort of absolute power and is now testing us by letting us run trough the dungeon he built and throw enemies in our way. That would explain why there isn't anything outside them and the enemies are either eldrich creatures or autamatons he learned to make, or enemies he summoned via portals.
Also maybe the primordial pearl is something like a medal in his mind, something usefull to us we couldn't get otherwise, but he can easily create with his power.
Idk if whatever created the outer lands was human at any point, though. Just doesn't seem right somehow. Whatever it is though, we could stand to learn a few of its tricks when it comes to building traps... I mean the Outer Lands are brutal, imagine what we could do as players if we had the mechanisms of that dimension at our disposal when building bases?
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I hope someday there's more magic in Minecraft, though I know it's not likely to happen. In the meantime, I play modded a lot. I enjoy a lot of other games too, so don't expect me to be on the forums all the time.
TC with NEI is wuss mode pro.
I made a D flip-flop!
Just be more careful about double/triple posts in the future and I'm sure your forum account will be just fine.
Yeah, I don't know if it should be built as a Thaumcraft addon or something else, but I know the idea is valid either way. Whatever it's added to, it should be dangerous to use as a balancing factor. (Hence why I posted my Thaumcraft design for it first, as Thaumcraft already has a risk-reward system in the form of Flux/Taint. For the Thaumcraft design to be sufficiently dangerous it just needs to drain Vis and output Flux on a large-ish scale.)
I hope someday there's more magic in Minecraft, though I know it's not likely to happen. In the meantime, I play modded a lot. I enjoy a lot of other games too, so don't expect me to be on the forums all the time.
Infinite Aspect points ? Well Atoms were a long time ago also the smalest thing that could exist. And now we even have particles smaler thnt protons. What if spliting aspects result in pure unformed magic and the aspects are only a special paterns of these magical pices.
You get some posithaums, some negathaums and some neuthaums
X/0 isn't infinite, it's just undefined since division is just reversed multipication.
Well you can divide aspect points into their component aspect points, so perhaps a better question would be what happens when you divide primal aspects. Maybe the raw undefined magic and power of creation or even before creation, maybe the essence of the void itself? (The primordial pearl is perhaps the key or at least the closest you could get)
As in "divided by zero.... BOOOOM"
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
Perhaps, there could be an addon that creates a new tab that creates another multiblock structure that makes it so that you could create more refined magic with the divided primal aspects, as well as creating the element associated with each around the structure. (Fire for Ignis, Water for Aqua, Nothing (Air) for Aer, Dirt or Stone for Terra, XP orbs(?) for Ordo, and a Zombie(?) for Perditio)
About my idea from before concerning imitation command blocks. (This is a lore theory, don't take it too seriously but if someone made an addon like I suggested they could use parts of this to explain the lore of it.)
When we spawn in items using commands, for whatever reason, they basically come from nowhere right? And in Minecraft, the Void is an empty space, devoid of all known laws of physics and home only to the Eldritch. If we were to look at it from a certain perspective, one could almost say that the Void is something that does not exist, rather than something that does. In other words: "nowhere". Items that we spawn in in creative mode, including command blocks... Who says they weren't actually from the Void? And that would mean that Command Blocks are a form of Eldritch technology!
The reason we can't craft them is because they can't be crafted in any dimension of Minecraft... But the Void is not a dimension of Minecraft per se. None of the other laws of physics apply there... Who says command blocks can't be crafted there as well? That could be the general reason why a demented Eldritch Thaumaturge would see a command block popping out of his research notes, it's one of those times where he subconsciously taps into Eldritch knowledge. Kind of like how Void metal came to be. And the items you lost when you fell into the Void while fighting the dragon? Yeah, the Eldritch have those now. Finders keepers losers weepers, at least from their point of view.
Any thoughts on this?
I hope someday there's more magic in Minecraft, though I know it's not likely to happen. In the meantime, I play modded a lot. I enjoy a lot of other games too, so don't expect me to be on the forums all the time.
(oops)
I am not a fan of things with absolute power.
Command blocks and creative mode defy any lore or me.
I made a D flip-flop!
Everyone is entitled to their own opinion(at least in my country). The thing is that I was suggesting this as an addon, so that people who don't like it don't have to install it.
I hope someday there's more magic in Minecraft, though I know it's not likely to happen. In the meantime, I play modded a lot. I enjoy a lot of other games too, so don't expect me to be on the forums all the time.
Not really - since the gauntlets don't really store vis anymore there is not much need for them to be modular. I might eventually add tiers of gauntlets with varying effects, but at this stage there is only one. Foci is where all the modularity will be.
I have my own implementation of CodeChickenCore so you don't need NEI or anything else.
BUT WHY?
I made a D flip-flop!
Absolute power is perfectly reasonable.
Assuming, of course, that there is always something with more absolute power.
Praise be Ro-naza, greatest among the thaumaturges!
That means admins dueling by killing each other with commands.
I made a D flip-flop!
Maybe the outerlands are a dimension where some player become the dungeon master by obtaining some sort of absolute power and is now testing us by letting us run trough the dungeon he built and throw enemies in our way. That would explain why there isn't anything outside them and the enemies are either eldrich creatures or autamatons he learned to make, or enemies he summoned via portals.
Also maybe the primordial pearl is something like a medal in his mind, something usefull to us we couldn't get otherwise, but he can easily create with his power.
50 shades of absolute power
I agree with you 100 percent there is always a weakness, nothing is absolute, everything falls.
In my mind the outerlands is a dimension exiting in the mind of some sort of great old one.
Perhaps, instead, cosmetic tweaks to the gauntlets a la the shaders from Immersive Engineering. (Deep down, I just want to have an Infinity Gauntlet.) That does makes sense, though, and as long as it's a fairly good looking base I don't imagine folks having many complaints. Care to give us a beauty shot of the gauntlet in its current form?
No, it means a boss that can kill admins with an immunity to harmful commands.
Praise be Ro-naza, greatest among the thaumaturges!
Idk if whatever created the outer lands was human at any point, though. Just doesn't seem right somehow. Whatever it is though, we could stand to learn a few of its tricks when it comes to building traps... I mean the Outer Lands are brutal, imagine what we could do as players if we had the mechanisms of that dimension at our disposal when building bases?
I hope someday there's more magic in Minecraft, though I know it's not likely to happen. In the meantime, I play modded a lot. I enjoy a lot of other games too, so don't expect me to be on the forums all the time.