So does that mean that I need more than a gasoline engine to dig even a single block of dirt, or am I doing something wrong here?
You're going to want a lot more power. It ought to dig through a bit of dirt at that power, but I used 536 MW of power on an Efficiency 5 Borer to get it down to 0.05s operation time while still being able to mine deep down. The Boring Machine will mine so slow with a Gasoline Engine that you'd be better off using a TiCon hammer to mine; try using a Hydrokinetic and attaching a 16:1 diamond gearbox for speed to start off with, then move to gas turbines or Magnetostatics if you have lots of RF production.
And Reika, have you seen the Fusion Death Machine? Pretty funny alternative use to the Fusion Reactor.
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I don't care about speed at the moment, I want to figure out how it works. The practical implementation will come after that.
Mathematically the boring machine should not possibly be able to jam with 65.5kW of power attached so long as it is poined only at common dirt and stone.
[quote]Quote from Streetwind�I don't care about speed at the moment, I want to figure out how it works. The practical implementation will come after that.
Mathematically the boring machine should not possibly be able to jam with 65.5kW of power attached so long as it is poined only at common dirt and stone. It requires 640W and ceil_power2(hardness*10) Nm per block. Stone has a hardness of 1.5, so one stone block already has a power requirement of 960W and torque of 256Nm. For a full wall of 35 blocks, that then becomes 33kW and 8960Nm of torque. Vanilla ores are twice as hard, and mod blocks, such as many GeoStrata stones, IC2 uranium, or magic crops ore, are often 10x harder or more. Obsidian has a hardness of 50, the highest in vanilla.
[quote]Quote from Zero5211»
And Reika, have you seen the Fusion Death Machine? Pretty funny alternative use to the Fusion Reactor.
Now I did. Unfortunately, fluiducts will no longer connect with injectors or magnetic pipes, making the "storage" impossible.
Also, why is the fusion plasma green?
The Meaning of Life, the Universe, and Everything.
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Success! I found my mistake.
Since I often mine in 3x3 tunnels (tinkers hammer and gravisuite advanced drill do this for instance), I was standing in a 3x3 tunnel trying to get the borer to continue digging the 3x3 tunnel.
However, it turns out that it doesn't matter what kind of tunnel I want to dig. The borer always requires a clear 7x5 area to operate. As soon as I carried it up to the surface, it worked instantly, without a hitch. Then I carried it back underground and manually dug out the required area - again, it worked without a hitch. And in fact, the supplied 512Nm torque was enough to drive the entire 35-block boring head forward through solid stone. It was very slow, but it worked... until it came face to face with a geostrata granite wall. It stalled upon striking that, guess that stuff is just too hard for just one little engine.
Quite counterintuitive with that space requirement IMHO. Wouldn't it make sense to spawn the boring head for the selected area only?
Also, another question: What does the "reset position" button do?
Reika, could you please help me out? I'm trying to analyze the KimiTech server with VisualVM to figure out why it's lagging so badly (or if it's just that neither Kimi's nor my computer can handle it lol), but I can't seem to figure out how you did it a while back to prove that Thermal Expansion is indeed laggy. Care to elaborate on what you did and/or how I would go about profiling it?
Reika, could you please help me out? I'm trying to analyze the KimiTech server with VisualVM to figure out why it's lagging so badly (or if it's just that neither Kimi's nor my computer can handle it lol), but I can't seem to figure out how you did it a while back to prove that Thermal Expansion is indeed laggy. Care to elaborate on what you did and/or how I would go about profiling it?
Connect to the server (add remote JMX connection). Then go to the CPU profiler, and start profiling. Give it one to five minutes, then choose "snapshot". It will then show you which function calls are taking up most of the CPU time, and it will also show the call hierarchy.
Quote from Streetwind»Success! I found my mistake.
Since I often mine in 3x3 tunnels (tinkers hammer and gravisuite advanced drill do this for instance), I was standing in a 3x3 tunnel trying to get the borer to continue digging the 3x3 tunnel.
However, it turns out that it doesn't matter what kind of tunnel I want to dig. The borer always requires a clear 7x5 area to operate. As soon as I carried it up to the surface, it worked instantly, without a hitch. Then I carried it back underground and manually dug out the required area - again, it worked without a hitch. And in fact, the supplied 512Nm torque was enough to drive the entire 35-block boring head forward through solid stone. It was very slow, but it worked... until it came face to face with a geostrata granite wall. It stalled upon striking that, guess that stuff is just too hard for just one little engine.
Quite counterintuitive with that space requirement IMHO. Wouldn't it make sense to spawn the boring head for the selected area only?
Connect to the server (add remote JMX connection).
... We're trying to run the server on our own machines, not on an actual dedicated server. I feel like I must be missing something silly and am probably going to feel like an idiot, but could you please provide a more detailed explanation?
That allowed me to find the cause. I was missing one line of code, to make that code only execute for me. This explains why I could not reproduce your issue. This has been fixed for the next release, which should be soon.
Sweet, glad its fixed, looking forward to testing the next version
... We're trying to run the server on our own machines, not on an actual dedicated server. I feel like I must be missing something silly and am probably going to feel like an idiot, but could you please provide a more detailed explanation?
If you are running it at home, it is even easier. It automatically lists the active java programs at left, one of which is your server.
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Okay, except when I try to profile it, I can't figure out how to expand out the threads like you did in that example image. It lists threads, yes, but it won't show them as being expandable. Of course, I don't even know if I'm looking in the right spots.
Well, this is odd. It seems as though Technic provides a Forge wrapper. I bet that's what's making this impossible to analyze, and possibly causing some of our issues in the first place. Let's see if installing Forge into the plain server jar and running it that way helps things out a bit...
Or apparently I have no idea what I'm doing whatsoever. I guess Forge now NEEDS this wrapper thing, and it likes to block analysis of the server itself. So much for this troubleshooting attempt.
Or apparently I have no idea what I'm doing whatsoever. I guess Forge now NEEDS this wrapper thing, and it likes to block analysis of the server itself. So much for this troubleshooting attempt.
Or apparently I have no idea what I'm doing whatsoever. I guess Forge now NEEDS this wrapper thing, and it likes to block analysis of the server itself. So much for this troubleshooting attempt.
I'm running A forge Server, a Cauldron server and my client on my pc and VisualVM has no issue detecting them, also you mentioned Technic has a wrapper? This would only be for the client and would not affect the server since the server files Technic provides is that of just a normal forge server, the mods, and the config files
I have a question. I would kind of like to use another language for the colors in ChromatiCraft. The first idea was of course latin, but because that is already used by ThaumCraft, and because the latin word for "black" is dangerously close to a certain racial slur, I tried romanized greek instead. Here is that list:
I have a question. I would kind of like to use another language for the colors in ChromatiCraft. The first idea was of course latin, but because that is already used by ThaumCraft, and because the latin word for "black" is dangerously close to a certain racial slur, I tried romanized greek instead. Here is that list:
-snip-
I worry that some of those sound silly. Are my fears grounded?
EDIT:
I tried blending languages, including greek, russian, armenian, japanese, maori, hindi...
That second set sounds lovely, the only one I worry about is Gray, but mostly because "ykri" might be thought of as a typo to some people. If you don't think that will be an isssue though those are awesome. Oh, also, your mods are awesome.
You're going to want a lot more power. It ought to dig through a bit of dirt at that power, but I used 536 MW of power on an Efficiency 5 Borer to get it down to 0.05s operation time while still being able to mine deep down. The Boring Machine will mine so slow with a Gasoline Engine that you'd be better off using a TiCon hammer to mine; try using a Hydrokinetic and attaching a 16:1 diamond gearbox for speed to start off with, then move to gas turbines or Magnetostatics if you have lots of RF production.
And Reika, have you seen the Fusion Death Machine? Pretty funny alternative use to the Fusion Reactor.
Mathematically the boring machine should not possibly be able to jam with 65.5kW of power attached so long as it is poined only at common dirt and stone.
Mathematically the boring machine should not possibly be able to jam with 65.5kW of power attached so long as it is poined only at common dirt and stone. It requires 640W and ceil_power2(hardness*10) Nm per block. Stone has a hardness of 1.5, so one stone block already has a power requirement of 960W and torque of 256Nm. For a full wall of 35 blocks, that then becomes 33kW and 8960Nm of torque. Vanilla ores are twice as hard, and mod blocks, such as many GeoStrata stones, IC2 uranium, or magic crops ore, are often 10x harder or more. Obsidian has a hardness of 50, the highest in vanilla.
[quote]Quote from Zero5211 »
And Reika, have you seen the Fusion Death Machine? Pretty funny alternative use to the Fusion Reactor.
Now I did. Unfortunately, fluiducts will no longer connect with injectors or magnetic pipes, making the "storage" impossible.
Also, why is the fusion plasma green?
Since I often mine in 3x3 tunnels (tinkers hammer and gravisuite advanced drill do this for instance), I was standing in a 3x3 tunnel trying to get the borer to continue digging the 3x3 tunnel.
However, it turns out that it doesn't matter what kind of tunnel I want to dig. The borer always requires a clear 7x5 area to operate. As soon as I carried it up to the surface, it worked instantly, without a hitch. Then I carried it back underground and manually dug out the required area - again, it worked without a hitch. And in fact, the supplied 512Nm torque was enough to drive the entire 35-block boring head forward through solid stone. It was very slow, but it worked... until it came face to face with a geostrata granite wall. It stalled upon striking that, guess that stuff is just too hard for just one little engine.
Quite counterintuitive with that space requirement IMHO. Wouldn't it make sense to spawn the boring head for the selected area only?
Also, another question: What does the "reset position" button do?
Connect to the server (add remote JMX connection). Then go to the CPU profiler, and start profiling. Give it one to five minutes, then choose "snapshot". It will then show you which function calls are taking up most of the CPU time, and it will also show the call hierarchy.
The first stage always mines the entire face.
Exactly what it sounds like... I am not sure how to describe it without just saying "resets the position".
... We're trying to run the server on our own machines, not on an actual dedicated server. I feel like I must be missing something silly and am probably going to feel like an idiot, but could you please provide a more detailed explanation?
Sweet, glad its fixed, looking forward to testing the next version
If you are running it at home, it is even easier. It automatically lists the active java programs at left, one of which is your server.
What is this wrapper you are talking about?
I have no idea either.
I'm running A forge Server, a Cauldron server and my client on my pc and VisualVM has no issue detecting them, also you mentioned Technic has a wrapper? This would only be for the client and would not affect the server since the server files Technic provides is that of just a normal forge server, the mods, and the config files
I worry that some of those sound silly. Are my fears grounded?
EDIT:
I tried blending languages, including greek, russian, armenian, japanese, maori, hindi...
Can I have "kafe" please? make it "mauro"
Well, since its a magic mod it doesn't have to be words that "mean" exactly what they are.
Try something like:
http://www.realelvish.net/sindarin_names_colors.php
or
http://www.storiesofarda.com/chapterview.asp?sid=6603&cid=28579
They can be anything. Those are just examples.
That second set sounds lovely, the only one I worry about is Gray, but mostly because "ykri" might be thought of as a typo to some people. If you don't think that will be an isssue though those are awesome. Oh, also, your mods are awesome.