I'm at the moment testing your port on the server I manage a modpack for.
I noticed that the models aren't getting saved, perhaps you could implement something so that the models chosen are saved into the mobs data.
As as it stands now they will go back to default after a while.
I absolutely love what you do Keep up the good work.
-Mrbysco
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Gamer, Minecraft Mod Developer, Creator of many mods that can be found in my CurseForge profile. (Helped port Grimoire of Gaia to 1.8.9 and helped getting a 1.12.2 version going)
I'm at the moment testing your port on the server I manage a modpack for.
I noticed that the models aren't getting saved, perhaps you could implement something so that the models chosen are saved into the mobs data.
As as it stands now they will go back to default after a while.
I absolutely love what you do Keep up the good work.
-Mrbysco
I find that they stay as set until the server restarts. Then on server restart, the selected model is lost. So on my first login after a server restart I have to switch into creative for a moment and run around resetting all my maids' models...
I find that they stay as set until the server restarts. Then on server restart, the selected model is lost. So on my first login after a server restart I have to switch into creative for a moment and run around resetting all my maids' models...
We are not experiencing that... We are experiencing maids randomly changing back to default... Also spawning maids doesnt randomize in kuro's version on servers atm. I think it would be good if the model chosen would be saved in the mob data or such (maybe nbt) So stuff like golden lasso's would work properly.
-Mrbysco
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Gamer, Minecraft Mod Developer, Creator of many mods that can be found in my CurseForge profile. (Helped port Grimoire of Gaia to 1.8.9 and helped getting a 1.12.2 version going)
If you read my post above, I have discovered that that occurs because the mod issues an error while initializing MultiModel at startup, because at least some of the model initializers try to initialize renderers even on server where the Mojang renderer code obviously isn't present, hence the error and the "maid reset".
Aaaaaaah, so. I didn't actually register that part previously but it makes perfect sense.
Edit #2: - mrbysco: The model *IS* saved, in fact, I tested in singleplayer and it persisted even after i restarted the game. On the server, however, it doesn't persist, because of the MultiModel initializer, or better, the initializers of some of the models, call the renderer classes even on server, even though they don't even exist on server.
How would we go about fixing it? Its on github so you can suggest stuff
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Gamer, Minecraft Mod Developer, Creator of many mods that can be found in my CurseForge profile. (Helped port Grimoire of Gaia to 1.8.9 and helped getting a 1.12.2 version going)
Does anyone know how to set owners for the maids in LAN games? My little sister is hosting a LAN server at our house, and all the maids that I tame automatically go under her control as her pet. We're playing on 1.7.10. Is this a possible bug?
Does anyone know how to set owners for the maids in LAN games? My little sister is hosting a LAN server at our house, and all the maids that I tame automatically go under her control as her pet. We're playing on 1.7.10. Is this a possible bug?
Open the config file for LittleMaidMob and set the "checkOwnerName" to true.
Gamer, Minecraft Mod Developer, Creator of many mods that can be found in my CurseForge profile. (Helped port Grimoire of Gaia to 1.8.9 and helped getting a 1.12.2 version going)
By the way guys. I have discovered an confirmed that the Little Maid Mod does in fact work with the Custom NPCs mod. There seems to be a bug that makes it so that they are always the blue-haired maid and the skins bug out a little bit, but other than that the dialogue and AI seem to work.
Does anyone know where the skins for the Little Maid Mod are stored? I haven't been able to find them anywhere.
Aah, thank you! I loved your room and thought of doing that for myself. I have Bibliocraft and Mr.Crayfish's furniture mod. I'll look into Decocraft soon!
Thank you so very much!
Never gives up, never gives in, & let peace & stillness be within you always !
Hi KuroNeko87,
I'm at the moment testing your port on the server I manage a modpack for.
I noticed that the models aren't getting saved, perhaps you could implement something so that the models chosen are saved into the mobs data.
As as it stands now they will go back to default after a while.
I absolutely love what you do Keep up the good work.
-Mrbysco
Gamer, Minecraft Mod Developer, Creator of many mods that can be found in my CurseForge profile. (Helped port Grimoire of Gaia to 1.8.9 and helped getting a 1.12.2 version going)
I find that they stay as set until the server restarts. Then on server restart, the selected model is lost. So on my first login after a server restart I have to switch into creative for a moment and run around resetting all my maids' models...
We are not experiencing that... We are experiencing maids randomly changing back to default... Also spawning maids doesnt randomize in kuro's version on servers atm. I think it would be good if the model chosen would be saved in the mob data or such (maybe nbt) So stuff like golden lasso's would work properly.
-Mrbysco
Gamer, Minecraft Mod Developer, Creator of many mods that can be found in my CurseForge profile. (Helped port Grimoire of Gaia to 1.8.9 and helped getting a 1.12.2 version going)
thank you! I need to work on my building skills.
Aaaaaaah, so. I didn't actually register that part previously but it makes perfect sense.
How would we go about fixing it? Its on github so you can suggest stuff
Gamer, Minecraft Mod Developer, Creator of many mods that can be found in my CurseForge profile. (Helped port Grimoire of Gaia to 1.8.9 and helped getting a 1.12.2 version going)
This mod is so cute and very helpful.😄
Does anyone know how to set owners for the maids in LAN games? My little sister is hosting a LAN server at our house, and all the maids that I tame automatically go under her control as her pet. We're playing on 1.7.10. Is this a possible bug?
Open the config file for LittleMaidMob and set the "checkOwnerName" to true.
can i have the ip to the server pleeeeaaaaaseee?
What server?
Gamer, Minecraft Mod Developer, Creator of many mods that can be found in my CurseForge profile. (Helped port Grimoire of Gaia to 1.8.9 and helped getting a 1.12.2 version going)
Awww cute lol! I'm noticing the bibliocraft furniture, but what is that stuff on the other side of the room? (Mr.Crayfish trash can, I see).
You need to look up an amazing mod called...
Decocraft.
Bloomi, I have been sending you private messages ok.
Never gives up, never gives in, & let peace & stillness be within you always !
By the way guys. I have discovered an confirmed that the Little Maid Mod does in fact work with the Custom NPCs mod. There seems to be a bug that makes it so that they are always the blue-haired maid and the skins bug out a little bit, but other than that the dialogue and AI seem to work.
Does anyone know where the skins for the Little Maid Mod are stored? I haven't been able to find them anywhere.
Um ok? I don't really pay attention to the messages I get on here.
Aah, thank you! I loved your room and thought of doing that for myself. I have Bibliocraft and Mr.Crayfish's furniture mod. I'll look into Decocraft soon!
Probably wants your digits lol
LOL cute, but i'm in a relationship anyways, thank you so very mush lol
Never gives up, never gives in, & let peace & stillness be within you always !