my game keeps crashing when trying to spawn an Invasion Dalek (took me a while to figure out which mod caused the crash, and which dalek crashed it.) and after the invasion dalek is in my world, i cant get in my world, it just keeps crashing. it invaded my world NOT like it's supposed to.
And, yes. i am using the latest version for 1.7.10 (downloaded from the SWD website)
Crash Report:
---- Minecraft Crash Report ----
// I let you down. Sorry
java.lang.NullPointerException: Unexpected error
at net.minecraft.client.network.NetHandlerPlayClient.func_147281_a(NetHandlerPlayClient.java:744)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:97)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:15)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2049)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:961)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.network.NetHandlerPlayClient.func_147281_a(NetHandlerPlayClient.java:744)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:97)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:15)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [GCEntityClientPlayerMP['deathdude202'/255, l='MpServer', x=56.86, y=77.54, z=253.97]]
Chunk stats: MultiplayerChunkCache: 5, 5
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (64,64,252), Chunk: (at 0,4,12 in 4,15; contains blocks 64,0,240 to 79,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 320 game time, 320 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 9 total; [GCEntityClientPlayerMP['deathdude202'/255, l='MpServer', x=56.86, y=77.54, z=253.97], EntityZombie['Zombie'/175, l='MpServer', x=58.50, y=22.00, z=241.50], EntityZombie['Zombie'/174, l='MpServer', x=57.50, y=22.00, z=241.50], EntityZombie['Zombie'/173, l='MpServer', x=59.50, y=22.00, z=247.50], EntityZombie['Zombie'/172, l='MpServer', x=58.50, y=22.00, z=242.50], EntityEnderman['Enderman'/178, l='MpServer', x=59.50, y=28.00, z=247.50], EntityPilotDalek['Pilot Dalek'/179, l='MpServer', x=55.50, y=75.00, z=253.50], EntityZombie['Zombie'/176, l='MpServer', x=55.50, y=22.00, z=250.50], EntityZombie['Zombie'/177, l='MpServer', x=54.38, y=22.00, z=254.06]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2432)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:916)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
there is one way that you can get back on your world, but you may not want to do it if you have alot of mod related blocks/items
what you need to do is log onto the world without the mod on, that will delete anything dalek mod related in the world, then you log back on with the mod and it should be solved.
[quote=Tumblr_cat;/members/Tumblr_cat;/forums/mapping-and-modding/minecraft-mods/1286606-the-dalek-mod-updated-24-12-14?comment=21534]
the comment above mine is something to be done only in case of emergency, as a first thing, try putting your world in peaceful
another wat to fix this , is to use a world editor like McEdit and go to the area where you spawned the mob and use McEdit to remove all entities in that area, that will remove all mobs if the peacefull option does not work.
No. I do know... the issue is commonly mown as iPad glitches with kaggy keyboard. It is an issue on iPod and iPhone until certain generations. The versions of ipad that get this go to the three (i have that), ipod to the five (have it, and it will ever have a successor where the keyboard sensors are better) and ipone was the five as well... Also, 30-31 days in all months on most planets. Feb has 28/29, deciding whether or not the month has a day that looks like exists. And then on some planets there is a 25 day month (advent) and a 6 day month (rest of december to you)
Just a reminder the API is included in this update, but the actual interface to create the Daleks is still being written and will likely be released a few days after, although we will provide a .dlk file with the download for anybody who wants to have a go at manually writing in some Daleks
By the way these new API Daleks are not limited to 10 like the old ones, with these new ones you can add as many as you like!
Wait... Are these spawner things (As in head icons, instead of eggs) for regular daleks, too, or just API daleks?
Edit: I mean WILL those spawners be for all daleks in the new update?
By the way these new API Daleks are not limited to 10 like the old ones, with these new ones you can add as many as you like!
knowing you, you usually have hidden stuff in the background, otherwise you would have just pressed f2 on minecraft. so the question is, waht is your screen saver, is it a clue to a new mod or maybe a new game? if only we had a larger view of the image, then we could tell easier
leave it as a zip file unopened and just put it as is into your mods folder.
another wat to fix this , is to use a world editor like McEdit and go to the area where you spawned the mob and use McEdit to remove all entities in that area, that will remove all mobs if the peacefull option does not work.
Is that your screenshot?
egasseM sdrawkcaB egasseM sdrawkcaB egasseM sdrawkcaB egasseM sdrawkcaB
No. I do know... the issue is commonly mown as iPad glitches with kaggy keyboard. It is an issue on iPod and iPhone until certain generations. The versions of ipad that get this go to the three (i have that), ipod to the five (have it, and it will ever have a successor where the keyboard sensors are better) and ipone was the five as well... Also, 30-31 days in all months on most planets. Feb has 28/29, deciding whether or not the month has a day that looks like exists. And then on some planets there is a 25 day month (advent) and a 6 day month (rest of december to you)
egasseM sdrawkcaB egasseM sdrawkcaB egasseM sdrawkcaB egasseM sdrawkcaB
Might even be today if Matt is willing to do the video!
Just finishing implementing the API code
YESSSSS!
egasseM sdrawkcaB egasseM sdrawkcaB egasseM sdrawkcaB egasseM sdrawkcaB
Finally got the API Daleks loading!
Not too much left to do now!
By the way these new API Daleks are not limited to 10 like the old ones, with these new ones you can add as many as you like!
Best. API. Ever! Its better than the old 1.6.4 API!
Wait... Are these spawner things (As in head icons, instead of eggs) for regular daleks, too, or just API daleks?
Edit: I mean WILL those spawners be for all daleks in the new update?
they are for the daleks and other mobs in this mod and i think all api daleks will be heading that way too
knowing you, you usually have hidden stuff in the background, otherwise you would have just pressed f2 on minecraft. so the question is, waht is your screen saver, is it a clue to a new mod or maybe a new game? if only we had a larger view of the image, then we could tell easier