i had a grown son in a vilalge. I went away a few days to build another vilalge to put him in. And hes gone now. All the other villages are alive and hes gone again. I have lost four kids that way. I dont get it. You should give a option of your direct kids not to die
If their gonna just despawn like that
Is there a way to give a grown child armor or a sword. Im not understanding this mod aty all
Whistel has never worked for me. And didnt this time either. Oh is there a way to put armor on a adult child and give them a sword. I got frustrated and kileld like a whole village just now cause of losing so many kids. lol. Im using the 1.7.10 mc. And latest mca for it.
Oh i asked my man to have another baby . w3ell the baby was sent but i think my inventory was full of all the dead villages stuff and animals not sure and the baby disapeared as my inventory was full. How long before it will stop saying i already have a baby?
My spouse is a friend on the same srever. And he dont have it either. But i cheated in a baby and it seemed to reset it. the cheated baby i made my origianl son and i grew him up with golden apples and left himn at like a teen stage for now. While i finish the village.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/1/2014
Posts:
49
Member Details
I exited my world after having put my crystal ball in a chest, and when I came back, another one appeared in my inventory. Right now I have 4 crystal balls and it is getting annoying.... I realize I could just go through the process of using the crystal ball it wouldn't be a problem, but I would like to save it for an ideal location....
Not sure there's a practical fix for this, but I do hope so.
I exited my world after having put my crystal ball in a chest, and when I came back, another one appeared in my inventory. Right now I have 4 crystal balls and it is getting annoying.... I realize I could just go through the process of using the crystal ball it wouldn't be a problem, but I would like to save it for an ideal location....
Not sure there's a practical fix for this, but I do hope so.
This Crash Report Shows Up When I Try To Fix The Baby Not Growing Up When I Try To Enter My World
.
--- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 5/12/15 6:51 PM
Description: RADIX CORE: FileNotFoundException occurred while saving world properties to file.
java.io.FileNotFoundException: /Users/gparkes/Library/Application Support/minecraft/config/MCA/Worlds/Survival To Saturn/.DS_Store/WorldProps.properties (Not a directory)
at java.io.FileOutputStream.open(Native Method)
at java.io.FileOutputStream.<init>(FileOutputStream.java:194)
at java.io.FileOutputStream.<init>(FileOutputStream.java:145)
at com.radixshock.radixcore.file.WorldPropertiesManager.saveWorldProperties(WorldPropertiesManager.java:182)
at com.radixshock.radixcore.file.WorldPropertiesManager.<init>(WorldPropertiesManager.java:120)
at mca.core.forge.EventHooks.worldLoadEventHandler(EventHooks.java:201)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_38_EventHooks_worldLoadEventHandler_Load.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:139)
at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:73)
at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:92)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
The Meaning of Life, the Universe, and Everything.
Join Date:
3/17/2013
Posts:
49
Minecraft:
ElvenParadise
Member Details
Hello, I would just like to say that I love this mod. It is one of my favorites. One thing I would like to see in the future though would be more dynamic interaction between villagers, especially involving death. I would like to see villagers mourn when one of their "friends" dies. It would be cool if they visited the dead villager's respective grave and brought things like flowers. I get tired of having family members die and then everyone in the village is still all happy-go-lucky and cheerful (sometimes even dancing on their graves, talk about morbid). If this and similar features were added, the immersiveness of this mod would be brought to new hieghts. Thank you for your time and please consider what i have said
You know what would be amazing. If it was possible for the adults that after they have kids....they can grow old and die. I was thinking this that since the village can keep growing and growing but with the same people, they can instead start to grow white hair, walk slower, and then eventually die. Anf for players....I dont know if it should be that they are immortal or they can respawn as a child of somebody in the village. But that's just an idea
Hello, I would just like to say that I love this mod. It is one of my favorites. One thing I would like to see in the future though would be more dynamic interaction between villagers, especially involving death. I would like to see villagers mourn when one of their "friends" dies. It would be cool if they visited the dead villager's respective grave and brought things like flowers. I get tired of having family members die and then everyone in the village is still all happy-go-lucky and cheerful (sometimes even dancing on their graves, talk about morbid). If this and similar features were added, the immersiveness of this mod would be brought to new hieghts. Thank you for your time and please consider what i have said
I love this idea! Could you guys also make it configurable in the configs what options you can choose when you use the crystal ball
Glad this is finally out for 1.8, thanks for your work. I found an issue, if a villager is following you and they get blocked by any object, the game crashes. After the game crashes because of this, you can't join back into that world, game crashes on join. I have had this happen three times now, and have had to create a new world each time.
Edit: this is for 1.8 version
Crash Log:
---- Minecraft Crash Report ----
WARNING: coremods are present:
BetterFps (BetterFps-1.1.0.jar)
CCLCorePlugin (CodeChickenLib-1.8-1.1.2.115-universal.jar)
CCCDeobfPlugin (unknown)
NEICorePlugin (NotEnoughItems-1.8-1.0.5.82-universal.jar)
CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.34-universal.jar)
Contact their authors BEFORE contacting forge
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 6/10/15 9:20 PM
Description: Ticking entity
java.lang.NullPointerException: Ticking entity
at mca.ai.AIFollow.onUpdateServer(AIFollow.java:69)
at mca.ai.AIManager.onUpdate(AIManager.java:45)
at mca.entity.EntityHuman.func_70071_h_(EntityHuman.java:298)
at net.minecraft.world.World.func_72866_a(World.java:1880)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:732)
at net.minecraft.world.World.func_72870_g(World.java:1850)
at net.minecraft.world.World.func_72939_s(World.java:1679)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:571)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:703)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:598)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:258)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:478)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at mca.ai.AIFollow.onUpdateServer(AIFollow.java:69)
at mca.ai.AIManager.onUpdate(AIManager.java:45)
at mca.entity.EntityHuman.func_70071_h_(EntityHuman.java:298)
at net.minecraft.world.World.func_72866_a(World.java:1880)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:732)
at net.minecraft.world.World.func_72870_g(World.java:1850)
-- Entity being ticked --
Details:
Entity Type: MCA.EntityHuman (mca.entity.EntityHuman)
Entity ID: 240
Entity Name: Erik
Entity's Exact location: -243.17, 76.00, -9.00
Entity's Block location: -244.00,76.00,-9.00 - World: (-244,76,-9), Chunk: (at 12,4,7 in -16,-1; contains blocks -256,0,-16 to -241,255,-1), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Entity's Momentum: 0.09, -0.08, 0.06
Entity's Rider: ~~ERROR~~ NullPointerException: null
Entity's Vehicle: ~~ERROR~~ NullPointerException: null
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1679)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:571)
-- Affected level --
Details:
Level name: MCA
All players: 1 total; [EntityPlayerMP['LoneStar144'/233, l='MCA', x=-238.60, y=72.00, z=-17.02]]
Chunk stats: ServerChunkCache: 592 Drop: 0
Level seed: -7266418916933589275
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: -252.00,64.00,232.00 - World: (-252,64,232), Chunk: (at 4,4,8 in -16,14; contains blocks -256,0,224 to -241,255,239), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 15022 game time, 27388 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 155150 (now: false), thunder time: 163611 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:703)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:598)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:258)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:478)
at java.lang.Thread.run(Unknown Source)
i had a grown son in a vilalge. I went away a few days to build another vilalge to put him in. And hes gone now. All the other villages are alive and hes gone again. I have lost four kids that way. I dont get it. You should give a option of your direct kids not to die
If their gonna just despawn like that
Is there a way to give a grown child armor or a sword. Im not understanding this mod aty all
I am having a similar issue, except my children vanish every time my spouse dies. If they died too, then I am not getting the notification in chat. I have tried the whistle, but nothing. Also, how long does it take for children to 'age up?' Both my current children are age 4, and have been age 4 for several real time hours now, yet they are nearly as big as the adult villagers. Is this a glitch?
Changelog follows:
Removal: Diamond dust and colored gems/rings have been removed. Gem cutting is still possible.
i had a grown son in a vilalge. I went away a few days to build another vilalge to put him in. And hes gone now. All the other villages are alive and hes gone again. I have lost four kids that way. I dont get it. You should give a option of your direct kids not to die
If their gonna just despawn like that
Is there a way to give a grown child armor or a sword. Im not understanding this mod aty all
Whistel has never worked for me. And didnt this time either. Oh is there a way to put armor on a adult child and give them a sword. I got frustrated and kileld like a whole village just now cause of losing so many kids. lol. Im using the 1.7.10 mc. And latest mca for it.
Oh i asked my man to have another baby . w3ell the baby was sent but i think my inventory was full of all the dead villages stuff and animals not sure and the baby disapeared as my inventory was full. How long before it will stop saying i already have a baby?
My spouse is a friend on the same srever. And he dont have it either. But i cheated in a baby and it seemed to reset it. the cheated baby i made my origianl son and i grew him up with golden apples and left himn at like a teen stage for now. While i finish the village.
WildBamaBoy could you add the gui of the 4.1.5 in the next update?
I exited my world after having put my crystal ball in a chest, and when I came back, another one appeared in my inventory. Right now I have 4 crystal balls and it is getting annoying.... I realize I could just go through the process of using the crystal ball it wouldn't be a problem, but I would like to save it for an ideal location....
Not sure there's a practical fix for this, but I do hope so.
The crystal balls don't go away until you use one
This Crash Report Shows Up When I Try To Fix The Baby Not Growing Up When I Try To Enter My World
.
--- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 5/12/15 6:51 PM
Description: RADIX CORE: FileNotFoundException occurred while saving world properties to file.
java.io.FileNotFoundException: /Users/gparkes/Library/Application Support/minecraft/config/MCA/Worlds/Survival To Saturn/.DS_Store/WorldProps.properties (Not a directory)
at java.io.FileOutputStream.open(Native Method)
at java.io.FileOutputStream.<init>(FileOutputStream.java:194)
at java.io.FileOutputStream.<init>(FileOutputStream.java:145)
at com.radixshock.radixcore.file.WorldPropertiesManager.saveWorldProperties(WorldPropertiesManager.java:182)
at com.radixshock.radixcore.file.WorldPropertiesManager.<init>(WorldPropertiesManager.java:120)
at mca.core.forge.EventHooks.worldLoadEventHandler(EventHooks.java:201)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_38_EventHooks_worldLoadEventHandler_Load.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:139)
at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:73)
at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:92)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.10.2
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 190306272 bytes (181 MB) / 439517184 bytes (419 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.84.1217 Minecraft Forge 10.13.1.1217 36 mods loaded, 36 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
FML{7.10.84.1217} [Forge Mod Loader] (forge-1.7.10-10.13.1.1217.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Forge{10.13.1.1217} [Minecraft Forge] (forge-1.7.10-10.13.1.1217.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
TooManyItems{1.7.10} [TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ClothingCraft{1.2.0} [ClothingCraft] ([1.7.10] ClothingCraft 1.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
IMSM{100.0.2} [IMSM] ([1.7.2+]Instant Massive Structures Mod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BiblioCraft{1.9.1} [BiblioCraft] (BiblioCraft[v1.9.1][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
carsanddrives{1.0.7} [Cars and Drives] (Cars_and_Drives_Mod_V-1.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
colorfultools{1.7.10-1.6} [Colorful Tools] (Colorful-Tools-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
colourfulportalsmod{1.4.1} [Colourful Portals] (Colourful-Portals-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
customnpcs{1.7.10b} [CustomNpcs] (CustomNPCs_1.7.10b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DamageIndicatorsMod{3.2.0} [Damage Indicators] (Damage-Indicators-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
doggytalents{v1.9.0a} [Doggy Talents] (Doggy-Talents-Mod-1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
emeraldmod{3.1.3} [EmeraldMod] (EmeraldMod 1.7.2 Forge V3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
fnaf2{1.0} [Five Night At Freddy's 2] (Five-Nights-At-Freddys-2-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
FNAFMod{1.2} [FNAFMod] (Five-Nights-at-Freddys-Mod-1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ftfloocraft{1.7.10-0.3.1} [Floocraft] (Floocraft-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
herobrinemod{3.7} [The Herobrine Mod] (Herobrinemod1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
iChunUtil{4.0.0} [iChunUtil] (iChun-Util-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
instahouse{6.3} [Insta House] (Insta House v 6.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ISM{2.1.0} [MaggiCraft's Instant Structures Mod] (Instant-Structures-Mod-by-MaggiCraft-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
lucky{5.1.0} [Lucky Block] (Lucky-Block-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
magicalcrops{1.7.2 - 0.1 ALPHA} [Magical Crops] (magicalcrops-1.7.10_0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
radixcore{1.3.4} [RadixCore] (RadixCore-1.7.10-1.3.4-universal-2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
mca{4.1.5} [Minecraft Comes Alive] (MCA-1.7.10-4.1.5-universal-2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MobDismemberment{4.0.0} [MobDismemberment] (Mob-Dismemberment-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
moreplayermodels{1.7.10} [MorePlayerModels] (More-Player-Models-2-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
KoadPirates{For minecraft 1.7.2} [Koadmaster's Pirates] (Pirates-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
primitivemobs{1.0} [Primitive Mobs] (primitivemobs-1.0c-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
quidcraft{0.1} [Quidcraft] (Quidcraft-0.1(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
secretroomsmod{4.7.1} [The SecretRoomsMod] (secretroomsmod-1.7.10-4.7.1.409-2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Sync{4.0.0} [Sync] (Sync-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
telepads{1.6.4 v5} [Teleportation Pads] (Telepads-1.7.2_1.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
TooMuchTNT{2.9} [TooMuchTNT] (TooMuchTNT v2.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
examplemod{1.0} [examplemod] (Villagers-Nose-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
VillagersNose{1.1} [Villager's Nose] (Villagers-Nose-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
.
Hello, I would just like to say that I love this mod. It is one of my favorites. One thing I would like to see in the future though would be more dynamic interaction between villagers, especially involving death. I would like to see villagers mourn when one of their "friends" dies. It would be cool if they visited the dead villager's respective grave and brought things like flowers. I get tired of having family members die and then everyone in the village is still all happy-go-lucky and cheerful (sometimes even dancing on their graves, talk about morbid). If this and similar features were added, the immersiveness of this mod would be brought to new hieghts. Thank you for your time and please consider what i have said
[URL=http://doctorwho.ikingssgc.com/]
You know what would be amazing. If it was possible for the adults that after they have kids....they can grow old and die. I was thinking this that since the village can keep growing and growing but with the same people, they can instead start to grow white hair, walk slower, and then eventually die. Anf for players....I dont know if it should be that they are immortal or they can respawn as a child of somebody in the village. But that's just an idea
Edit: Woops
I love this idea! Could you guys also make it configurable in the configs what options you can choose when you use the crystal ball
I have some questions about this Update -
Does everyone get one Crystal Ball in a multiplayer sever? If so, this can be used for greifing...
Why am I allowed to drop babies now? (Lol)
Are randomly-generated villages disabled now, or am I blind?
I'm just a Minecraft player that likes to give my opinion. Nothing special to see here.
When will (if at all) the hardcore feature be added back in, to where if you die you can become one of your children.
Glad this is finally out for 1.8, thanks for your work. I found an issue, if a villager is following you and they get blocked by any object, the game crashes. After the game crashes because of this, you can't join back into that world, game crashes on join. I have had this happen three times now, and have had to create a new world each time.
Edit: this is for 1.8 version
Crash Log:
---- Minecraft Crash Report ----
WARNING: coremods are present:
BetterFps (BetterFps-1.1.0.jar)
CCLCorePlugin (CodeChickenLib-1.8-1.1.2.115-universal.jar)
CCCDeobfPlugin (unknown)
NEICorePlugin (NotEnoughItems-1.8-1.0.5.82-universal.jar)
CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.34-universal.jar)
Contact their authors BEFORE contacting forge
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 6/10/15 9:20 PM
Description: Ticking entity
java.lang.NullPointerException: Ticking entity
at mca.ai.AIFollow.onUpdateServer(AIFollow.java:69)
at mca.ai.AIManager.onUpdate(AIManager.java:45)
at mca.entity.EntityHuman.func_70071_h_(EntityHuman.java:298)
at net.minecraft.world.World.func_72866_a(World.java:1880)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:732)
at net.minecraft.world.World.func_72870_g(World.java:1850)
at net.minecraft.world.World.func_72939_s(World.java:1679)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:571)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:703)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:598)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:258)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:478)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at mca.ai.AIFollow.onUpdateServer(AIFollow.java:69)
at mca.ai.AIManager.onUpdate(AIManager.java:45)
at mca.entity.EntityHuman.func_70071_h_(EntityHuman.java:298)
at net.minecraft.world.World.func_72866_a(World.java:1880)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:732)
at net.minecraft.world.World.func_72870_g(World.java:1850)
-- Entity being ticked --
Details:
Entity Type: MCA.EntityHuman (mca.entity.EntityHuman)
Entity ID: 240
Entity Name: Erik
Entity's Exact location: -243.17, 76.00, -9.00
Entity's Block location: -244.00,76.00,-9.00 - World: (-244,76,-9), Chunk: (at 12,4,7 in -16,-1; contains blocks -256,0,-16 to -241,255,-1), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Entity's Momentum: 0.09, -0.08, 0.06
Entity's Rider: ~~ERROR~~ NullPointerException: null
Entity's Vehicle: ~~ERROR~~ NullPointerException: null
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1679)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:571)
-- Affected level --
Details:
Level name: MCA
All players: 1 total; [EntityPlayerMP['LoneStar144'/233, l='MCA', x=-238.60, y=72.00, z=-17.02]]
Chunk stats: ServerChunkCache: 592 Drop: 0
Level seed: -7266418916933589275
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: -252.00,64.00,232.00 - World: (-252,64,232), Chunk: (at 4,4,8 in -16,14; contains blocks -256,0,224 to -241,255,239), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 15022 game time, 27388 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 155150 (now: false), thunder time: 163611 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:703)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:598)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:258)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:478)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.7.0_75, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 345100176 bytes (329 MB) / 720879616 bytes (687 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP v9.10 FML v8.0.76.1398 Minecraft Forge 11.14.1.1398 Optifine OptiFine_1.8_HD_U_D3 18 mods loaded, 18 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{8.0.76.1398} [Forge Mod Loader] (forge-1.8-11.14.1.1398.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{11.14.1.1398} [Minecraft Forge] (forge-1.8-11.14.1.1398.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
betterfps{1.1.0} [BetterFps] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{1.0.5.34} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.0.5.82} [Not Enough Items] (NotEnoughItems-1.8-1.0.5.82-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
securitycraft{v1.7.4.1} [SecurityCraft] ([1.8] SecurityCraft v1.7.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bspkrsCore{7.01} [bspkrsCore] ([1.8]bspkrsCore-universal-7.01.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Treecapitator{1.8} [Treecapitator] ([1.8]Treecapitator-universal-2.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BetterSprinting{1.1.1} [Better Sprinting] (BetterSprinting MC-1.8 v1.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LunatriusCore{1.1.2.28} [LunatriusCore] (LunatriusCore-1.8-1.1.2.28-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MapWriter{2.2.4} [MapWriter] (MapWriter-1.8-2.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RadixCore{2.0.2} [RadixCore] (RadixCore-2.0.2-1.8-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MCA{5.0.6} [Minecraft Comes Alive] (MCA-5.0.6b-1.8-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Schematica{1.7.7.130} [Schematica] (Schematica-1.8-1.7.7.130-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SlimevoidLib{3.0.0.4-beta-1.8} [Slimevoid Library] (SlimevoidLibrary-3.0.0.4-beta-1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WirelessRedstone{2.0.0.1-alpha-1.8} [Wireless Redstone] (WirelessRedstoneCore-2.0.0.1-alpha-1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
XaeroMinimap{1.4.8} [Xaero's Minimap] (xaeros_minimap_v1.4.8_1.8_Forge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Loaded coremods (and transformers):
BetterFps (BetterFps-1.1.0.jar)
me.guichaguri.betterfps.BetterFpsTransformer
CCLCorePlugin (CodeChickenLib-1.8-1.1.2.115-universal.jar)
codechicken.lib.asm.ClassHeirachyManager
codechicken.lib.asm.RenderHookTransformer
CCCDeobfPlugin (unknown)
NEICorePlugin (NotEnoughItems-1.8-1.0.5.82-universal.jar)
codechicken.nei.asm.NEITransformer
CodeChickenCorePlugin (CodeChickenCore-1.8-1.0.5.34-universal.jar)
codechicken.core.asm.InterfaceDependancyTransformer
codechicken.core.asm.TweakTransformer
codechicken.core.asm.DelegatedTransformer
codechicken.core.asm.DefaultImplementationTransformer
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['LoneStar144'/233, l='MCA', x=-238.60, y=72.00, z=-17.02]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
is hardcore feature still on in 1.7.2 version?
hardcore feature exists in version 4.1.5 and older
Thanks!now my character can die peacefully knowing his legacy will continue:D
I am having a similar issue, except my children vanish every time my spouse dies. If they died too, then I am not getting the notification in chat. I have tried the whistle, but nothing. Also, how long does it take for children to 'age up?' Both my current children are age 4, and have been age 4 for several real time hours now, yet they are nearly as big as the adult villagers. Is this a glitch?