SkinEdit - alpha 3 pre 5
Failed to pause/unpause previewer
java.lang.NullPointerException
at swedtech.mcskinedit.panels.PreviewPane.setPaused(PreviewPane.java:315)
at swedtech.mcskinedit.frames.ProgramWindow.actionPerformed(ProgramWindow.java:567)
at javax.swing.AbstractButton.fireActionPerformed(null:-1)
at javax.swing.AbstractButton$Handler.actionPerformed(null:-1)
at javax.swing.DefaultButtonModel.fireActionPerformed(null:-1)
at javax.swing.DefaultButtonModel.setPressed(null:-1)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(null:-1)
at java.awt.Component.processMouseEvent(null:-1)
at javax.swing.JComponent.processMouseEvent(null:-1)
at java.awt.Component.processEvent(null:-1)
at java.awt.Container.processEvent(null:-1)
at java.awt.Component.dispatchEventImpl(null:-1)
at java.awt.Container.dispatchEventImpl(null:-1)
at java.awt.Component.dispatchEvent(null:-1)
at java.awt.LightweightDispatcher.retargetMouseEvent(null:-1)
at java.awt.LightweightDispatcher.processMouseEvent(null:-1)
at java.awt.LightweightDispatcher.dispatchEvent(null:-1)
at java.awt.Container.dispatchEventImpl(null:-1)
at java.awt.Window.dispatchEventImpl(null:-1)
at java.awt.Component.dispatchEvent(null:-1)
at java.awt.EventQueue.dispatchEventImpl(null:-1)
at java.awt.EventQueue.access$000(null:-1)
at java.awt.EventQueue$1.run(null:-1)
at java.awt.EventQueue$1.run(null:-1)
at java.security.AccessController.doPrivileged(null:-2)
at java.security.AccessControlContext$1.doIntersectionPrivilege(null:-1)
at java.security.AccessControlContext$1.doIntersectionPrivilege(null:-1)
at java.awt.EventQueue$2.run(null:-1)
at java.awt.EventQueue$2.run(null:-1)
at java.security.AccessController.doPrivileged(null:-2)
at java.security.AccessControlContext$1.doIntersectionPrivilege(null:-1)
at java.awt.EventQueue.dispatchEvent(null:-1)
at java.awt.EventDispatchThread.pumpOneEventForFilters(null:-1)
at java.awt.EventDispatchThread.pumpEventsForFilter(null:-1)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(null:-1)
at java.awt.EventDispatchThread.pumpEvents(null:-1)
at java.awt.EventDispatchThread.pumpEvents(null:-1)
at java.awt.EventDispatchThread.run(null:-1)
Rollback Post to RevisionRollBack
It's not that I hate you, it's just that, if you were on fire and I had water... I would drink it
SkinEdit - alpha 3 pre 5
Failed to pause/unpause previewer
java.lang.NullPointerException
at swedtech.mcskinedit.panels.PreviewPane.setPaused(PreviewPane.java:315)
at swedtech.mcskinedit.frames.ProgramWindow.actionPerformed(ProgramWindow.java:567)
at javax.swing.AbstractButton.fireActionPerformed(null:-1)
at javax.swing.AbstractButton$Handler.actionPerformed(null:-1)
at javax.swing.DefaultButtonModel.fireActionPerformed(null:-1)
at javax.swing.DefaultButtonModel.setPressed(null:-1)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(null:-1)
at java.awt.Component.processMouseEvent(null:-1)
at javax.swing.JComponent.processMouseEvent(null:-1)
at java.awt.Component.processEvent(null:-1)
at java.awt.Container.processEvent(null:-1)
at java.awt.Component.dispatchEventImpl(null:-1)
at java.awt.Container.dispatchEventImpl(null:-1)
at java.awt.Component.dispatchEvent(null:-1)
at java.awt.LightweightDispatcher.retargetMouseEvent(null:-1)
at java.awt.LightweightDispatcher.processMouseEvent(null:-1)
at java.awt.LightweightDispatcher.dispatchEvent(null:-1)
at java.awt.Container.dispatchEventImpl(null:-1)
at java.awt.Window.dispatchEventImpl(null:-1)
at java.awt.Component.dispatchEvent(null:-1)
at java.awt.EventQueue.dispatchEventImpl(null:-1)
at java.awt.EventQueue.access$000(null:-1)
at java.awt.EventQueue$1.run(null:-1)
at java.awt.EventQueue$1.run(null:-1)
at java.security.AccessController.doPrivileged(null:-2)
at java.security.AccessControlContext$1.doIntersectionPrivilege(null:-1)
at java.security.AccessControlContext$1.doIntersectionPrivilege(null:-1)
at java.awt.EventQueue$2.run(null:-1)
at java.awt.EventQueue$2.run(null:-1)
at java.security.AccessController.doPrivileged(null:-2)
at java.security.AccessControlContext$1.doIntersectionPrivilege(null:-1)
at java.awt.EventQueue.dispatchEvent(null:-1)
at java.awt.EventDispatchThread.pumpOneEventForFilters(null:-1)
at java.awt.EventDispatchThread.pumpEventsForFilter(null:-1)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(null:-1)
at java.awt.EventDispatchThread.pumpEvents(null:-1)
at java.awt.EventDispatchThread.pumpEvents(null:-1)
at java.awt.EventDispatchThread.run(null:-1)
Wrong program. See the bottom of the thread for the download. That's my main competitor :tongue.gif:
One problem I have is that when I go to do the arms is that it puts the block or pixel thing on both sides so that both arms look the same, also the same with the pants. I personally would like to have the ability to write words on my skin so if you can set up an option to change that, that would be awesome
One problem I have is that when I go to do the arms is that it puts the block or pixel thing on both sides so that both arms look the same, also the same with the pants. I personally would like to have the ability to write words on my skin so if you can set up an option to change that, that would be awesome
That's how the skin is laid out - read the FAQ for a more detailed explanation. This is not a bug, it's just the way Minecraft coded it.
Good god, this probably takes up less RAM, and this is a wonderful piece of scripting, so stop trying to send others off to 'newgrounds'.
It does. Flash is horrid for leaking. Also, not scripting, this is full-blown programming :smile.gif: I tried to make it as memory efficient as possible.
The only thing I wanted while using this was noise. When you do add noise (which I hope you'll get to soon) Could you make it section specific? I have a skin I made for Minecraft where I didn't know how to add hats at the time, and i don't want to add more noise to the rest of the texture.
The reason it mirrors what you put for the arms and legs is that there is only one arm and one leg on the 2D map. Unless you mod the game to have 2 separate arms and legs, it's impossible for them to be different.
Tried it, Loved it. Could use a Pose selector to make it easier to paint inside parts, along with an area tool for adding in noise and such... But I still think I might end up using it over photoshop as I can see what Im editing and how it will look along with having everything laid out for me. Oh, Brush size too would be nice for larger areas.
Please for the love of God, Notch, or whatever person, place or object you worship, READ THE FORUM RULES! You'll safeguard the few remaining braincells that humanity still has for future generations.
The only thing I wanted while using this was noise. When you do add noise (which I hope you'll get to soon) Could you make it section specific? I have a skin I made for Minecraft where I didn't know how to add hats at the time, and i don't want to add more noise to the rest of the texture.
She is planned for 1.3. Section specificity, a term I just coined, will also be added.
Well, actually my reason for making this program is the fact that we have too many of these. I've tried four or five different skin editing programs (and I'm not an artist, let's get that clear first, I'm a programmer!) and they all have very different feature sets, or are extremely outdated (not that skin editors NEED to be updated to newer versions but they still lack any new features).
I'm hoping to create something that is more universal and works for everybody. Some people like that tool, some people like this tool, but everybody likes THIS tool - know what I mean?
-P
lol I'm not an artist either, I'm downloading now! I just know it'll be good.
EDIT:
Good, Just mine always times out while uploading.
The reason it mirrors what you put for the arms and legs is that there is only one arm and one leg on the 2D map. Unless you mod the game to have 2 separate arms and legs, it's impossible for them to be different.Edit: Ninja'd by OP who is awesome.
Tried it, Loved it. Could use a Pose selector to make it easier to paint inside parts, along with an area tool for adding in noise and such... But I still think I might end up using it over photoshop as I can see what Im editing and how it will look along with having everything laid out for me. Oh, Brush size too would be nice for larger areas.
Posing and noise are selected. Brush size as well!
If your in Ontario... Naw, never mind.
this software.
This too:
SkinEdit - alpha 3 pre 5
Failed to pause/unpause previewer
java.lang.NullPointerException
at swedtech.mcskinedit.panels.PreviewPane.setPaused(PreviewPane.java:315)
at swedtech.mcskinedit.frames.ProgramWindow.actionPerformed(ProgramWindow.java:567)
at javax.swing.AbstractButton.fireActionPerformed(null:-1)
at javax.swing.AbstractButton$Handler.actionPerformed(null:-1)
at javax.swing.DefaultButtonModel.fireActionPerformed(null:-1)
at javax.swing.DefaultButtonModel.setPressed(null:-1)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(null:-1)
at java.awt.Component.processMouseEvent(null:-1)
at javax.swing.JComponent.processMouseEvent(null:-1)
at java.awt.Component.processEvent(null:-1)
at java.awt.Container.processEvent(null:-1)
at java.awt.Component.dispatchEventImpl(null:-1)
at java.awt.Container.dispatchEventImpl(null:-1)
at java.awt.Component.dispatchEvent(null:-1)
at java.awt.LightweightDispatcher.retargetMouseEvent(null:-1)
at java.awt.LightweightDispatcher.processMouseEvent(null:-1)
at java.awt.LightweightDispatcher.dispatchEvent(null:-1)
at java.awt.Container.dispatchEventImpl(null:-1)
at java.awt.Window.dispatchEventImpl(null:-1)
at java.awt.Component.dispatchEvent(null:-1)
at java.awt.EventQueue.dispatchEventImpl(null:-1)
at java.awt.EventQueue.access$000(null:-1)
at java.awt.EventQueue$1.run(null:-1)
at java.awt.EventQueue$1.run(null:-1)
at java.security.AccessController.doPrivileged(null:-2)
at java.security.AccessControlContext$1.doIntersectionPrivilege(null:-1)
at java.security.AccessControlContext$1.doIntersectionPrivilege(null:-1)
at java.awt.EventQueue$2.run(null:-1)
at java.awt.EventQueue$2.run(null:-1)
at java.security.AccessController.doPrivileged(null:-2)
at java.security.AccessControlContext$1.doIntersectionPrivilege(null:-1)
at java.awt.EventQueue.dispatchEvent(null:-1)
at java.awt.EventDispatchThread.pumpOneEventForFilters(null:-1)
at java.awt.EventDispatchThread.pumpEventsForFilter(null:-1)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(null:-1)
at java.awt.EventDispatchThread.pumpEvents(null:-1)
at java.awt.EventDispatchThread.pumpEvents(null:-1)
at java.awt.EventDispatchThread.run(null:-1)
I am in Ontario :tongue.gif:
But I'll still give this a look!
Wrong program. See the bottom of the thread for the download. That's my main competitor :tongue.gif:
-P
It's way different - please give it an honest try!
-P
Toronto? xD
I still this software.
Good god, this probably takes up less RAM, and this is a wonderful piece of scripting, so stop trying to send others off to 'newgrounds'.
That's how the skin is laid out - read the FAQ for a more detailed explanation. This is not a bug, it's just the way Minecraft coded it.
Because it's different. This isn't a body part combiner, it's a texturer.
-P
It does. Flash is horrid for leaking. Also, not scripting, this is full-blown programming :smile.gif: I tried to make it as memory efficient as possible.
-P
Edit: Ninja'd by OP who is awesome.
Please for the love of God, Notch, or whatever person, place or object you worship, READ THE FORUM RULES! You'll safeguard the few remaining braincells that humanity still has for future generations.
She is planned for 1.3. Section specificity, a term I just coined, will also be added.
-P
Are you sure? I used this;
Edit: Woah double post...
In the actual post btw...
Are you sure? I used this;
Are you sure? I used this;
lol I'm not an artist either, I'm downloading now! I just know it'll be good.
EDIT:
Good, Just mine always times out while uploading.
Ninjas gonna ninje. :biggrin.gif:
Posing and noise are selected. Brush size as well!
EDIT: the hell did was I typing, I meant planned.
Yes, my program isn't Java; you posted me a Java stacktrace.
Something like it. Much more advanced.
http://alteredsoftworks.com/mcskin3d/v1_2/MCSkin3D_v_1_2.zip
Thanks! Love you!
-P