This rig is great, but could you make it so my minecraft guy can blink and open his mouth and stuff like in the revenge music video or like the fallen kingdom guy. I know that was made in maya, but could you somehow make that in blender too?
The rig used in Fallen Kingdom is a different rig made by a different person if you send me a link to the video using the rig you want i can find you a link to it but if im not mistaking its this rig
*Edit* I just watched the fallen kingdom video the rig they are using isnt released for the public to my knowledge but here is one a bit more like it
Hey I was wondering if you knew of a way to render a minecraft world you made into blender, then useing this rig put your skin in the world and make a animation useing all thoughs componants... If you know of how to do this or if this is possible please tell me.
When I open the file up in blender, the character model is completely transparent, even when I toggle in and out of wireframe mode. Do you know what the problem is?
When I open the file up in blender, the character model is completely transparent, even when I toggle in and out of wireframe mode. Do you know what the problem is?
Is there a way I can see through to what the camera is seeing before I render? Its really hard to see where the camera is pointing. And also how do you add shadow and reflection?
I wanted two players, so I duplicated the player. But If I try to add a skin to it, then both the players have two skins on at once and the second skin is messed up.
HELP! I want a second player with a different skin!
I have noticed the same thing, and a lot of minecraft rigs I have seen have it... If you can fix it, this will be the best Minecraft character rig for blender I have seen
I have noticed the same thing, and a lot of minecraft rigs I have seen have it... If you can fix it, this will be the best Minecraft character rig for blender I have seen
Hey all, sorry for the late update. However, after extensive testing, the mappings have all been redone, and now the model should match Minecraft exactly. Just redownload from the link in the first post!
Hey all, sorry for the late update. However, after extensive testing, the mappings have all been redone, and now the model should match Minecraft exactly. Just redownload from the link in the first post!
Thanks so much! I have been looking for a good Minecraft blender rig for a while now, and this one should work great!
I just noticed a few problems that the rig still has though:
The back of the arms are seem to still not mirrored (the front is fixed, and the legs are fine ).
The other could just be a mistake on my part, but the legs seem to be slightly off from each other, although that isn't really a big deal.
Both seen here, from the back of my skin, without posing the rig at all.
Another thing I noticed was the sides of the body were reversed and mirrored, shown here:
The text represents where the pixel they are on should be. ex: point "A" should be at point "a"
Again, thanks so much! And I understand how hard this is, as when making my skin, I had to redo it several times to get it to map correctly.
Anyway, I was making my own rig and I'm coming across something I'm not sure how to fix. Pretty much everything is working except that it seems the hat part of the model on mine is casting a slight shadow on anything inside of it. Any ideas on how I can fix this?
The rig used in Fallen Kingdom is a different rig made by a different person if you send me a link to the video using the rig you want i can find you a link to it but if im not mistaking its this rig
*Edit* I just watched the fallen kingdom video the rig they are using isnt released for the public to my knowledge but here is one a bit more like it
Check out my 3D Weapons Pack!
Check out my 3D Weapons Pack!
Profile pic: http://www.minecraftforum.net/user/1377048-nickthe5th/
I also get this problem :/
Just here for the forum games
And on the left leg too.
HELP! I want a second player with a different skin!
Update your blender.
It's been like 3-4 years since I last played with Blender. Think I need to learn it all again
Minecraft Launcher with multiple ModPacks
I have noticed the same thing, and a lot of minecraft rigs I have seen have it... If you can fix it, this will be the best Minecraft character rig for blender I have seen
Hey all, sorry for the late update. However, after extensive testing, the mappings have all been redone, and now the model should match Minecraft exactly. Just redownload from the link in the first post!
Thanks so much! I have been looking for a good Minecraft blender rig for a while now, and this one should work great!
I just noticed a few problems that the rig still has though:
The back of the arms are seem to still not mirrored (the front is fixed, and the legs are fine ).
The other could just be a mistake on my part, but the legs seem to be slightly off from each other, although that isn't really a big deal.
Both seen here, from the back of my skin, without posing the rig at all.
Another thing I noticed was the sides of the body were reversed and mirrored, shown here:
The text represents where the pixel they are on should be. ex: point "A" should be at point "a"
Again, thanks so much! And I understand how hard this is, as when making my skin, I had to redo it several times to get it to map correctly.
When I very first open it I get this. Can anyone help?
Anyway, I was making my own rig and I'm coming across something I'm not sure how to fix. Pretty much everything is working except that it seems the hat part of the model on mine is casting a slight shadow on anything inside of it. Any ideas on how I can fix this?
Thanks,
-Ig
>Instant happys were created