Hi everyone ! I've been doing pixel art for a while now, and the hitch to create my own texture pack has been growing stronger and stronger.
I'm trying to exploit Resource Pack features as best as I can while trying not to deviate too much from the cubic feel of the game. So far I've played with custom models for ores and texture variants for dirt and stone, and I must say I'm pretty happy with the result
Here is a sample of some of the things I've been working on :
Love the ore, but not a big fan of how they look in the hotbar. Will come out with a name for the pack someday, still very early
Working on armors right now, still quite WIP. I never really liked the bulky aspect of minecraft armors so I'm trying to give it more silhouette by playing with layers. Not sure about the hand pad things (iron and diamond) Thoughts ?