In this update, I only added a few textures and finished a leftover placeholder for the rose bush. I've also fixed a few bugs that made a couple blocks appear as missing textures. This was due to some files including capital letters, which Minecraft cannot recognize. I've also fixed some odd discolorations with the leaves on both fast settings and when standing far away on fancy.
I wanted to get this update out, although rather small, in order to fix those bugs which made the game look ugly.
Sorry for the another long break. I went through a lot of stuff which caused me to get distracted. Graduate high school. Violent break-up of a long relationship. Work. The usual.
Oof, that was a doozy. Tried to get as much stuff done as possible before 1.13 released.
PLEASE!! If you find ANY bugs, report them to me with detail (what version of the pack you're using, the version of the game, etc.)
1.13 required me to change names of a lot of files and it's likely I may have missed some! I tried to scour the entire pack and squish as many bugs as I could but I am certain there is some textures still wigging out.
Enjoy!
CHANGELOG
- Updated pack format ITEMS - Added leather armor icons - Added all fish-in-a-bucket icons - Added regular and dried kelp - Added Heart of the Sea - Added turtle egg - Added scute - Redid clay - Changed old clay icon to be phantom membrane BLOCKS - Added inner layer to all leaves (instead of the model being exclusive to spruce) - Added all sapling textures - Added all 16 colors of wool - Edited clay - Bug fixes to models due to 1.13 update GUI - Updated recipe book button - Removed the "+" and "-" from status effects ENTITIES - Added zombie textures (regular, husk, and drowned) MISC - Added in-hand map textures - Added sun and moon textures - Added leather armor suit - Updated particles - Reorganized custom models and alternate texture folders and files - Restarted splashes - Removed custom death messages (I am not retyping all of that, sorry)
Hello, I just discovered your pack, i dont know why it took so long, its great! i think i found a new replacement. just letting you know im having an issue on 1.13 where sometimes the stone bricks appear with a missing texture. thanks and as i said, great work, love it.
Hello, I just discovered your pack, i dont know why it took so long, its great! i think i found a new replacement. just letting you know im having an issue on 1.13 where sometimes the stone bricks appear with a missing texture. thanks and as i said, great work, love it.
Thank you for the compliments!
And, oh snag! Looks like a bug squeezed through. I'll see if I can release a patch to fix that ASAP!
Hello, I just discovered your pack, i dont know why it took so long, its great! i think i found a new replacement. just letting you know im having an issue on 1.13 where sometimes the stone bricks appear with a missing texture. thanks and as i said, great work, love it.
New update! This added quite a bit of textures. I wanted to get rid of those colored blocks, finally, as well as texturing some stuff I've been meaning to do.
This update adds iron armor. I'm slowly getting those done. This update also add tool degradation! The lower your durabilty is, the more damaged your tool appears to be! It's a cool visual representation of how close your tool is to breakage. Huzzah for chipped swords and dented pickaxes!
Enjoy!
CHANGELOG
BLOCKS - Added all 17 terracotta blocks (regular versions, not the glazed) - Added ice and packed ice - Added regular, activator, detector, and powered rails - Added all 32 concrete textures (powdered and solid versions) - Added obsidian - Added enchanting table textures - Edited diamond block - Toned down red sands' color - Fixed tilling issue in sand ITEMS - Added tool degradation (tools will now appear more damaged the lower its durability is!) - Added iron armor icons - Edited milk bucket (still used old bucket texture) - Edited ender pearl GUI - Added advancement backgrounds - New empty armor slot icons - Edited health and hunger meters ENTITIES - Added shield - Added spider and cave spider - Added enchanting table book - Added shot arrow textures - Removed Enderdragon fireball MISC - Added iron armor suit - Added 21 new splashes and removed all exclamation marks - Fixed "{" character in font - Updated pack.mcmeta
Any progress on Morning's Rise, Anhtique? Love your pack
Sorry for the late response.
I have an update in the works to fix some bugs that 1.14 created and to add a few textures. I'm only really working on this now (after stopping for about a year) because I've picked up Minecraft again in this weird revival period.
I can't guarantee 100% completion anymore. There's simply too much to texture in Minecraft. Honestly, I would rather invest my time into other artistic projects. But I'm also crawling out of a depressive episode. I suppose me working on this pack again is mainly to 'jump start' my artistic hobby again, since that's been dead throughout my hiatus.
I will release the work I have done soon. There's some bugs in the current version that is long overdue.
BLOCKS
- Added slime block texture
- Added texture variants to dirt
- Fixed CTM for clear glass
- Redid stone and ores
- Edited plank textures and adjusted some colors
ITEMS
- Added tool degradation to shears (damaged variant textures)
- Added blue, brown, black, and white dye textures
- Redid dye textures
- Redid lapis lazuli texture
- Tools on their last 1-2% of durabilty will now appear critically damaged before breaking
- Fixed red, green, and yellow dye textures not loading
- Fixed diamond pickaxe appearing as a missing texture when its durability is low
- Misc. tweaks and edits
GUI
- Updated recipe book texture
- Updated mob effect texture format
ENTITIES
- Added texture file for shields with banners
- Added texture files for shield patterns
- Added bat
- Edited tipped arrow
MISC
- Changed options background texture
- Changed pack.png
- Updated particle texture format
- Various tweaks
Another quick update. Found out shovel was broke as well
[v0.17]
BLOCKS
- Added acacia trapdoor
- Added 4 more variants to dirt
- Redid torch
- Edited snow
- Edited rails to fix odd tilling with corner rails
- Brightened oak leaves
- Changed dirt variants with 'grass' to appear on top only
- Original dirt now appears much more frequently
- Lessened the amount of flower overlay textures in random grass block variants
- Removed block model for oak leaves
- Removed unused 'paeonia' texture file
ITEMS
- Added suspicious stew
- Added custom item icons for brown and red mushrooms
- Fixed diamond shovel appearing as a missing texture on its final damaged state
- Removed unused 'ruby' texture file
GUI
- Added 'Hero of the Village' and 'conduit' effect icons
- Added loading screen title
- Redid menu widgets
- Redid health and hunger icons
ENTITIES
- Added fishing hook texture
MISC
- Added animation to flame particle
- Added foliage colors
- Edited sun and moon textures
- Edited bubble particle texture
- Edited font
- Fixed potion effect 'bubbles' animating backwards
Those flowers look amazing.
I listen to Gorillaz while making textures.
Commission Info
Thanks!
It was actually something I dreaded from the very start. But, knowing me, I always make things seem worse than it really is. Flowers are fun!
Hello. I'm back.
In this update, I only added a few textures and finished a leftover placeholder for the rose bush. I've also fixed a few bugs that made a couple blocks appear as missing textures. This was due to some files including capital letters, which Minecraft cannot recognize. I've also fixed some odd discolorations with the leaves on both fast settings and when standing far away on fancy.
I wanted to get this update out, although rather small, in order to fix those bugs which made the game look ugly.
Sorry for the another long break. I went through a lot of stuff which caused me to get distracted. Graduate high school. Violent break-up of a long relationship. Work. The usual.
Enjoy. Download's at the front page.
Nice stuff
I listen to Gorillaz while making textures.
Commission Info
Updating the pack to support Minecraft 1.13. That, was a pain >:(
Everything got out of wack.
I did manage to do a zombie!
And also adding custom models to every leaf block so it looks thicker. The current leaves were always too see-through for me
I'll just keep working on this until the Update Aquatic comes out
Thank you Glad to know someone still follows this pack!
Did a few things today.
Redid clay (left) and changed old clay to be the Phantom Membrane (right)
Husk. I tried to go for an inhuman mummy look, but with less bandages. I tried to make him look dry and sandy
Drowned. On this one, I wanted a classic "swamp monster" look, with something hideous covered in algae. I really like how this guy turned out
Did a few more things today!
Sun
Moon
Leather armor! This took a while to do, but I like the design
I'm sorry about that! Is there any way you can post the block's name? I can't seem to find anything wrong with the grass or grass models
What version of Minecraft are you playing on? I know the current version of the resource pack is incompatible with Minecraft 1.13
Did the icons for the leather armor today.
Today, I did some more of 1.13 stuff before it releases tomorrow.
There's Heart of the Sea, kelp, dried kelp, turtle egg, and turtle scute (in order)
I'm excited!
CHANGELOG
- Updated pack format
ITEMS
- Added leather armor icons
- Added all fish-in-a-bucket icons
- Added regular and dried kelp
- Added Heart of the Sea
- Added turtle egg
- Added scute
- Redid clay
- Changed old clay icon to be phantom membrane
BLOCKS
- Added inner layer to all leaves (instead of the model being exclusive to spruce)
- Added all sapling textures
- Added all 16 colors of wool
- Edited clay
- Bug fixes to models due to 1.13 update
GUI
- Updated recipe book button
- Removed the "+" and "-" from status effects
ENTITIES
- Added zombie textures (regular, husk, and drowned)
MISC
- Added in-hand map textures
- Added sun and moon textures
- Added leather armor suit
- Updated particles
- Reorganized custom models and alternate texture folders and files
- Restarted splashes
- Removed custom death messages (I am not retyping all of that, sorry)
Hello, I just discovered your pack, i dont know why it took so long, its great! i think i found a new replacement. just letting you know im having an issue on 1.13 where sometimes the stone bricks appear with a missing texture. thanks and as i said, great work, love it.
Coming soon to Morning's Rise...
Tool degradation! The lower the tool's durability, the more damaged it appears. No mods required!
Thank you for the compliments!
And, oh snag! Looks like a bug squeezed through. I'll see if I can release a patch to fix that ASAP!
I released a patch. Please re download the pack
BLOCKS
- Added all 17 terracotta blocks (regular versions, not the glazed)
- Added ice and packed ice
- Added regular, activator, detector, and powered rails
- Added all 32 concrete textures (powdered and solid versions)
- Added obsidian
- Added enchanting table textures
- Edited diamond block
- Toned down red sands' color
- Fixed tilling issue in sand
ITEMS
- Added tool degradation (tools will now appear more damaged the lower its durability is!)
- Added iron armor icons
- Edited milk bucket (still used old bucket texture)
- Edited ender pearl
GUI
- Added advancement backgrounds
- New empty armor slot icons
- Edited health and hunger meters
ENTITIES
- Added shield
- Added spider and cave spider
- Added enchanting table book
- Added shot arrow textures
- Removed Enderdragon fireball
MISC
- Added iron armor suit
- Added 21 new splashes and removed all exclamation marks
- Fixed "{" character in font
- Updated pack.mcmeta
Any progress on Morning's Rise, Anhtique? Love your pack
Sorry for the late response.
I have an update in the works to fix some bugs that 1.14 created and to add a few textures. I'm only really working on this now (after stopping for about a year) because I've picked up Minecraft again in this weird revival period.
I can't guarantee 100% completion anymore. There's simply too much to texture in Minecraft. Honestly, I would rather invest my time into other artistic projects. But I'm also crawling out of a depressive episode. I suppose me working on this pack again is mainly to 'jump start' my artistic hobby again, since that's been dead throughout my hiatus.
I will release the work I have done soon. There's some bugs in the current version that is long overdue.
Quick update to fix bugs (finally)
CHANGELOG
BLOCKS
- Added slime block texture
- Added texture variants to dirt
- Fixed CTM for clear glass
- Redid stone and ores
- Edited plank textures and adjusted some colors
ITEMS
- Added tool degradation to shears (damaged variant textures)
- Added blue, brown, black, and white dye textures
- Redid dye textures
- Redid lapis lazuli texture
- Tools on their last 1-2% of durabilty will now appear critically damaged before breaking
- Fixed red, green, and yellow dye textures not loading
- Fixed diamond pickaxe appearing as a missing texture when its durability is low
- Misc. tweaks and edits
GUI
- Updated recipe book texture
- Updated mob effect texture format
ENTITIES
- Added texture file for shields with banners
- Added texture files for shield patterns
- Added bat
- Edited tipped arrow
MISC
- Changed options background texture
- Changed pack.png
- Updated particle texture format
- Various tweaks
Thank You!
Another quick update. Found out shovel was broke as well
[v0.17]
BLOCKS
- Added acacia trapdoor
- Added 4 more variants to dirt
- Redid torch
- Edited snow
- Edited rails to fix odd tilling with corner rails
- Brightened oak leaves
- Changed dirt variants with 'grass' to appear on top only
- Original dirt now appears much more frequently
- Lessened the amount of flower overlay textures in random grass block variants
- Removed block model for oak leaves
- Removed unused 'paeonia' texture file
ITEMS
- Added suspicious stew
- Added custom item icons for brown and red mushrooms
- Fixed diamond shovel appearing as a missing texture on its final damaged state
- Removed unused 'ruby' texture file
GUI
- Added 'Hero of the Village' and 'conduit' effect icons
- Added loading screen title
- Redid menu widgets
- Redid health and hunger icons
ENTITIES
- Added fishing hook texture
MISC
- Added animation to flame particle
- Added foliage colors
- Edited sun and moon textures
- Edited bubble particle texture
- Edited font
- Fixed potion effect 'bubbles' animating backwards