I have not updated the main post's download with this update just yet, as there are a few things that I need to finalize before adding it into the pack (the netherwart, as I used painterly's bee grub as an base test for my netherwart) When I have updated the download, it will have the new netherwart design with it
Pics
The arrow entity (Explanation: The bow is a modified harpoon gun, that attaches a semi-recoverable casing to a makeshift spear for extra power) the base netherwart (I wanted to have a bug writhing out of toxic slime and this served as a good basis) Flowerpot Flint, Shear, Flint and steel The books, redstone repeater+compartor, new charcoal design, netherwart, and nether star Top:Stone tier (Sword, Pick, Axe, Shovel, Hoe) Bottom:Iron Tier (same as stone order)
Here's an update on the progress made (Added a few blocks done to the list, and will be done with the netherwart design by tomorrow, and the main download will be updated with all of the new textures by around 7pm pacific time tomorrow)
Pics
Showing off the planks Spruce Oak Dark oak Birch Dry farmland Wet farmland Roofed oak sapling Spruce sapling Oak (Will probally change the colors of the leaves later) White wool Torch
Questiions
1. Should I make an adventure map to go along with the pack when the pack is finished?
2. Should I have two separate packs (A Vanilla version and a Mapmaker's version) {This would come into effect after the pack is finished}
Rollback Post to RevisionRollBack
Jingle bells, decay and fails
The adventurers all died of fright.
Dungeons night, was never right
When the lich came in a sleigh.
This doesn't look too bad. I'm surprised it's not getting much traffic even if it is in the WIP section.
It is probally due to my slow updates, but eh what can you do?
-----The next update will have all of the current gui finished and reworked plants (Grass, tallgrass, double tallgrass, vines, leaves)
Screenshot of current progress
Furnace gui is finished Reworked the nether star to make it more weaponized like for my preference Current gui bar in the lower part of the pic
Rollback Post to RevisionRollBack
Jingle bells, decay and fails
The adventurers all died of fright.
Dungeons night, was never right
When the lich came in a sleigh.
Still working on stylizing some of the gui but got some of the blocks nicely touched up and worked on (some ctm done), none of this is added though since the update needs to have all of the gui done first.
Warning lots of pictures
Rollback Post to RevisionRollBack
Jingle bells, decay and fails
The adventurers all died of fright.
Dungeons night, was never right
When the lich came in a sleigh.
Well, I've changed my mind about the update, as I decided that it would be a better idea, to let everyone rifle through the new stuff (Please note the gui is currently still WIP and there are errors and other related things, if there are any other errors please tell me)
The updated download is in the main post
Pics of added changes
New planks (Spruce, Jungle, Acacia *in that order*) Nether wart Screenshot of new cobble with the stone in a modded biome New Diamond ore Fence ctm Stone button/ Lever ctm Portal animation Bookshelf Ctm Beacon New water (Still default water animation since I can't really make animated water nicely, this was edited to have a slightly unnatural hue of blue) Another showing off of the new cobble with the fence ctm in a battle tower Another netherwart showcase New ladder, mossy cobble and cobble Showing off the new iron door design with the yellow wool and netherbrick, redstone lamp and some stained glass New Quartz blocks (Cement blocks) Standard quartz block Chisieled quartz Pillar quartz quartz slabs and stairs Cobblestone wall with metadata of 12 The extra quartz blocks (Will make a metadata cheatsheet for this tomorrow) Close up of the ladder
---Any feedback whatsoever?, kind of curious as to who still wants this pack when it's finished--
Also questions
1. Does anyone want to help me make lava and water animations as I can't get that to look nice or clean. D":, 2. Does anyone want an map to be made with this resourcepack?, 3. Any suggestions?
Rollback Post to RevisionRollBack
Jingle bells, decay and fails
The adventurers all died of fright.
Dungeons night, was never right
When the lich came in a sleigh.
--Bump for posterity--
Also updated the picture gallery with some of the pictures that I had along down the road
Bump for answers to questions
1. Does anyone want to help me make lava and water animations as I can't get that to look nice or clean. D":, 2. Does anyone want an map to be made with this resourcepack?, 3. Any suggestions for this pack so far? 4. Also does anyone know how to make use of the imgur gallery for posts?
Rollback Post to RevisionRollBack
Jingle bells, decay and fails
The adventurers all died of fright.
Dungeons night, was never right
When the lich came in a sleigh.
Pics
Jingle bells, decay and fails
The adventurers all died of fright.
Dungeons night, was never right
When the lich came in a sleigh.
By Sileo_Vulpes
Pics
Questiions
2. Should I have two separate packs (A Vanilla version and a Mapmaker's version) {This would come into effect after the pack is finished}
Jingle bells, decay and fails
The adventurers all died of fright.
Dungeons night, was never right
When the lich came in a sleigh.
By Sileo_Vulpes
Screenshots
Dropper Dispenser
Jingle bells, decay and fails
The adventurers all died of fright.
Dungeons night, was never right
When the lich came in a sleigh.
By Sileo_Vulpes
It is probally due to my slow updates, but eh what can you do?
-----The next update will have all of the current gui finished and reworked plants (Grass, tallgrass, double tallgrass, vines, leaves)
Screenshot of current progress
Jingle bells, decay and fails
The adventurers all died of fright.
Dungeons night, was never right
When the lich came in a sleigh.
By Sileo_Vulpes
Warning lots of pictures
Jingle bells, decay and fails
The adventurers all died of fright.
Dungeons night, was never right
When the lich came in a sleigh.
By Sileo_Vulpes
The updated download is in the main post
Pics of added changes
---Any feedback whatsoever?, kind of curious as to who still wants this pack when it's finished--
Also questions
Jingle bells, decay and fails
The adventurers all died of fright.
Dungeons night, was never right
When the lich came in a sleigh.
By Sileo_Vulpes
Also updated the picture gallery with some of the pictures that I had along down the road
Bump for answers to questions
Jingle bells, decay and fails
The adventurers all died of fright.
Dungeons night, was never right
When the lich came in a sleigh.
By Sileo_Vulpes