This, in my opinion, is the perfect example of a good simple pack. It is simple, not a lot of shading, but there is still a lot of detail put into this, something that a lot of these type's of packs don't have. Good work.
This, in my opinion, is the perfect example of a good simple pack. It is simple, not a lot of shading, but there is still a lot of detail put into this, something that a lot of these type's of packs don't have. Good work.
Thanks. That actually made me continue my pack because I thought of discontinuing it.
Also I made the wood today:
All the little squares on your stone texture are clustered together in the center, which makes it seem very empty around the edges. Try moving the squares a little farther apart, or adding some more around the edges to fill the empty areas.
The logs look pretty nice. I love the sides, the level of detail is just right and they fit in perfectly with the rest of the pack. However, the swirl on top just doesn't look right, perhaps if you connected it to the edge of the log top or tried using bands instead?
In addition to this, the stone is too dark for my liking. Would you be able to brighten it or is that not possible with palette restrictions?
The logs look pretty nice. I love the sides, the level of detail is just right and they fit in perfectly with the rest of the pack. However, the swirl on top just doesn't look right, perhaps if you connected it to the edge of the log top or tried using bands instead?
In addition to this, the stone is too dark for my liking. Would you be able to brighten it or is that not possible with palette restrictions?
Sorry, I probably misworded that a bit. By "bands" I meant rings, like the ones you see on tree stumps except all pixel-y and minecraft-y. However, if you want to stick with swirls then that's good, I've seen it done and pulled of well before.
Wow, I'm quite impressed. Normally people can't pull off this style of texturing in their texture pack and still have it looking good. The stone does look a bit weird at first because of the squares inside the block change their shade without anti-aliasing or anything, but just like any pack, I get used to it after a bit.
Also, on the side of grass it almost looks like there's 2 layers of dirt. Just thought I'd mention that
Wow, I'm quite impressed. Normally people can't pull off this style of texturing in their texture pack and still have it looking good. The stone does look a bit weird at first because of the squares inside the block change their shade without anti-aliasing or anything, but just like any pack, I get used to it after a bit.
Also, on the side of grass it almost looks like there's 2 layers of dirt. Just thought I'd mention that
I tried to use as less as shading as I can because it's a simple color. Also, it's pretty hard to anti-alias
because I am using a pallet. Glad you like my pack
Also I made the wood today:
All the little squares on your stone texture are clustered together in the center, which makes it seem very empty around the edges. Try moving the squares a little farther apart, or adding some more around the edges to fill the empty areas.
In addition to this, the stone is too dark for my liking. Would you be able to brighten it or is that not possible with palette restrictions?
Also, on the side of grass it almost looks like there's 2 layers of dirt. Just thought I'd mention that
because I am using a pallet. Glad you like my pack
Lighter stone.
Better stone.
New planks.
New logs.
New grass