Hello!
I Make texture packs now this was the first time I wanted to rename items ingame so I looked up how to do it, and it was easy as heck so i got into work First time it worked out Wonderfully then i used it on optifine and it didnt work just on Redstone it worked OK then i updated my texture pack then i added some more names then it didnt show any names i dont know how to fix this,
The directory to the file:
.minecraft\resourcepacks\Texture Pack test 1.zip\assets\minecraft\lang\en_us.json
This is what i wrote:
{
"block.minecraft.redstone_block": "Block of Bluestone",
"block.minecraft.redstone_ore": "Bluestone Ore",
"block.minecraft.redstone_torch": "Bluestone Torch",
"block.minecraft.redstone_lamp": "Bluestone Lamp",
"block.minecraft.redstone": "Bluestone Dust",
"block.minecraft.comparator": "Bluestone Comparator",
"block.minecraft.repeater": "Bluestone Repeater",
"block.minecraft.emerald_ore": "Sapphire Ore",
"block.minecraft.emerald_block": "Block of Blue Sapphire",
"block.minecraft.deepslate_emerald_ore": "Deepslate Sapphire Ore",
"menu.options": "Options",
"menu.quit": "Leave Game",
"menu.returnToMenu": "Save and Leave",
"menu.disconnect": "Leave",
"menu.returnToGame": "Resume",
"menu.respawning": "Resurecting",
"menu.paused": "Paused...",
"menu.modded": " (Spiced up)",
"item.minecraft.emerald": "Sapphire",
"item.minecraft.spyglass": "TeleScope",
"item.minecraft.redstone": "Bluestone Dust",
"itemGroup.food": "Food items",
"itemGroup.redstone": "Bluestone",
"selectServer.defaultName": "Unnammed Server",
"advMode.mode.redstoneTriggered": "Needs Bluestone",
}
Hello!
I Make texture packs now this was the first time I wanted to rename items ingame so I looked up how to do it, and it was easy as heck so i got into work First time it worked out Wonderfully then i used it on optifine and it didnt work just on Redstone it worked OK then i updated my texture pack then i added some more names then it didnt show any names i dont know how to fix this,
The directory to the file:
.minecraft\resourcepacks\Texture Pack test 1.zip\assets\minecraft\lang\en_us.json
This is what i wrote:
{
"block.minecraft.redstone_block": "Block of Bluestone",
"block.minecraft.redstone_ore": "Bluestone Ore",
"block.minecraft.redstone_torch": "Bluestone Torch",
"block.minecraft.redstone_lamp": "Bluestone Lamp",
"block.minecraft.redstone": "Bluestone Dust",
"block.minecraft.comparator": "Bluestone Comparator",
"block.minecraft.repeater": "Bluestone Repeater",
"block.minecraft.emerald_ore": "Sapphire Ore",
"block.minecraft.emerald_block": "Block of Blue Sapphire",
"block.minecraft.deepslate_emerald_ore": "Deepslate Sapphire Ore",
"menu.options": "Options",
"menu.quit": "Leave Game",
"menu.returnToMenu": "Save and Leave",
"menu.disconnect": "Leave",
"menu.returnToGame": "Resume",
"menu.respawning": "Resurecting",
"menu.paused": "Paused...",
"menu.modded": " (Spiced up)",
"item.minecraft.emerald": "Sapphire",
"item.minecraft.spyglass": "TeleScope",
"item.minecraft.redstone": "Bluestone Dust",
"itemGroup.food": "Food items",
"itemGroup.redstone": "Bluestone",
"selectServer.defaultName": "Unnammed Server",
"advMode.mode.redstoneTriggered": "Needs Bluestone",
}
You're missing the region keys that are essential for all language files.
The region keys tell the client if your pack is replacing a language or adding a language.
Meow~
#F5F8FB
KittenKatja ♥
Thank you so much! It works Perfectly now!