Hello, I'm new to texture pack making. I've made custom colormaps for leaves using grids and .properties files. However, I've noticed that when the leaves have the value 'true' for "check_decay," they turn a different color. How can I get them to use the color I mapped for them? This is for every tree.
I figured it out on my own, persistent and decay checking leaves create their own metadata values. These were not covered in the data values I specified in my properties files. See the leaf metadata values on the wiki if you're also having this problem.