Hello, I'm new to texture pack making. I've made custom colormaps for leaves using grids and .properties files. However, I've noticed that when the leaves have the value 'true' for "check_decay," they turn a different color. How can I get them to use the color I mapped for them? This is for every tree.
I figured it out on my own, persistent and decay checking leaves create their own metadata values. These were not covered in the data values I specified in my properties files. See the leaf metadata values on the wiki if you're also having this problem.
Hello, I'm new to texture pack making. I've made custom colormaps for leaves using grids and .properties files. However, I've noticed that when the leaves have the value 'true' for "check_decay," they turn a different color. How can I get them to use the color I mapped for them? This is for every tree.
I figured it out on my own, persistent and decay checking leaves create their own metadata values. These were not covered in the data values I specified in my properties files. See the leaf metadata values on the wiki if you're also having this problem.