I've Been Making A Resource Pack That Changes The Texture Of A Bow If It Has Flame.
I've Encountered An Issue With The Bow.properties Code Here It Is
matchItems=bow
stackSize=1
tile=Bow1 Bow2 Bow3
enchantmentIDs=50
enchantmentLevels=1
The Tile Line Has 3 Textures But It Counts Them All As 1 Texture. And Once I'm In-Game It Shows The "No Texture" Texture Simply Because I Don't Have A Image Called "Bow1 Bow2 Bow3".
So, Is There Any Spacing That The Code Uses To Separate Multiple Textures?
If You Know Please Let Me Know And I Hope To Release The Texture Pack Soon!
I've Been Making A Resource Pack That Changes The Texture Of A Bow If It Has Flame.
I've Encountered An Issue With The Bow.properties Code Here It Is
matchItems=bow
stackSize=1
tile=Bow1 Bow2 Bow3
enchantmentIDs=50
enchantmentLevels=1
The Tile Line Has 3 Textures But It Counts Them All As 1 Texture. And Once I'm In-Game It Shows The "No Texture" Texture Simply Because I Don't Have A Image Called "Bow1 Bow2 Bow3".
So, Is There Any Spacing That The Code Uses To Separate Multiple Textures?
If You Know Please Let Me Know And I Hope To Release The Texture Pack Soon!
P.S.
The Version I'm On Is 1.8.9