I made a resource pack for my server and all the gun textures are flat. (2d) why are the other item textures have a 1 pixel wide border/model that makes it look nice? how do i get that on my guns?
Check to make sure there are no partially transparent areas at the edge of the texture. Even if it contains 1% opacity it will cause this issue, despite not being visible
Sorry it took so long for me to get back to you. I just tested the image in game, and it rendered correctly, so I am unsure of what help to give you. I was playing unmodded on 1.8.5, and I tested the texture on both a brick and a diamond sword.
The best advice I can give you at this point: If you are not already in that version, I would suggest testing the just the file in 1.8.5, and testing it without any mods (no Optifine, MCPatcher, Bukkit, etc.). If it then works, try adding back just one other thing at a time until you find what is causing the issue.
.-. see, thats the thing. I need the mcpather lol. The texture renders on a bone when it essentially has a certain name. ALl of the guns are bones, and we cant have all o the guns on tools (whch id be fine with) becasue we have mcmmo and it spams the chat...
I am unsure of how to fix it then as I honestly have never used custom item textures.The best advice I have is to try the latest MCPacther version with the latest compatible release of Minecraft (if you are not doing so already), and if the issue persists, you might have to report it as a MCPatcher bug.
I made a resource pack for my server and all the gun textures are flat. (2d) why are the other item textures have a 1 pixel wide border/model that makes it look nice? how do i get that on my guns?
Thanks
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Check to make sure there are no partially transparent areas at the edge of the texture. Even if it contains 1% opacity it will cause this issue, despite not being visible
How do I check?
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Open it in your image editor, and use the color pick tool to test the alpha values. Anything that is not zero will cause that problem.
The transparent colors are the only ones that have no alpha. Changing it to zero does not update the color: rather, there is no change.
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I cannot think of anything else that might be the problem. Would you mind attaching one of the textures so I can poke at it a bit to try and fix it?
Sure, no problem!
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Sorry it took so long for me to get back to you. I just tested the image in game, and it rendered correctly, so I am unsure of what help to give you. I was playing unmodded on 1.8.5, and I tested the texture on both a brick and a diamond sword.
The best advice I can give you at this point: If you are not already in that version, I would suggest testing the just the file in 1.8.5, and testing it without any mods (no Optifine, MCPatcher, Bukkit, etc.). If it then works, try adding back just one other thing at a time until you find what is causing the issue.
.-. see, thats the thing. I need the mcpather lol. The texture renders on a bone when it essentially has a certain name. ALl of the guns are bones, and we cant have all o the guns on tools (whch id be fine with) becasue we have mcmmo and it spams the chat...
Join this cool Datapack Discord server! https://discord.gg/XQg5wNt
I am unsure of how to fix it then as I honestly have never used custom item textures.The best advice I have is to try the latest MCPacther version with the latest compatible release of Minecraft (if you are not doing so already), and if the issue persists, you might have to report it as a MCPatcher bug.
Alright man. Thanks. I'll do that! You've been so much help
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That's a bug currently with CIT. It may be fixed in a future release.
Putting the CENDENT back in transcendent!
Okay. XD I couldnt find any information on that. So I'm doing nothing wrong, THAT makes me happy.
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