So I am adding lots of custom music in my server pack, but with 4 songs it's already reached 22MB. So I am wondering, what's the hard maximum that Minecraft sets for a resource pack size, and what's the soft maximum where it becomes so big that it may bother players.
So I am adding lots of custom music in my server pack, but with 4 songs it's already reached 22MB. So I am wondering, what's the hard maximum that Minecraft sets for a resource pack size, and what's the soft maximum where it becomes so big that it may bother players.
There are three limits to resource packs.
The first one, and the one that answers your last question, is anything that increases the size from default will negatively impact the player's performance. For higher-end machines this may only be a few frames per minute (yes, minute), but on lower-end machines any resource pack size greater than default may start causing drop frames. While a minority of the player population, this is something to keep in mind if you want to make your server as accessible as possible.
The second limitation is on the size that Minecraft will allow the player to download automatically upon joining a server. Last I checked, the maximum size was 50MB, so you're safe for the moment. However since you're making this for a server you should consider this the hard limit to your file size.
Beyond that, the final limit is for operating systems. A few older systems (including ones as recent as Windows 7) have a hard limit of 4GB for a single file. Anything beyond that will cause handling errors and can lead to file corruption, or the file just not being read properly. Honestly if your pack is this big you've done something HORRIBLY wrong and should reconsider your life.
The first one, and the one that answers your last question, is anything that increases the size from default will negatively impact the player's performance. For higher-end machines this may only be a few frames per minute (yes, minute), but on lower-end machines any resource pack size greater than default may start causing drop frames. While a minority of the player population, this is something to keep in mind if you want to make your server as accessible as possible.
The second limitation is on the size that Minecraft will allow the player to download automatically upon joining a server. Last I checked, the maximum size was 50MB, so you're safe for the moment. However since you're making this for a server you should consider this the hard limit to your file size.
Beyond that, the final limit is for operating systems. A few older systems (including ones as recent as Windows 7) have a hard limit of 4GB for a single file. Anything beyond that will cause handling errors and can lead to file corruption, or the file just not being read properly. Honestly if your pack is this big you've done something HORRIBLY wrong and should reconsider your life.
I hope that helps you.
For your last paragraph it's because the OS is 32bit
So I am adding lots of custom music in my server pack, but with 4 songs it's already reached 22MB. So I am wondering, what's the hard maximum that Minecraft sets for a resource pack size, and what's the soft maximum where it becomes so big that it may bother players.
There are three limits to resource packs.
The first one, and the one that answers your last question, is anything that increases the size from default will negatively impact the player's performance. For higher-end machines this may only be a few frames per minute (yes, minute), but on lower-end machines any resource pack size greater than default may start causing drop frames. While a minority of the player population, this is something to keep in mind if you want to make your server as accessible as possible.
The second limitation is on the size that Minecraft will allow the player to download automatically upon joining a server. Last I checked, the maximum size was 50MB, so you're safe for the moment. However since you're making this for a server you should consider this the hard limit to your file size.
Beyond that, the final limit is for operating systems. A few older systems (including ones as recent as Windows 7) have a hard limit of 4GB for a single file. Anything beyond that will cause handling errors and can lead to file corruption, or the file just not being read properly. Honestly if your pack is this big you've done something HORRIBLY wrong and should reconsider your life.
I hope that helps you.
For your last paragraph it's because the OS is 32bit
MY MODPACK! ~300 MODS! 1.10.2-1.12.2, 1.15.2!
Is 50MB stil the limit in 2018?