I mean what this guy is doing. I have 2D textures of guns and want to not aiming on the ground using 2D textures. I know you can do this in 3D textures, but can you do this in 2D?
Sorry. I just found better one on youtube:
Anyway, I want to do this using resource packs so my guns won't aim at the ground or holding swords like you are about to slash. Any idea?
Not without using models, no.
So, how do you change the state of players when you are using bow? Is it hard-coded?