Fish and Gigfran! Damn it's been a while!13th-Probably could go with a striped shirt up to the elbow then have the rest of the arm as smooth up to the cuff? Or go with a smooth toned shirt?
What are you talking about. XD
Also, 13th- you could make the smith have a lot of clockwork-y stuff like gears and such, and dirty, stained clothes.
@drfrozenfire Not meaning to be rude, but their have been 3 applications to join the Union lately... so, yeah... look at them please...
All in good time. There's only two or three Admins hanging around currently (hence the new Admin appliations), so it could take a while to get you all sorted.
That top ctm is great, I think i might do something similar with my cobble after next update. Nice improvement on the shading too, the extra contrast really gives them depth. Looks lovely!
Thanks! I was surprised at the amount of depth added to the texture in-game. I remember thinking, "Hot damn, that would look really good if it were bump-mapped." I'd love to experiment with that stuff, but my computer really can't handle it. Technically, it shouldn't be able to run Minecraft at all.
well anyway i moved to a new school;; its a boarding school kinda thing which means i dont have my pc only my laptop, which means im not gonna be able 2 do texturing at all but hey i wanted to come back a lot so im just gonna hang around n hey
I texture on my netbook. I don't even have a desktop.
yeah like a year or something! im surprised u all remember me?? hey
i definetly wasnt here 2 months ago;;
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well anyway i moved to a new school;; its a boarding school kinda thing which means i dont have my pc only my laptop, which means im not gonna be able 2 do texturing at all but hey i wanted to come back a lot so im just gonna hang around n hey
@drfrozenfire Not meaning to be rude, but their have been 3 applications to join the Union lately... so, yeah... look at them please...
They are already being looked at. Patience, my young friend. I have many other things to do, such as go to work, go to school, manage and moderate the VVarMachine Gaming Community (including member permissions and forums), the same thing for the TAU, homework, housework, expand the outreach of both communities, and find some time in between all that to spend with my wife. It's not for lack of care, it's for lack of time. Things take time for me to get done.
Gaah, I really need to get back to work on my pack, but it's kinda hard to keep up, what with school and other personal projects.
That, and they seem to add a new block every day, which means more and more texture sheet changes...
Hi,I'm a bit new to pixel painting,but I tried to draw something and I really loved it so I decided to make my own texturepack.But I tried and I failed.Unfortunetly.But I didin't gave up and I made this simple texturepack months ago and I got pretty decent downloads.Again,unfortunetly something interfered and I had to discontinue it.Now,I am trying to restart it and make it something big.Please tell me if you like it and if I should improve it or stop making it.Thanks,and sorry for the long post.
it is nice but not completly original, there is a pack like this but i don't remember the name
@Gigfran
Hi
@Plenty
Nemo 3
GIMP or Photoshop.
How much have you done on Broken Anarchism while I was gone? Looking good!
13th-
Probably could go with a striped shirt up to the elbow then have the rest of the arm as smooth up to the cuff? Or go with a smooth toned shirt?
Also, 13th- you could make the smith have a lot of clockwork-y stuff like gears and such, and dirty, stained clothes.
Make some mock ups of the style you would use for nemo 3 IMO. I'm really curious to see how that will turn out!
Also hey gigfran, haven't seen you here for ages! (almost a year or something? Jeez...)
All in good time. There's only two or three Admins hanging around currently (hence the new Admin appliations), so it could take a while to get you all sorted.
Thanks! I was surprised at the amount of depth added to the texture in-game. I remember thinking, "Hot damn, that would look really good if it were bump-mapped." I'd love to experiment with that stuff, but my computer really can't handle it. Technically, it shouldn't be able to run Minecraft at all.
Really? I remember seeing him here like 2 months ago. Maybe I'm just stupid as usual
Also, I'll make a mockup later today It's been a long time since Nemo 2, I'm pretty sure I've improved.
I texture on my netbook. I don't even have a desktop.
They are already being looked at. Patience, my young friend. I have many other things to do, such as go to work, go to school, manage and moderate the VVarMachine Gaming Community (including member permissions and forums), the same thing for the TAU, homework, housework, expand the outreach of both communities, and find some time in between all that to spend with my wife. It's not for lack of care, it's for lack of time. Things take time for me to get done.
Turn the elbows into a collection of large sewn on patches?
Gaah, I really need to get back to work on my pack, but it's kinda hard to keep up, what with school and other personal projects.
That, and they seem to add a new block every day, which means more and more texture sheet changes...
it is nice but not completly original, there is a pack like this but i don't remember the name
I use gifcam, it's really easy. You just record it and then scroll through your history of making the texture.
There's a strong highlight on the upper edge of the stone, but none on the moss. It makes all the mossy stones look recessed.
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What would be the best way to fix this?