Just starting in the realm of ctm, and it's actually for tekkit not vanilla minecraft. As a test, I tried doing a series of marble textures and made a block142.properties file. Loaded up, and all the marble blocks are invisible (along with some others).
What is causing this?
MCPatcher does support blocks connecting to other blocks, I'll edit this post with the proof as soon as I find it (it was a while back in the TAU thread)
I have no idea how the guy did it (he posted instructions but they were basically chinese to me) but maybe you can decipher it and add it here!
No, don't delete it - i know what post you meant (stone and dirt blended together), but it wasn't a "real" connection between different blocks, it's a clever use of vertical and renderpass methods. Not applicable on a lot of blocks, but still a very nice trick!
Oh well, it's lost in the depths of the internet now!
I didn't really understand what was being said so I assumed the dude had figured out how to connect blocks but yea, whatever. Maybe that will be a feature that's added in the future!
I thought at first too that it had to do something with the connect type option of MCPatcher, but Grar told me it's a vertical CTM for the dirt block with only the stone bit for the lowest block of the "dirt pillar", the rest of the 4 needed texture tiles is transparent.
The big problem is: If you put dirt on anything else than stone... then you have a problem.
So it's hard for me to find a useful application, don't know if there is one at all.
I tested it here (vertical dirt ctm with partial stone texture, vertical wood ctm with partial grass texture):
Someone should seriously make a mod where that works properly. And it MUST be ctm compatible.