Updated with mobs and monsters. Ghast and squid excluded. And enderdragon, which I couldn't figure out how to spawn. Probably requires... I don't know... the End.
I had one fly right through a box of end stone to try to get me, so I don't think there is any way to restrain them short of just using a mod to turn off their AI, heh. They remain on peaceful, though, and I don't think they ever despawn.
I had one fly right through a box of end stone to try to get me, so I don't think there is any way to restrain them short of just using a mod to turn off their AI, heh. They remain on peaceful, though, and I don't think they ever despawn.
Well that sucks. I guess I can always just stick a portal to the end up. Muahaha.
I sound like an idiot right now, but I cannot find the texture pack testing area. All thats there is the Mob Testing Area. Is the save ****ed up or am I just stupid?
I sound like an idiot right now, but I cannot find the texture pack testing area. All thats there is the Mob Testing Area. Is the save ****ed up or am I just stupid?
Strange that you should spawn underground, but you can take the stairs up and out of there.
In my rush to fix up the map issue, I didn't notice that I'd killed the item and armor section by opening the map without the mods active. So, they're now back if you care to enjoy their company. Remember, they require the shelf and armor stand mods, otherwise it's an empty room.
I just downloaded it, I'll test it out in my next review (yours), and if I find it usable enough then it shall be my new test track for texture reviews. :3
I just downloaded it, I'll test it out in my next review (yours), and if I find it usable enough then it shall be my new test track for texture reviews. :3
Woho!
In other news, I left out the golden armor in the armor stand room...
So, todo:
Golden armor stand
Revamp Nether and The End rooms
Make an art building
Widen showcase for future blocks (future proofing)
Add more buildings in general
Squid pond
Ghast room (far, far away)
EDIT: Okay, I made another review with your test track, but I think I will use mine again next video. Once I make the next review, I'm going to compare the two tracks and see what I like better.
"sometimes, wizards are so awesome, it hurts"
I hear they can't fly through end stone. I may have to test this out.
If they de-spawn on peaceful it doesn't matter much anyway.
PS: Here's some screenies of the new goodness.
"sometimes, wizards are so awesome, it hurts"
Well that sucks. I guess I can always just stick a portal to the end up. Muahaha.
Strange that you should spawn underground, but you can take the stairs up and out of there.Edit: aaaagh! I zipped up the wrong map!
How the hell does nobody tell me this!
Thank you. Makes me feel better after that big eff-up earlier.
Thank you.
It's my own
http://www.minecraftforum.net/topic/495028-16x10-kabpack/
I used it for some of the screenshots for my texture pack. It looks great.
Fantastic!
Woho!
In other news, I left out the golden armor in the armor stand room...
So, todo:
Golden armor stand
Revamp Nether and The End rooms
Make an art building
Widen showcase for future blocks (future proofing)
Add more buildings in general
Squid pond
Ghast room (far, far away)
Oh how lovely ;3
EDIT: Okay, I made another review with your test track, but I think I will use mine again next video. Once I make the next review, I'm going to compare the two tracks and see what I like better.
Only test track that is updated for 1.0.0.