There's a problem, both these textures upload as blank, and the 'Tallow' is labeled as 'Allow'
Also can we get an option to upload the 'painting frame' texture as well?
The 4x4 square typically filled with wood in the top right corner of kz.png is used for the 1 pixel thick frame attached to all paintings and is used for the backing of them as well.
Currently we're stuck with the default wood texture until you give us an option to upload a replacement
Renamed it to Tallow, and fixed another naming issue that might've fixed the display issue as well, so try to upload them again.
And Proloe is right, it's already supported and called 'Art Backing'.
Renamed it to Tallow, and fixed another naming issue that might've fixed the display issue as well, so try to upload them again.
And Proloe is right, it's already supported and called 'Art Backing'.
Oh I see, it requires at least 1 pixel in the space to upload the backing. I was going for full transparency for non-painting art like banners, vines, etc.
Could you make it work alongside Mo' creatures, More creeps and weirdos and Toomanyitems? Especially since they're quite well known and many people use them.
Also, will there be a section some time in the future showing what mods it's compatable with? It would be really helpful.
On the edit page for packs there is a list. Though you bring up a good point. I'll stick a list somewhere. Probably on the Home page.
There's a pack on the site called pedo that, what little there is of it, consists entirely of stolen textures, including some of my own. I have reported the pack, but I thought I might as well post here too.
Oh I see, it requires at least 1 pixel in the space to upload the backing. I was going for full transparency for non-painting art like banners, vines, etc.
Oh, my bad, we made it so it would just ignore transparent uploads, I'll make an exception for artBacking and a few others tomorrow.
There's a pack on the site called pedo that, what little there is of it, consists entirely of stolen textures, including some of my own. I have reported the pack, but I thought I might as well post here too.
DELETED. Thanks.
Okay, how would you guys feel about us displaying your survivors stitched together like this in the customizer:
And perhaps displaying the selected inventory backdrop behind it? I've already created the script for it (I can apply it retroactively as well), I just want feedback first. The greatest downside I can see is that it doesn't display all of the texture to you or the users. This means if you're going to add an option for the back to be a cape for instance, they couldn't tell the difference (beyond your saying so in the texture's description). I think instances where this will be an inconvenience will be quite seldom, however.
(Also I can do this for stuff like the zombie if you guys wish me to).
Would it not be better to simply compile the image to feature the stitched-together version next to the texture? That way you can see all the textures, and get an idea of what they will look like in-game.
If this does happen, though, please make sure to include the hair slot, a lot of textures will mess up without it (including some of mine).
So my flowing lava is at 64x resolution. Is there a way I can have it still be compatible with my pack? When I downloaded it, I got this weird ****ed up resized one.
So my flowing lava is at 64x resolution. Is there a way I can have it still be compatible with my pack? When I downloaded it, I got this weird ****ed up resized one.
Ok, This is going to make me feel like a total idiot, But after I created my account, I didnt write down the password, And AVG scanned the cookie that makes me be logged it as a virus and deleted it, So I dont have my password. Can any of you send me my password? My username on there is cactii.
Rollback Post to RevisionRollBack
You see that green button with the plus? You dont have to click it, and I am not gonna force you to do it.
A few things... I can't find armors on the list (not the armor icons) which is probably me being a moron. I did upload by filename but it doesn't show as an option unless I have "show textures that only have one option" option turned on. Thanks in advance!
With the mod support growing, it's becoming increasingly difficult to upload and find textures for these mods. I suggest splitting the upload and search into sections. At the moment, if you search for specific textures, there is just one massive list. I suggest adding another dropdown box that allows you to choose a mod, or the vanilla game, which will then make the existing dropdown box only show textures from that mod.
This could also be applied in the uploader. The more mods are added, the more likely textures with the same name will occur (for example, the Aether, Mystic and Steamcraft all have Obsidian items which contain the same or a similar name as at least one of the others). If, instead of just uploading by filename, you select which mod you are uploading first, then this would allow the customiser to know where you want it uploaded to. This could also allow textures such as the Aether inventory to be uploaded in the correct place by filename, since you would have to select "Aether" from a dropdown list first.
This is all just in the interest of making the site neater. At the moment, it's starting to get a little bit messy.
With the mod support growing, it's becoming increasingly difficult to upload and find textures for these mods. I suggest splitting the upload and search into sections. At the moment, if you search for specific textures, there is just one massive list. I suggest adding another dropdown box that allows you to choose a mod, or the vanilla game, which will then make the existing dropdown box only show textures from that mod.
This could also be applied in the uploader. The more mods are added, the more likely textures with the same name will occur (for example, the Aether, Mystic and Steamcraft all have Obsidian items which contain the same or a similar name as at least one of the others). If, instead of just uploading by filename, you select which mod you are uploading first, then this would allow the customiser to know where you want it uploaded to. This could also allow textures such as the Aether inventory to be uploaded in the correct place by filename, since you would have to select "Aether" from a dropdown list first.
This is all just in the interest of making the site neater. At the moment, it's starting to get a little bit messy.
Just added support for Humans+ and Mo' Creatures.
I definitely need to add something like this into the site. Hopefully I can get it done tomorrow. I can't promise anything but I will try.
It'll be a big job. It'll require a lot of recoding on the part of the uploader, I know that much.
We were actually discussing this earlier. We're now considering a mod interface so that the modders can create/manage the support for their mod rather than having to do it through Bramamine and I. This won't happen soon, however, due to how little time we have and the kind of involvement such a project would require.
Survivors are now displayed put together front and back. Go see for yourself! (and then come back and give me feedback). Example:
So far I'm very pleased with how its turned out, especially for LoafCraft's survivor textures- I tried making a female one once and it was pitiful.
Looks very nice. Even though the sides are not shown it gives a better representation of what it'll look like ingame.
Yes I am also interested to know if the other mobs will get similar previews. Creeper, skeleton and zombie could be the same as the survivor but mobs like the spider wouldn't look very interesting from just front and back.
Spider would probably need front and top, since those are the two main angles it's seen from.
Renamed it to Tallow, and fixed another naming issue that might've fixed the display issue as well, so try to upload them again.
And Proloe is right, it's already supported and called 'Art Backing'.
Oh I see, it requires at least 1 pixel in the space to upload the backing. I was going for full transparency for non-painting art like banners, vines, etc.
On the edit page for packs there is a list. Though you bring up a good point. I'll stick a list somewhere. Probably on the Home page.
bug reports, feature requests, how-to articles
I reallly like the image you provided for the front page.
Oh, my bad, we made it so it would just ignore transparent uploads, I'll make an exception for artBacking and a few others tomorrow.
DELETED. Thanks.
Okay, how would you guys feel about us displaying your survivors stitched together like this in the customizer:
And perhaps displaying the selected inventory backdrop behind it? I've already created the script for it (I can apply it retroactively as well), I just want feedback first. The greatest downside I can see is that it doesn't display all of the texture to you or the users. This means if you're going to add an option for the back to be a cape for instance, they couldn't tell the difference (beyond your saying so in the texture's description). I think instances where this will be an inconvenience will be quite seldom, however.
(Also I can do this for stuff like the zombie if you guys wish me to).
If this does happen, though, please make sure to include the hair slot, a lot of textures will mess up without it (including some of mine).
EDIT: Seems NS fire doesn't download either.
Strange. We'll look into it later.
NS fire is now fixed, we'll try to fix the Aether armor tonight.
You see that green button with the plus? You dont have to click it, and I am not gonna force you to do it.
You see that green button with the plus? You dont have to click it, and I am not gonna force you to do it.
Any ideas?
With the mod support growing, it's becoming increasingly difficult to upload and find textures for these mods. I suggest splitting the upload and search into sections. At the moment, if you search for specific textures, there is just one massive list. I suggest adding another dropdown box that allows you to choose a mod, or the vanilla game, which will then make the existing dropdown box only show textures from that mod.
This could also be applied in the uploader. The more mods are added, the more likely textures with the same name will occur (for example, the Aether, Mystic and Steamcraft all have Obsidian items which contain the same or a similar name as at least one of the others). If, instead of just uploading by filename, you select which mod you are uploading first, then this would allow the customiser to know where you want it uploaded to. This could also allow textures such as the Aether inventory to be uploaded in the correct place by filename, since you would have to select "Aether" from a dropdown list first.
This is all just in the interest of making the site neater. At the moment, it's starting to get a little bit messy.
Just added support for Humans+ and Mo' Creatures.
I definitely need to add something like this into the site. Hopefully I can get it done tomorrow. I can't promise anything but I will try.
bug reports, feature requests, how-to articles
We were actually discussing this earlier. We're now considering a mod interface so that the modders can create/manage the support for their mod rather than having to do it through Bramamine and I. This won't happen soon, however, due to how little time we have and the kind of involvement such a project would require.
Survivors are now displayed put together front and back. Go see for yourself! (and then come back and give me feedback). Example:
So far I'm very pleased with how its turned out, especially for LoafCraft's survivor textures- I tried making a female one once and it was pitiful.
Looks good. Are you going to do this for other mob skins, only human mob skins, or just the survivor?
Also, the Aether worn armour textures are still missing. It seems they don't exist on the site at all.
Spider would probably need front and top, since those are the two main angles it's seen from.