Lol, I refreshed the main page like 50 times trying to see my pack with the little preview. I saw isabella and SMP's, so thought featured or highly ranked didnt matter, so thought mine would be there.
Lol, I refreshed the main page like 50 times trying to see my pack with the little preview. I saw isabella and SMP's, so thought featured or highly ranked didnt matter, so thought mine would be there.
</div>
<a href='view.php?pack=Xenocontendi'><div id='renderbg' style='background-image:url(images/rbg_sky.png)'><div id='render' style='background-image:url(packs/random/xenocontendi_2.png)'>Xenocontendi </div></div></a> <div id="contenttitle">
<h1>Minecraft Customizer - time to customize</h1>
</div>
That was the only bit referencing the pack that the image was displaying, so I took packs/random/xenocontendi_2.png, it showed the image, and just went up to the directory.
</div>
<a href='view.php?pack=Xenocontendi'><div id='renderbg' style='background-image:url(images/rbg_sky.png)'><div id='render' style='background-image:url(packs/random/xenocontendi_2.png)'>Xenocontendi </div></div></a> <div id="contenttitle">
<h1>Minecraft Customizer - time to customize</h1>
</div>
That was the only bit referencing the pack that the image was displaying, so I took packs/random/xenocontendi_2.png, it showed the image, and just went up to the directory.
That's quite an involved stumble :tongue.gif:. Speaking of which, I stumbled upon your Crayon Physics Deluxe Hard Elegant Solutions video a couple days ago, which was exactly what I was looking for.
The reason your pack isn't up is because we haven't made a format for 32x32 packs yet.
That's quite an involved stumble :tongue.gif:. Speaking of which, I stumbled upon your Crayon Physics Deluxe Hard Elegant Solutions video a couple days ago, which was exactly what I was looking for.
The reason your pack isn't up is because we haven't made a format for 32x32 packs yet.
Well that makes sense.
And haha! I've had that video up since the game first came out, and got a massive view spike when the HIB came out. Glad to hear it's helped someone =]
Any plans to upgrade the Steamcraft compatibility any time soon? It's been out of date for a week now, and there have been some texture changes, name changes and new textures added.
It's also not possible to upload the Aether inventory, since it resizes it if you upload by a specific file, and uploading by filename puts it into the normal inventory slot. The Aether stick also doesn't work, because it just doesn't appear for some reason.
Still? I did a couple things but have no idea if it changed anything. I just downloaded Doku Saga and there was a Dirt.png in the aether\blocks folder that was 32x32 pixels; isn't that what its supposed to be?
It sure is, I think you fixed it.
Now can you help me with yet another issue?
BTW support is missing a few options as far as I can tell. fcglue, fcturntableside and fcwaterblade.
Any plans to upgrade the Steamcraft compatibility any time soon? It's been out of date for a week now, and there have been some texture changes, name changes and new textures added.
Would you mind outlining the name changes and new textures? There are a lot of textures to go through.
It's also not possible to upload the Aether inventory, since it resizes it if you upload by a specific file, and uploading by filename puts it into the normal inventory slot. The Aether stick also doesn't work, because it just doesn't appear for some reason.
Fixed this I believe. I imagine there were others that would behave strangely as well and those should be fixed as well.
Sorry if it's not enough details or if I should be saying this somewhere else, but whenever I click to download a texture pack it says "Internet Explorer cannot display the webpage"
Sorry if it's not enough details or if I should be saying this somewhere else, but whenever I click to download a texture pack it says "Internet Explorer cannot display the webpage"
Sorry if it's not enough details or if I should be saying this somewhere else, but whenever I click to download a texture pack it says "Internet Explorer cannot display the webpage"
There are some compatibility issues with some versions of IE, namely IE8. Use Google Chrome or Firefox.
Personal preferance, if I wanted to change to something else I would've, and infact i'd consider it since the only things I use are the favorite's button and the back and forward, at the end of the day though, it's the same reason I don't have a facebook account, because I just don't want it.
There are some compatibility issues with some versions of IE, namely IE8. Use Google Chrome or Firefox.
In that case i'm going to assume eventually said compatability issues would be fixed in which i'll wait, if that's not the case, again, i'll consider it even though it's likely not going to happen.
Any plans to upgrade the Steamcraft compatibility any time soon? It's been out of date for a week now, and there have been some texture changes, name changes and new textures added.
Sure, I'll do it when I get off work. It would make it much easier if you could list the texture changes and new textures for me.
Might I also add that the new version of Steamcraft deals with the bornite issue in that the item texture is now named "copper.png", instead of sharing "bornite.png" with the ore block. I very nearly forgot about this when updating texture packs for the new version, so I thought I'd let you know.
In your most recent download I still see a bornite.png in the items folder (identical to copper.png), should I ignore it and make the upload by 'filename' assume the ore in the terrain folder?
When will you support two-layered helmets? I have many iron helmets with different designs, but many of them have two layers, and it seems you only support one. I don't want to have to make different iron_1.png files for every possible combination of helmet, chestplate and boots for download. I want it in the customizer.
Maybe you could have an option to split the helmet into two layers in the customizer, each selected individually? It would be awesome!
This!
My contributors are also making 2 layer helms and it's not adding the top-right portion of the armor textures.
Sure, I'll do it when I get off work. It would make it much easier if you could list the texture changes and new textures for me.
In your most recent download I still see a bornite.png in the items folder (identical to copper.png), should I ignore it and make the upload by 'filename' assume the ore in the terrain folder?
Yes, I forgot to delete the old file. The bornite.png in the items folder is unused.
As for new textures, there are quite a few:
In the terrain folder, changes are:
ElectricLampIdle removed
ElectricLampActive removed
BlockQuartz added
EngrQuartz added
BlockUranium added
EngrUranium added
In the items folder, changes are:
ElectricLamp added
Bornite changed to Copper
In the gui folder, changes are:
nukefurnace added a new bar
chemfurnace added
steamfurnace added (with new bar)
Yes, I forgot to delete the old file. The bornite.png in the items folder is unused.
As for new textures, there are quite a few:
In the terrain folder, changes are:
ElectricLampIdle removed
ElectricLampActive removed
BlockQuartz added
EngrQuartz added
BlockUranium added
EngrUranium added
In the items folder, changes are:
ElectricLamp added
Bornite changed to Copper
In the gui folder, changes are:
nukefurnace added a new bar
chemfurnace added
steamfurnace added (with new bar)
New folder item added, containing:
lampon
lampoff
That's all, I think.
Alright, done! Check to see if I got it right.
Also, in your DokiDoki thread you link to your minecraftcustomizer page but it doesn't work because it goes to the pack "DokiDoki Texture" which doesn't exist since we changed it to just DokiDoki for you (and its customiZer with a Z, not an S :smile.gif: )
http://www.minecraftcustomizer.net/packs/random/
Then I found that and saved myself quite a lot of refreshing lol.
I really like that little preview thing, its a good way to get packs noticed =]
wow how in the world did you stumble upon that?!
bug reports, feature requests, how-to articles
Easy. Just had a gander through the source code.
That was the only bit referencing the pack that the image was displaying, so I took packs/random/xenocontendi_2.png, it showed the image, and just went up to the directory.
That's quite an involved stumble :tongue.gif:. Speaking of which, I stumbled upon your Crayon Physics Deluxe Hard Elegant Solutions video a couple days ago, which was exactly what I was looking for.
The reason your pack isn't up is because we haven't made a format for 32x32 packs yet.
Well that makes sense.
And haha! I've had that video up since the game first came out, and got a massive view spike when the HIB came out. Glad to hear it's helped someone =]
It's also not possible to upload the Aether inventory, since it resizes it if you upload by a specific file, and uploading by filename puts it into the normal inventory slot. The Aether stick also doesn't work, because it just doesn't appear for some reason.
It sure is, I think you fixed it.
Now can you help me with yet another issue?
BTW support is missing a few options as far as I can tell. fcglue, fcturntableside and fcwaterblade.
If I'm just missing them myself please tell me!
Would you mind outlining the name changes and new textures? There are a lot of textures to go through.
bug reports, feature requests, how-to articles
Added!
bug reports, feature requests, how-to articles
Fixed this I believe. I imagine there were others that would behave strangely as well and those should be fixed as well.
bug reports, feature requests, how-to articles
Why is anyone in the universe still using IE?
*Insert Facebook Like*
bug reports, feature requests, how-to articles
There are some compatibility issues with some versions of IE, namely IE8. Use Google Chrome or Firefox.
bug reports, feature requests, how-to articles
Personal preferance, if I wanted to change to something else I would've, and infact i'd consider it since the only things I use are the favorite's button and the back and forward, at the end of the day though, it's the same reason I don't have a facebook account, because I just don't want it.
In that case i'm going to assume eventually said compatability issues would be fixed in which i'll wait, if that's not the case, again, i'll consider it even though it's likely not going to happen.
Sure, I'll do it when I get off work. It would make it much easier if you could list the texture changes and new textures for me.
In your most recent download I still see a bornite.png in the items folder (identical to copper.png), should I ignore it and make the upload by 'filename' assume the ore in the terrain folder?
This!
My contributors are also making 2 layer helms and it's not adding the top-right portion of the armor textures.
Yes, I forgot to delete the old file. The bornite.png in the items folder is unused.
As for new textures, there are quite a few:
In the terrain folder, changes are:
ElectricLampIdle removed
ElectricLampActive removed
BlockQuartz added
EngrQuartz added
BlockUranium added
EngrUranium added
In the items folder, changes are:
ElectricLamp added
Bornite changed to Copper
In the gui folder, changes are:
nukefurnace added a new bar
chemfurnace added
steamfurnace added (with new bar)
New folder item added, containing:
lampon
lampoff
That's all, I think.
Alright, done! Check to see if I got it right.
Also, in your DokiDoki thread you link to your minecraftcustomizer page but it doesn't work because it goes to the pack "DokiDoki Texture" which doesn't exist since we changed it to just DokiDoki for you (and its customiZer with a Z, not an S :smile.gif: )
Helmets should be multi-layerable now.