What's the new flavors feature and how do I use it?
On the view page for your pack you can click on your textures and set them to be included in a preset (1,2,3,4). This will make it so that whenever a user clicks the '1' flavor option it selects all textures included in the preset category it was assigned to. Textures don't have to be apart of any set and you can change the name of the presets (aka flavors) from 1,2,3,4 to whatever you want. The flavor button will only appear for users if it has at least 1 texture assigned to that flavor/preset.
1) There are separate categories for each of the axes (wood ax, stone ax , iron ax, etc) but picks, hoes, and shovels are all selected together (in a category for 'picks', 'hoes', and 'shovels').
2) The ghast fireball is labeled 'burnt cookie'
3) Pumpkin stalks should be spelled 'stalks', not 'stoks'.
Great job so far guys. I really love the customizer. :biggrin.gif:
EDIT:
There's also a weird glitch where cobble and stone brick have invisible stripes through them for 16x:
1.
the html interpretation of a space ( %20 ) is not translated to the unicode interpretation ( ) when the data from the description field is sent to the credits file
this string
by Fenrial based on GERUDOKU resources
turns to this string
"'by%20Fenrial%20based%20on%20GERUDOKU%20resources'"
2.
some of my textures are not implemented when i upload my terrain file, and i will not upload them every single one each.
edit
hm, i try to set up a new tex pack, lets see if that helps
edit
nope its the same again,
sais something about 18 dublicates or something,
and some textures are missing and are replaced by the standart 16x textures
I'll look into these when I get home. Which textures aren't uploading? Can you show me the terrain.png you're trying to upload? If it is saying 18 dupicates then it believes that 18 of the textures being uploaded are already uploaded (either by you in your own pack or someone else who has their textures protected in their pack). Also, could it be that you just aren't noticing them being uploaded (have you checked the edittextures page? there's a link to it in the top right of the publish/edit page).
Where is this page ? I don't understand what you said...(i'm french)
For anyone else, my question is :
There are some prerequisites for having your pack included on Browse. You must have at least 10 downloads, I think, around 15 textures uploaded (again, not sure on the exact number) and you must have a browse image uploaded (you can do this at the top of the edit page for your pack). If all these conditions are met, only then will it be findable on the Browse page.
Whenever I try to get in i get this: http://gyazo.com/3e869dce6b5ad9d9fd8032231cec715d
on one ocassion i finally got in, but when i was customizing a pack it froze, and when I refreshed it was back at that.
I've waited for about 2 weeks or so and still the issue hasn't been resolved. help?
Change your computer to use OpenDNS is my suggestion- Link.
I love this site its so easy to use
but i put mine on there and i cant find it its been a day and a half
plus the splashes had my name in it :biggrin.gif: im okay with that, but it called me a bard?
"iPROxP1ST4x is a dirty bard" or something :biggrin.gif:
Hey all, It's been almost 3 weeks now, I think And I'm still getting the "Old Outdated Server" page when I try to acces the site. I've got no idea what to do about this. I've seen people say that you need to use "OpenDNS" but I'm most of all computer-handicapped, so I have no idea what to do / Afraid to break my computer. :\
Anyone got any tips perhaps?
Its quite simply a matter of changing your preferred DNS to a specific number. If this link isn't sufficient to let you know how to do it you should be able to google search for how to do so.
Is there any chance you would consider allowing 256x and 512x packs to be uploaded?
I understand if you say no, the files sizes are...extreame.
Previously it was literally impossible for us to support such high resolutions. Now that we have some more resources it might be possible, but probably not worthwhile. It would be really slow to generate, may time out and we'd have to go back and change a lot of tricky code to support it all the while taking up over 16 times the resources that a 16x16 pack does.
So, no, I don't think that's going to happen :sad.gif:
That would be fine with me! You could ask the guys over at the Dokucraft Saga thread to try giving it a shot while you're out of ideas.
Previously it was literally impossible for us to support such high resolutions. Now that we have some more resources it might be possible, but probably not worthwhile. It would be really slow to generate, may time out and we'd have to go back and change a lot of tricky code to support it all the while taking up over 16 times the resources that a 16x16 pack does.
So, no, I don't think that's going to happen :sad.gif:
I figured. :biggrin.gif:
just the terrain.png of the 512x pack that I am working on is larger than my entire .zip for Impressions.
Rollback Post to RevisionRollBack
"Look, I don't care if your 8 or 20. If you can't take criticism or opinions, then get off the internet." -Stronghold257
The ores with transparency are not working correctly like they used to. Ingame it just shows up as ore with no stone... so it's clear and you can see through the world.
Hi, I was just trying to make some health bar variants for Hardcore mode, but it appears like there isn't an option for this in the customizer yet. If this is the case, could it be added soon? The Hardcore health bar icons are placed 9 pixels below the hunger bar icons, in the same format as the regular health bar icons.
Very good question. It should be fixed now (according to Bramamine).
On the view page for your pack you can click on your textures and set them to be included in a preset (1,2,3,4). This will make it so that whenever a user clicks the '1' flavor option it selects all textures included in the preset category it was assigned to. Textures don't have to be apart of any set and you can change the name of the presets (aka flavors) from 1,2,3,4 to whatever you want. The flavor button will only appear for users if it has at least 1 texture assigned to that flavor/preset.
Awesome work guys, thanks. :biggrin.gif:
It will be end of the page after you create it(page 3 I think); but only with many download and favoring it will go up on the list.
1) There are separate categories for each of the axes (wood ax, stone ax , iron ax, etc) but picks, hoes, and shovels are all selected together (in a category for 'picks', 'hoes', and 'shovels').
2) The ghast fireball is labeled 'burnt cookie'
3) Pumpkin stalks should be spelled 'stalks', not 'stoks'.
Great job so far guys. I really love the customizer. :biggrin.gif:
EDIT:
There's also a weird glitch where cobble and stone brick have invisible stripes through them for 16x:
I'll look into these when I get home. Which textures aren't uploading? Can you show me the terrain.png you're trying to upload? If it is saying 18 dupicates then it believes that 18 of the textures being uploaded are already uploaded (either by you in your own pack or someone else who has their textures protected in their pack). Also, could it be that you just aren't noticing them being uploaded (have you checked the edittextures page? there's a link to it in the top right of the publish/edit page).
There are some prerequisites for having your pack included on Browse. You must have at least 10 downloads, I think, around 15 textures uploaded (again, not sure on the exact number) and you must have a browse image uploaded (you can do this at the top of the edit page for your pack). If all these conditions are met, only then will it be findable on the Browse page.
Change your computer to use OpenDNS is my suggestion- Link.
but i put mine on there and i cant find it its been a day and a half
plus the splashes had my name in it :biggrin.gif: im okay with that, but it called me a bard?
"iPROxP1ST4x is a dirty bard" or something :biggrin.gif:
Its quite simply a matter of changing your preferred DNS to a specific number. If this link isn't sufficient to let you know how to do it you should be able to google search for how to do so.
These:
Go to this topic for more details
a character standing on a wooden pier!
I forgot to mention, the reward is that you'll be allowed to customize your pack's background if you have a pack.
I'd love to win this and donate the reward to the Dokucraft pack, it deserves it. Unfortunately I have absolutely no ideas for it right now.
I understand if you say no, the files sizes are...extreame.
I understand if you say no, the files sizes are...extreame.
That would be fine with me! You could ask the guys over at the Dokucraft Saga thread to try giving it a shot while you're out of ideas.
Previously it was literally impossible for us to support such high resolutions. Now that we have some more resources it might be possible, but probably not worthwhile. It would be really slow to generate, may time out and we'd have to go back and change a lot of tricky code to support it all the while taking up over 16 times the resources that a 16x16 pack does.
So, no, I don't think that's going to happen :sad.gif:
cookiecreeper
earthcreeper
electriccreeper
firecreeper
friendlycreeper0
friendlycreeper1
icecreeper
magmacreeper
psychiccreeper
watercreeper
I figured. :biggrin.gif:
just the terrain.png of the 512x pack that I am working on is larger than my entire .zip for Impressions.
The ores with transparency are not working correctly like they used to. Ingame it just shows up as ore with no stone... so it's clear and you can see through the world.