I couldn't find any info on this on the forums or google, so I'm gonna make a post.
I,m working on a texture pack that is twice the resolution of the default terrain.png. I set the dimensions to 512 using Gimp, saved, and put the png in the texture folder. I logged in to Minecraft and loaded up a world, and got this:
Every texture seems to have a line from the texture below it and to the right of it.
I am new to making texture packs and don't really know what I'm doing, I was working on a 256x texture pack until I decided to make it HD. Can anyone tell me what I am doing wrong ? Thanks.
It could be your resizing, and it's making near transparent pixels on the edges of your textures that Minecraft durps with. Try resizing the area with the bucket fill tool and see if you get any lines, if not try going back to your other textures and make sure there aren't any transparent parts, so maybe draw over them again to make sure.
Hope this helps, I've had this problem plenty of times too =p
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I,m working on a texture pack that is twice the resolution of the default terrain.png. I set the dimensions to 512 using Gimp, saved, and put the png in the texture folder. I logged in to Minecraft and loaded up a world, and got this:
//i.imgur.com/M5ctlXh.png" width="" height="" alt="" />" width="" height="" alt="" />
Every texture seems to have a line from the texture below it and to the right of it.
I am new to making texture packs and don't really know what I'm doing, I was working on a 256x texture pack until I decided to make it HD. Can anyone tell me what I am doing wrong ? Thanks.
Here is the terrain.png that I messed up:
//i.imgur.com/5sRhp2H.jpg" width="" height="" alt="" />" width="" height="" alt="" />
Hope this helps, I've had this problem plenty of times too =p
When you resized it you actually moved all the textures up one pixel.
Simply move them down one pixel and it's fixed.