Recently I have been spending some of my free time trying to help new texture artists learn the basics and to become better at making texture packs. Thre are a few errors which many beginers make that I would like to correct and to help them to keep from making the same mistake again. Some of these are just my opinion on what a good texture should be like though.
First, try to do your best to avoid using black on 16x or lower resolution packs. EXCEPTION: Obsidian can use black, but not a complete black, the minimum brightness is 10.
Second, don't ever just put a filter over a default texture, try to edit the texture by hand. A trick for doing this is to erase the original block and to start over with a blank square.
Third, check how the blocks fit together. If they don't fit together the way you wanted them to, go back and edit it! Repeat this until yo get it just right.
Fourth, never use someone elses textures in your pack without permission. If you do get permission, make sure to put thier name in the post giving credit to them. Also, Painterly packs don't count as your own original work, be sure to give credit.
Lastly, in the end it is your pack, don't let any negative comments out you down.
First, try to do your best to avoid using black on 16x or lower resolution packs. EXCEPTION: Obsidian can use black, but not a complete black, the minimum brightness is 10.
Second, don't ever just put a filter over a default texture, try to edit the texture by hand. A trick for doing this is to erase the original block and to start over with a blank square.
Third, check how the blocks fit together. If they don't fit together the way you wanted them to, go back and edit it! Repeat this until yo get it just right.
Fourth, never use someone elses textures in your pack without permission. If you do get permission, make sure to put thier name in the post giving credit to them. Also, Painterly packs don't count as your own original work, be sure to give credit.
Lastly, in the end it is your pack, don't let any negative comments out you down.
Keep Texturing!