I'm sort of nervous about starting my first texture pack... Well, it wouldn't exactly be the first. I tried making one a couple months ago, but something corrupted both my workshop folder and my texture pack folder about an eighth of the way through.
I'm worried that my data will corrupt again, plus I'm not the best texture artist. I also haven't found any truly in-depth texturing guides that cover literally EVERYTHING, and I know for a fact that I would suck at any texture animating, like with water and lava. Editing the GUI and foliagecolor.png and such completely blows my mind...
What ever shall I do? Ask somebody to try and help me? And does anyone know of some good, thorough guides that cover everything? The sticky has large, important missing sections, so... Yeah.
I'm sort of nervous about starting my first texture pack... Well, it wouldn't exactly be the first. I tried making one a couple months ago, but something corrupted both my workshop folder and my texture pack folder about an eighth of the way through.
I'm worried that my data will corrupt again, plus I'm not the best texture artist. I also haven't found any truly in-depth texturing guides that cover literally EVERYTHING, and I know for a fact that I would suck at any texture animating, like with water and lava. Editing the GUI and foliagecolor.png and such completely blows my mind...
What ever shall I do? Ask somebody to try and help me? And does anyone know of some good, thorough guides that cover everything? The sticky has large, important missing sections, so... Yeah.
The pinned thread is a work in progress. The topic of texture pack creation is HUGE and in depth tutorials only started showing up a few months ago. However, I do have a thread that may help you. It is an archive of sorts that links to many other tutorials. I believe I have a link to one about animation.
Also, I am willing to answer any questions you have here. :smile.gif:
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"Look, I don't care if your 8 or 20. If you can't take criticism or opinions, then get off the internet." -Stronghold257
The reason people don't make "how to make a perfect texture" guides is because there isn't really one way to make textures. Part of the whole process is coming up with a style to your pack and using that.
Don't get me wrong, help guides for some blocks would be nice *cough*leaves*cough*, but most of making a texture pack is trying your own style, instead of copying somebody else's textures pixel-for-pixel.
The reason people don't make "how to make a perfect texture" guides is because there isn't really one way to make textures.
Don't get me wrong, help guides for some blocks would be nice *cough*leaves*cough*, but most of making a texture pack is trying your own style, instead of copying somebody else's textures pixel-for-pixel.
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Look on my "About Me" page for the rest of my stuff.
The reason people don't make "how to make a perfect texture" guides is because there isn't really one way to make textures. Part of the whole process is coming up with a style to your pack and using that.
Don't get me wrong, help guides for some blocks would be nice *cough*leaves*cough*, but most of making a texture pack is trying your own style, instead of copying somebody else's textures pixel-for-pixel.
This is mostly true. However, it does help to have pointers from experienced people. That's why there are art classes. I learned a lot of what I know from Aageon.
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"Look, I don't care if your 8 or 20. If you can't take criticism or opinions, then get off the internet." -Stronghold257
This same thing happened to me. I didn't know where to start, how biomeshading works, lots of stuff. I'm glad the forums are full of useful guides and tips, and I'm sure they'll help you, too. Don't worry about the complicated stuff like GUI or foliage, or even animations. Start small, build up. I'm not the best either, but practice helps. Also, be sure to back up your stuff just in case.
I would say not to be nervous at all. You'll never learn unless you try, and you're not obligated to share anything you do on the forum. Make a texture pack for you because you enjoy it. Don't make a texture pack for the people on the forum. Really the only reasons to share your work on the forum are getting feedback and sharing work that you're proud of. Anyhoo, take it slowly like everyone said, and focus on the terrain.png. I've been working on my pack for months, and I'm not even finished with it yet. When you have some textures post some images here to get feedback. There are plenty of people with varying levels who are very helpful.
I'm sort of nervous about starting my first texture pack... Well, it wouldn't exactly be the first. I tried making one a couple months ago, but something corrupted both my workshop folder and my texture pack folder about an eighth of the way through.
I'm worried that my data will corrupt again...
I can't help you with the mad skills, but I can help you with this. There's a simple trick that I learned in animation school that will help you. It is this:
Save Early, Save Often, and Save Backups of Everything!
When you make a significant change, save.
When you're done editing for a while, make a copy of your save file and put it in a different folder. Give it a name that includes the date and time. Have a lot of them in the folder. This way if your working copy gets corrupt or you just want to roll back to an earlier edit, you're covered.
Once every few days of work backup your backups folder to a thumb drive or external hard drive. You can also e-mail copies to yourself or upload them to an online backup service or file sharing service for safe keeping. If you can afford it, get a plan that includes software to automatically upload backups for you.
Become obsessive about keeping backups. Become OCD and paranoid about keeping backups. This way the only thing that can ruin your work is something on an apocalyptic scale. If that happens, you'll have bigger things to worry about anyway so it won't matter.
Sorry that was a bit long, but every teacher I had in school drilled that into me so I'm passing it on. :wink.gif:
Well if you need help on a texturing guide, follow the links that everyone posted. It depends on what you want to texture. Light'n fluffy, medieval and dark, Dreamy and fantasy, Whatever you want!
I'm worried that my data will corrupt again, plus I'm not the best texture artist. I also haven't found any truly in-depth texturing guides that cover literally EVERYTHING, and I know for a fact that I would suck at any texture animating, like with water and lava. Editing the GUI and foliagecolor.png and such completely blows my mind...
What ever shall I do? Ask somebody to try and help me? And does anyone know of some good, thorough guides that cover everything? The sticky has large, important missing sections, so... Yeah.
Check out 'Compost Bins', a suggestion thread.
The pinned thread is a work in progress. The topic of texture pack creation is HUGE and in depth tutorials only started showing up a few months ago. However, I do have a thread that may help you. It is an archive of sorts that links to many other tutorials. I believe I have a link to one about animation.
Also, I am willing to answer any questions you have here. :smile.gif:
Don't get me wrong, help guides for some blocks would be nice *cough*leaves*cough*, but most of making a texture pack is trying your own style, instead of copying somebody else's textures pixel-for-pixel.
This is mostly true. However, it does help to have pointers from experienced people. That's why there are art classes. I learned a lot of what I know from Aageon.
Save Early, Save Often, and Save Backups of Everything!
When you make a significant change, save.
When you're done editing for a while, make a copy of your save file and put it in a different folder. Give it a name that includes the date and time. Have a lot of them in the folder. This way if your working copy gets corrupt or you just want to roll back to an earlier edit, you're covered.
Once every few days of work backup your backups folder to a thumb drive or external hard drive. You can also e-mail copies to yourself or upload them to an online backup service or file sharing service for safe keeping. If you can afford it, get a plan that includes software to automatically upload backups for you.
Become obsessive about keeping backups. Become OCD and paranoid about keeping backups. This way the only thing that can ruin your work is something on an apocalyptic scale. If that happens, you'll have bigger things to worry about anyway so it won't matter.
Sorry that was a bit long, but every teacher I had in school drilled that into me so I'm passing it on. :wink.gif: