Many hours in the making, I am excited to finally be able to introduce my latest pack; Prime's Item Placement!
This is a project I have been working on from scratch for the last few days and I feel it is finally ready for a public release. As you will be able to see by the images above and below, this pack does something very unique. I have always found the item frames in Minecraft a bit.. underwhelming to say the least. They were good for labeling chests or maybe showing off a rare item, but that was about the extent of their usefulness. With this pack however, the humble item frame has been overhauled, allowing you to display items (and blocks!) to their fullest size, without the bulk of a wooden frame in the way. This seemingly simple change has allowed for an infinite amount of building and design possibilities and I can't wait to see the things people do with it.
Finally, I would just like to mention that I have not found the time as of yet to check every model in the pack for bugs or issues, so I apologize if you run in to any problems. Therefore, I ask that if you do find any broken models, please report them to me below so I can fix them and release a more polished download.
Prime's Item Placement takes the item frame and turns it from a useless aesthetic, to a valuable building asset. To begin, I have taken the item frame and made it invisible, removing the unsightly birch wood outline. Next, I went through every model for every item and block in the game and edited their values so instead of appearing as a tiny item when put in an item frame, they are displayed in the same resolution as the rest of the blocks in the game. What these two changes do, is that when an item frame is placed on a wall, and an item is put in it, the item appears to be hanging or sitting on the block, rather than contained in a frame. As you can see in the image below, this means that you can hang items on the wall, or even set them on the table; and as you can see in the image above, it also can be used with full blocks to created rotatable ones.
To put the process a bit more simply though, here is a step by step guide on how to use this pack in your world:
STEP 1: Install Prime's Item Placement
STEP 2: Place item frame on desired surface (it will be invisible)
i realize this is a bit of a long shot given how far back the version is, but will this be updated to be able to use in 1.16+??? I was able to use it fine in 1.14.2, but now when I load it up (I skipped over 1.15 lol) there's a solid black square where the item frame would normally be. additionally, enchanted items create some kind of. glitched enchanted pattern? over the black square
this is a really great mod, and I'd love to be able to continue to use it ;o;
(I'm also running both forge and optifine, if that makes a difference)
ANNOUNCEMENTS:
[10/7/2018] Prime's Item Placement version 1.0 is live!
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Many hours in the making, I am excited to finally be able to introduce my latest pack; Prime's Item Placement!
This is a project I have been working on from scratch for the last few days and I feel it is finally ready for a public release. As you will be able to see by the images above and below, this pack does something very unique. I have always found the item frames in Minecraft a bit.. underwhelming to say the least. They were good for labeling chests or maybe showing off a rare item, but that was about the extent of their usefulness. With this pack however, the humble item frame has been overhauled, allowing you to display items (and blocks!) to their fullest size, without the bulk of a wooden frame in the way. This seemingly simple change has allowed for an infinite amount of building and design possibilities and I can't wait to see the things people do with it.
Finally, I would just like to mention that I have not found the time as of yet to check every model in the pack for bugs or issues, so I apologize if you run in to any problems. Therefore, I ask that if you do find any broken models, please report them to me below so I can fix them and release a more polished download.
Prime's Item Placement takes the item frame and turns it from a useless aesthetic, to a valuable building asset. To begin, I have taken the item frame and made it invisible, removing the unsightly birch wood outline. Next, I went through every model for every item and block in the game and edited their values so instead of appearing as a tiny item when put in an item frame, they are displayed in the same resolution as the rest of the blocks in the game. What these two changes do, is that when an item frame is placed on a wall, and an item is put in it, the item appears to be hanging or sitting on the block, rather than contained in a frame. As you can see in the image below, this means that you can hang items on the wall, or even set them on the table; and as you can see in the image above, it also can be used with full blocks to created rotatable ones.
To put the process a bit more simply though, here is a step by step guide on how to use this pack in your world:
STEP 1: Install Prime's Item Placement
STEP 2: Place item frame on desired surface (it will be invisible)
STEP 3: Place item in the invisible frame
STEP 4: Rotate item as seen fit
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[VERSION 1.0]
Minecraft 1.13.x
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but is there a way to get normal item frames while this is installed?
Sorry for the late response; but no, normal item frames are now invisible.
This is delightful! I'll make adjustments to it, but I really dig this idea!
Oh my lanta...
-Edit-
So quiet in here, I'm surprised, this is a huge feature.
If she wants the shaft, she must play the Craft.
for 1.12.2?
nvm i just edited it a bit and it works more properly lel
i realize this is a bit of a long shot given how far back the version is, but will this be updated to be able to use in 1.16+??? I was able to use it fine in 1.14.2, but now when I load it up (I skipped over 1.15 lol) there's a solid black square where the item frame would normally be. additionally, enchanted items create some kind of. glitched enchanted pattern? over the black square
this is a really great mod, and I'd love to be able to continue to use it ;o;
(I'm also running both forge and optifine, if that makes a difference)