Does anyone have the beta 1.3_01 tool textures ive been trying to find a link to the original downloads but all of them have been shut down. really wish someone would revamp the original tool textures without chnging them too much or if they can find them for me that'd be awesome!
Ok so I've been away for a while, but I'm here to say that the hiatus will be ending soon. My webcomic, for the moment, is not being worked on. I decided that with so much school work going on, I should wait until I have more time, and I should work on my art skills. Any problems/ questions you have will be addressed in the coming days as I get back into the swing of things. I thank you all for your patience.
I cant see any of the textures excluding the GUI. Im using optifine so that might be an issue but i had this same problem a few months ago. the image is without optifine
So should we just wait for 1.14 version? Becouse for now it looks like the pack is basically useless - only few things (UI, armor, paintings, most mobs) work, the rest - not really. Blocks and items are vanilla, horse is a ghost...
Ok so let me clear up some confusion. Right now, my efforts are focusing on updating BaryDoku remix. Not Gerudoku. I will get around to Gerudoku, but obviously my pack is first priority. I haven't looked at what is wrong with the Gerudoku textures yet cause, frankly, I haven't had time.
I'm not sure if anyone else is having this issue. But on both Geru and Bary, when I create an in game map, my icon doesn't appear, so I can't tell where I am on the map or where I'm going. I'll turn the texture pack off and the icon will appear in the default minecraft texture, but not with either of these two on. Can anyone help me out?
Hey dude, got the 1.13 version of the faithful version and the pack is not updated to the file name changes, so most blocks are items are default. Hope this gets fixed soon.
I'll get everything together, I was already working on some stuff since I've got a bit of spare time, I'll try to get both packs working for the latest version.
Currently fixing the GeruDoku Faithful pack so it works with 1.13 and trying to prepare it for 1.14. A good bit of the files and textures had minor mislabeling causing them to not show up in-game. also working on separating alt textures for use with GeruDoku/BaryDoku (if I can give the proper credits to the creators). Giving Dangeresque time to work on the main texturepack on the thread
Edit: currently have a base for GeruDoku that works which I will be giving to Danger. Made a download link with an updated version of GeruDoku WIP for 1.14
If it is convenient, I can recombine BaryDoku with Gerudoku, though it pains me to do that. That just might be more convenient for whoever is taking over.
I believe we can manage with the files I have on hand. I've been working with some Alt files for almost a month now. But i have no way of using them since the original creators haven't come forward to give me permission. I imagine they are public domain now but it would feel wrong using them without the owners permission. Btw what happened with the tool textures in your pack? most textures are default except blocks
I stated before that the 1.14 version was mostly untextured, and new textures manually had to be added. I guess I should have clarified. The 1.14 textures must manually be added back into the 1.13 version, which includes all of the other textures. The reason for this is because I wanted to redo most textures and keeping the ones I hadn't touched yet default made it easier to remember what I needed to texture next.
Does anyone have the beta 1.3_01 tool textures ive been trying to find a link to the original downloads but all of them have been shut down. really wish someone would revamp the original tool textures without chnging them too much or if they can find them for me that'd be awesome!
Ok so I've been away for a while, but I'm here to say that the hiatus will be ending soon. My webcomic, for the moment, is not being worked on. I decided that with so much school work going on, I should wait until I have more time, and I should work on my art skills. Any problems/ questions you have will be addressed in the coming days as I get back into the swing of things. I thank you all for your patience.
I listen to Gorillaz while making textures.
Commission Info
I'm still here.....
I listen to Gorillaz while making textures.
Commission Info
Thx man!
Keep it up!
Hey it's been a while since I've had this issue but I'm having the problem with the cows nose again now that I've updated to 1.13.2
Also random mobs does not work for zombies and other mobs
I believe, after doing some tinkering, that it has to do with the optifine file within the texture pack. Maybe its out of date?
I cant see any of the textures excluding the GUI. Im using optifine so that might be an issue but i had this same problem a few months ago. the image is without optifine
So should we just wait for 1.14 version? Becouse for now it looks like the pack is basically useless - only few things (UI, armor, paintings, most mobs) work, the rest - not really. Blocks and items are vanilla, horse is a ghost...
Ok so let me clear up some confusion. Right now, my efforts are focusing on updating BaryDoku remix. Not Gerudoku. I will get around to Gerudoku, but obviously my pack is first priority. I haven't looked at what is wrong with the Gerudoku textures yet cause, frankly, I haven't had time.
I listen to Gorillaz while making textures.
Commission Info
Those having issues with Gerudoku - under assets\minecraft\textures rename the folders
blocks to block
items to item
I'm not sure if anyone else is having this issue. But on both Geru and Bary, when I create an in game map, my icon doesn't appear, so I can't tell where I am on the map or where I'm going. I'll turn the texture pack off and the icon will appear in the default minecraft texture, but not with either of these two on. Can anyone help me out?
Thanks for all you do! I LOVE these packs!
Hey dude, got the 1.13 version of the faithful version and the pack is not updated to the file name changes, so most blocks are items are default. Hope this gets fixed soon.
These packs are being abandoned for the time being. I hate that it had to come to this, but indeed, I just don't have time to work on them.
Here is a link to the unfinished (and mostly untextured) 1.14 version. You'll have to manually add the new textures to the pack. I hate to drop this so unceremoniously, but thats how its gotta be.
https://www.mediafire.com/file/h3b6chcakw489q6/%281.14%29_BaryDoku_Remix_Pack_32x.zip/file
I'm giving permission to anyone who wants to continue BaryDoku.
As for Gerudoku, its not really my decision to make.
I listen to Gorillaz while making textures.
Commission Info
I'll get everything together, I was already working on some stuff since I've got a bit of spare time, I'll try to get both packs working for the latest version.
Currently fixing the GeruDoku Faithful pack so it works with 1.13 and trying to prepare it for 1.14. A good bit of the files and textures had minor mislabeling causing them to not show up in-game. also working on separating alt textures for use with GeruDoku/BaryDoku (if I can give the proper credits to the creators). Giving Dangeresque time to work on the main texturepack on the thread
Edit: currently have a base for GeruDoku that works which I will be giving to Danger. Made a download link with an updated version of GeruDoku WIP for 1.14
If it is convenient, I can recombine BaryDoku with Gerudoku, though it pains me to do that. That just might be more convenient for whoever is taking over.
I listen to Gorillaz while making textures.
Commission Info
I believe we can manage with the files I have on hand. I've been working with some Alt files for almost a month now. But i have no way of using them since the original creators haven't come forward to give me permission. I imagine they are public domain now but it would feel wrong using them without the owners permission. Btw what happened with the tool textures in your pack? most textures are default except blocks
I stated before that the 1.14 version was mostly untextured, and new textures manually had to be added. I guess I should have clarified. The 1.14 textures must manually be added back into the 1.13 version, which includes all of the other textures. The reason for this is because I wanted to redo most textures and keeping the ones I hadn't touched yet default made it easier to remember what I needed to texture next.
I listen to Gorillaz while making textures.
Commission Info
Why does everything have the default textures? I used the normal download for it.
I tried redownloading it but nothing changed.
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