First of all, this texturepack is 100% completed including custom textures for 3rd party graphic animations. It was made in 2017, and later updated throughout 2019 to 2021, but is made for Minecraft Beta 1.7.3. A version that came out in 2011.
LegacyPack is a sleak yet still rough and survivalist styled pack. It is based on the default textures colour palette but doesn't try to be a higher resolution remake.
The font is made by Jakob Fischer and I have his permission to use it, the images used in the paintings are all CC0 licensed images. I do not plan to update this texture pack for newer versions of the game.
LegacyPack was initially made in 2017 specifically to have full New Frontier Craft mod support. NFC is a mod that's still in development and plans to overhaul 1.7.3, adding content and modernising it. As of the 2020 update, I've decided to split the texturepacks into two editions; the regular LegacyPack and the NFC edition (which is currently outdated, sorry!) This is due to changes made in NFC that inspired me to change the vanilla textures (for example, powered rails using copper rather than gold).
"But why?" Click here if you want to
know, or skip if you're not interested.
There's a niche group of people that's slowly growing that only play "b1.7.3" or version 1.7.3 for Minecraft Beta. This 'texturepack' (back then we had no resource-packs, only textures could be edited) is designed for us, it has no strong stylized theme that takes away from the original game and it's 32x32 so it should run on most computers. This texturepack was designed to be survivalistic yet sleek, it has heavy ties to the original Beta textures as this itself is known to be unique for this era of Minecraft. I have tried to keep every texture to be instantly recognizable as its original counterpart, for example you can tell what paintings represent the original versions yet they are clearly different and not just a simple remake in higher quality.
Another reason I made this pack is for legality reasons. It's hard to find texturepacks for b1.7.3 nowadays, very few artists from the 2011 era are still active in the Minecraft community. Over the years there have been several stylistic and atmospheric changes to the gameplay and game mechanics due to so many different people with conflicting ideals of what the game is and what it should be are now producing updates; server modifications; different splintered off versions; third party spinoffs etcetera. This has rebranded the game as something completely different to what it was in 2011, which some do not enjoy as much as they did back then. This shift in general themeing and style has also affected newer texturepacks and resource-packs. Because the original 2011 artists are no longer active due to many personal reasons, very few have archived or will archive earlier versions of their texturepacks and very few will still respond to emails about their older releases. You either have to resort to downloading from untrustworthy sources that may have not asked permission to re-upload an artist's texturepack, and then have it packed it with malware, or on a rare occurrence you do find a working trustworthy link the next day it could be taken down because the uploader did not have permission to redistribute. By creating a 'new' texturepack people can find me with ease and download from official downloads I've set up without having to go through several pages on search engines to find an 'illegal' reupload.
There is another reason that ties in with legality.
This texturepack has a version with New Frontier Craft support. The main reason this pack exists is because of this mod. It fixes several bugs (visual, gameplay and security flaws), and adds in 'authorization' from the official Mojang servers. Because this version of the game is so old, the code checks to see if you're on a legitimate account by checking a Mojang server database... that no longer exists. This has been updated in NFC so that it uses the current authorization system. This makes NFC servers legal, and also means that skins work! This mod has also fixed several quality of life problems with this outdated version and its engine but also lead Minecraft into a different direction than the current version has. Minecraft Beta 1.7.3 is generally agreed to have been the last "original" version of the game, as Beta 1.8 and above started to drastically change world generation and added a very strong reliance on RPG, PVP and 'magic' abilities. A lot of people liked this change but some preferred the old original style of the game. For more information check out: http://newfrontiercraft.net/thread/51/front-page
I've been quietly updating this pack for the last 6 months for my personal use. Now that NFC 1.8.6 is on the edge of releasing and I got access to the new textures that will be added to .6, I have updated the link to the vastly improved textures and added support for the new New Frontier Craft mod update for when it comes out. If you use this pack for 1.7.3 beta, then this will also be a nice upgrade for you too as practically every single texture in terrain.png and all GUI has been upgraded a decent amount, along with many many small tweaks to other textures. That's a lot of ups.
The original post has been amended and a new download link added.
It's been a while! Merged multiple small changes and tweaks that I've done to my own private copy over the year. I've also reformatted the original post to reflect this and have split up the texturepack into two versions, an NFC compatible one and the original Legacypack for b1.7.3. This is due to NFC now modifying some vanilla textures.
Biggest changes include better wheat texture, redstone ore, stone slab, chests, furnaces/pistons now using the newer cobblestone texture, and multiple changes to the items.png sheet. I've also discovered a trick to getting the font to be better aligned in chat without causing random breaks. The vanilla texturepack no longer has copper powered rails and has been switched back to using a gold texture as originally seen in Minecraft, and the vanilla bookshelf now has a blue book where the blue mushroom (NFC item/reference) once was.
I wanna say that I really really like this texturepack. I've been playing with it for a bit and it's banger! I especially really like the wood and log textures, they're super nice.
I have a question though, and that is how the heck you got it to work. I can use it with the vanilla launcher and not have any issues, but with other packs they just don't work with that (and it's like a 30/70 if you can get them to work with other launchers and jazz). I got curious and unzipped and peaked inside to see stuff, didn't mess with anything and zipped it back up and it stopped working, so I was thinking you did something weird with the zipping? IDK, but I thought I'd ask because it's been in the back of my brain for a couple of days.
Several small tweaks to terrain.png to fix small issues like hue, contrast, sharpness, etc.
Fixed an error in items.png that made music disks invisible (due to previous compatibility with the NFC mod - in the future I may make a unique version for NFC as 1.7.3 vanilla is no longer compatible texture-wise with the newest build of NFC.)
Similar to the above, edited kz.png (paintings) to remove NFC references, the orange disk is now gold and the orange birch leaves in one of the paintings are now the vanilla dulled green/blue hue.
Squid look a lot better.
Ghasts look a lot better.
Bricks (the item) look a little better and less blurry as they have better depth to the shadow.
Remade repeaters to fit the new slab texture from the last update.
Updated gravel A LOT (yet again) to try and make it look a little better.
Hey man I'm really sorry for replying so late, I haven't really checked in on old MC until the last few months.
Thanks! I'm glad you like it! I've just pushed a 2021 update and improved a lot of textures, the above link in this thread was updated to a mega.nz one with the newest edition. To answer your question, nope I haven't done anything to stop people unzipping/repacking this pack - although bear in mind you have to use the .zip format for texturepacks, maybe you were using something like .7z?
If you have anymore questions or would like help with your own texturepack work for this version feel free to join https://discord.gg/RcZqYPxG as it's currently where I'm the most active.