Correct, I can no longer continue this project. I will change the title so that there will be less misconceptions. If anybody would like to continue it then they are welcome to do so.
I've updated most of my own textures to 1.13, and some of them to 1.14. They are also based of off Painterly, but there are a lot of new items, so it's taking quite a while. I also have no idea how to go about updating to the new horse models.
I think I crudely rescaled many of the horse textures for 1.13 when it was going to be the technically better update. I may have them lying around somewhere if you'd like them.
Cool stuff! One of the hardest things about updating is letting go of old texture packs. Especially since my all time favorite was a custom combination of painterly with resources nicked from my favorite custom maps.
Sad to hear this is now discontinued. I'd love to help continue it, however I don't think I have the skills to be able to make them in the same style! >.<
Oh well, I'll keep watch of this thread to see if anyone takes over to continue it.
@GerbilCrab475, man you can't get my hopes up like that!
I did those stupid horse textures. Why was the model changend, anyway?
I just need to make coral, dried kelp, conduits, and phantoms, and it will be ready for 1.13. I've started on a few of the 1.14 textures, but I have no idea what to do with the lantern. There's so little space on the bloody thing, and the vanilla model sucks. I did deviate a bit from the painterly style in a few cases, because there isn't a whole lot of oceanic stuff in the older versions, and I personally never liked Painterly zombies.
@quadrupedal_pink_equine Could you link your texturepack? It sounds pretty cool.
Edit: I did the current 1.15 textures too.
Edit 2: I forgot dolphins, but if I finish those we should have a 1.13 version, with reasonable progress to the 1.14 version. Anyone have any neat ideas for the loom?
If you ignore dolphins, yes. However, while the textures are made using the old Painterly ones, @GerbilCrab hasn't reviewed them yet. If you'd like to "Beta-test" them too, I'll send them. Keep in mind it's nothing official, though.
Can I use this patch in a custom map?
It's just a texture pack. You should be fine if you use it.
Praise be to Spode.
Any possibility that this is going to see a 1.13 update?
Unfortunately no.
Praise be to Spode.
I was wondering if you could update one of the alternate clock and compass textures for 1.12.
This one for compass:
This one for clock:
Thanks in advance!
1.13 when?
GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
The day after never.
It's been abandon.
“Death, I welcome your cold embrace, release from this fever called life.”
Correct, I can no longer continue this project. I will change the title so that there will be less misconceptions. If anybody would like to continue it then they are welcome to do so.
Praise be to Spode.
Has anyone picked up the torch yet? I can't find anything.
I've updated most of my own textures to 1.13, and some of them to 1.14. They are also based of off Painterly, but there are a lot of new items, so it's taking quite a while. I also have no idea how to go about updating to the new horse models.
If I finish before 1.15 comes out, I'll post here
GENERATION 23: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
I think I crudely rescaled many of the horse textures for 1.13 when it was going to be the technically better update. I may have them lying around somewhere if you'd like them.
Praise be to Spode.
Cool stuff! One of the hardest things about updating is letting go of old texture packs. Especially since my all time favorite was a custom combination of painterly with resources nicked from my favorite custom maps.
Dont suppose theres any way to get Rhodox back in action?
Unlikely, it's been 2.5 since the last update & Twitter post by them. I sent them an email in 2017, but never heard back.
“Death, I welcome your cold embrace, release from this fever called life.”
I'd love them. I cannot seem to figure out which parts go where on the new textures myself.
GENERATION 23: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
I looked through my files and I cannot find them. Perhaps I trashed them at some point or I never got to them.
Praise be to Spode.
Sad to hear this is now discontinued. I'd love to help continue it, however I don't think I have the skills to be able to make them in the same style! >.<
Oh well, I'll keep watch of this thread to see if anyone takes over to continue it.
@GerbilCrab475, man you can't get my hopes up like that!
I did those stupid horse textures. Why was the model changend, anyway?
I just need to make
coral, dried kelp, conduits, and phantoms,and it will be ready for 1.13. I've started on a few of the 1.14 textures,but I have no idea what to do with the lantern. There's so little space on the bloody thing, and the vanilla model sucks. I did deviate a bit from the painterly style in a few cases, because there isn't a whole lot of oceanic stuff in the older versions, and I personally never liked Painterly zombies.@quadrupedal_pink_equine Could you link your texturepack? It sounds pretty cool.
Edit: I did the current 1.15 textures too.
Edit 2: I forgot dolphins, but if I finish those we should have a 1.13 version, with reasonable progress to the 1.14 version. Anyone have any neat ideas for the loom?
GENERATION 23: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
@MR_Creep111 I'm not good at pixel art, so I'm afraid I can't help, but I'm looking forward to your version! Do you have a working one for 1.13?
If you ignore dolphins, yes. However, while the textures are made using the old Painterly ones, @GerbilCrab hasn't reviewed them yet. If you'd like to "Beta-test" them too, I'll send them. Keep in mind it's nothing official, though.
Here's the link:
https://www.dropbox.com/s/sasn2sipwo1mmul/Continuation Pack V1.14.4 V0.zip?dl=0
If you want anything changed, just message me.
GENERATION 23: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.