The Meaning of Life, the Universe, and Everything.
Join Date:
9/7/2013
Posts:
204
Location:
Basque Country
Member Details
Here you have my current pack. I've working on it since January 2015, and I released it in April 2016, when I finally considered it complete. In December 2016 I released a huge update with a new style. Right now, I keep working on it. Here you can download...
★ Radiant Pixels ★
Screenhots
Graphical Tips
NOTE: Graphics (and leaves if using OF) MUST be set to Fancy, otherwise they will be broken.
Make sure you have these settings in Video Settings and Quality Settings:
Clear Water: ON
Better Grass: Fancy
Custom Fonts: ON
Swamp Colors: ON
Connected Textures: Fancy
Custom Sky: ON
Better Snow: ON
Custom Colors: ON
Smooth Biomes: ON
Custom Items: ON
Features
All vanilla textures replaced (textures of new MC versions may take some time)
Vibrant, simple and eye-pleasing designs
Vanilla-like HD items (easily recognizable)
Minimalist, easy to use and consistent GUI
3D models (featuring an awesome better leaves effect)
CTM overlays (some blocks overlap other blocks so borders between them are not a straight line)
Random textures
HD Font (for readability)
Tons of OptiFine features (custom colors, CIT, CTM, custom sky, etc.)
Terms of Use
You may:
Make reviews/showcases of this pack, providing proper credit and a link to this thread or the official Curse download.
Use this pack in YouTube/Twitch videos (even monetized), providing proper credit and a link to this thread.
Use my pack in your maps, providing proper credit and a link to this thread.
Use some textures as placeholders, providing proper credit and a link to this thread .
Edit any texture or make a new resource pack for your own private use.
You may NOT:
Re-upload this pack anywhere and make it available to download.
Use this pack for commercial purposes (no AdFly or similar ones).
Use any edit of this pack for commercial purposes (no AdFly or similar ones).
Use this pack for SPAM.
Changelog
2.3:
New leaves
Hue variation in tall grass
Birch leaves now use a different texture
New sand
New red sand
New concrete powder
New water
Tweaked grass and grass path
Changed prismarine
Black purpur blocks
New, beige endstone and endbricks
New end portal frame
New planks with new, different top texture
Ditched the 'normal planks' texture, all wooden blocks now use the oak colors
Recolored some boats
New dark oak door
New hearts in hotbar
Changed ferns
New diamond block
New gold block
Darker iron block
New iron trapdoor
Changed red and brown mushrooms, with much better shading
New smoke particles
Reworked quartz blocks
Moss is more yellowish
Changed redstone lamp
New hopper
New cauldron
Purple chorus plant
Changed soulsand
Changed some potion colors
Repeaters now display their tick delay more clearly
Changed parrots
2.2:
New emerald and diamond blocks
New swords
Added CTM overlays
Glowstone color changes in the Nether and the End
Iron blocks and items have a bluish tint
Shinier moon and better phases
Gray soulsand
More colorful endstone and endbricks
Dragon egg color is now purple to match endermen and enderdragon colors
Added llamas
Added random little stone to sand
Converted pumpkin bottom texture CTM to vanilla model
Added parrots
2.1:
3D Model for cauldrons
Changed UI accent color to blue
Changed unpowered redstone lamps
Darker sky in some biomes
Changed pumpkins and melons
Changed pumpkin and melon stems
Exchanged green- and blue-robed villagers (now farmers wear blue)
Changed ladders
Changed chests
Slightly changed podzol
Changed beetroots
Improved Nether ambient colors
Slightly changed overworld lightmap
New prismarine block
New chorus plant
New netherwart block
New glowstone
New dirt, with random variants
Exchanged netherrack and nether brick colors
New gravel
Lots of alternative models for tall grass and ferns
Tall grass and ferns now consist of four planes instead of two
Green sky and fog in jungles
Changed hotbar
New water
New sand
New wool
Wool, sheep, hardened clay and shulker box colors more similar to vanilla
Changed bed with new color variants
Changed prismarine blocks again
Darker water
Improved water when not using OptiFine
New torch lightmap
Added concrete blocks
Added concrete powder
Fixed repeater and comparator model bug
Added knowledge book
Changed savanna biome grass and foliage color
New obsidian
Better books
Changed Minecraft title logo for a more updated one
Added all 1.12 GUI
New stone, andesite, diorite and granite
More shading to gold, diamond and emerald blocks
Added random variants for lapis, redstone and coal blocks
2.0.1:
Changed prismarine
Hotfix: Changed resource pack format to 3 so the game doesn't tell it's not compatible with 1.11 even though it was
2.0:
Made lots of blocks darker:
Dirt
Grass
Grass path
Stone
Cobblestone
Gravel
Planks
Bricks
Glowstone
Lava
Stained glass
Hardened clay
New or changed blocks:
Clay
Sand
Cactus
Wheat
Redstone lamps
Sandstone and smooth sandstone
Torches
Better leaves-like 3D model for leaves
Acacia and jungle leaves
Logs
Water
End stone and bricks
Purpur blocks
Chorus plants
Mineral blocks
Pumpkins and melons
Magma block
Stone slabs, comparator and repeaters
Quartz blocks
Lapis blocks
Redstone blocks
Slime blocks
New tall grass variant
Changed some colormaps:
Grass is now greener in most biomes, especially in savannas
Redder grass and foliage in birch forests
Many other minor changes
All ores are visible above lava and water
Changes to diamond tools and armor
Added observers
Added iron nuggets
Updated filled map item for 1.11
New elytra
Changed clay ball, gunpowder, glowstone and redstone items
Reworked some mobs
Added shulker boxes, illagers and vexes
You can see which way hoppers are pointing
UI accent color is now a bluish green
1.2:
New mushrooms
Added structure block with all variants
New, creepier skeletons
New obsidian
New blaze (fits better with the Dark Nether)
Randomly colored crafting tables
Changed chests
Changed some GUI icons
Changed chickens
Changed some fog colors
Changed shulker
Changed logs
Added more reflections to glass
New daylight and inverted daylight sensors
Chorus plants' and purpur blocks' colors are now less purple
New, animated purpur blocks
Dirt is slightly less reddish
New apples
Fixed netherrack and netherbrick colors on maps
Minor changes and improvements
1.1.2:
New hardened clay
New blaze
New flame particle
Changed swords
Bluer chorus plant and purpur block
Disabled dirt texture rotation
Slight tweaks to granite, top sandstone and some planks, mobs and colormaps
Darker Nether fog
1.1.1:
New dirt, grass and grass path
Command blocks
Improved sand, red sand and red sandstone
Smoother water animation
New, animated lava
New magma block
New redstone block
Elytra item
Redder endbricks
Polar bear
Enderman with glowing arms and legs
1.1:
Added 1.10 blocks and mobs (polar bear is out for the moment)
Brighter quartz
Smoother fire
New (and awesome!) lightmaps for Overworld, Nether and End
New grass and foliage colors for Plains, Savannah and Birch Forest
Endstone has a similar color to vanilla
New rails
New glowstone
More random tall grass alternatives
Brown spider
New bricks (and nether bricks, end bricks, etc...)
New dark prismarine
New purpur block
More contrast to leaves
Brighter leaves
Improved bed design
Improved villagers
More subtle changes here and there
Showcases
Bvllet:
Credits
Ventura, for inspiration and ideas for the new style.
Looking great! Really love your birch forest, spruce forest and nether. They look awesome I also really like your skies, they look really nice. It's awesome to see you finally uploading this pack. Nice job
The Meaning of Life, the Universe, and Everything.
Join Date:
9/7/2013
Posts:
204
Location:
Basque Country
Member Details
Thank you! Of course, I'll keep working on the pack, but now it's finished, I'll take more time to do other things and relax a bit.
Anyway, I have some more things on my to-do list, so expect some updates in the future.
(Yes, same post as TAU...)
Items are similar to Faithful 32x. Same style, but lots of changes. Why? Because when opening a chest, I want players to be able to recognize all their items instantly without any context at all.
Items are similar to Faithful 32x. Same style, but lots of changes. Why? Because when opening a chest, I want players to be able to recognize all their items instantly without any context at all.
Yeah, that's cool, but I may have stated the sentence wrong. What I mean was that I wanted to see some of the textures you have created, since none of the pictures in the OP are presenting these items.
Great, I love this texture pack! It really looks like some pixel/cartoon art for me, and the texture is also like it's from Gmaeboy or something like that.
For myself, I really like something cartoony like this, easy understanding and yet it's 'fancy' .
But yeah, I really like this pack and I hope you had a great day doing this.
Great pack. I love this kind of pixel art. I like to change the look of Minecraft from time to time, and this pack will be in my collection as long as it's updated, for sure.
By the way, I'm also downloading your old pack Decor, it looks like it have the same resource pack theme as your new one.
I mean, it's great for a resource pack maker like you, although you have met some problems previously.
However, you overcome it, make the pack to the latest as you would do. I appreciate that very much!
(Sorry I have to comment the old pack here, as you are discontinue to do the old pack, I just post the comment here to let you know I actually love the old pack, and to let others know how good the old pack (also with the new pack you made ) you done.)
The textures of the block completely change the way I played survival world in a whole new 1.10 version!
Btw, I love the flashing lights you do with the ores.
I suggested you to add some new music to the resource pack as it makes it interesting with it.(Still you have to give credit to them, as long with some permission )
The sky changes color depending on the biome. In jungle, it's orange; in swamp, yellowish; in mushroom island, pink; in cold biomes, white.
The rest of the biomes use different tones of blue.
Oh, really? I will go check out the ice biome near my survival world. Or just use QMagnet's Resorce Pack Test Map !
Btw, you can see the new grass texture there
Ya, that's probably a good thing to add, because those let players know if they are entering another biome.
Hello! I made a showcase of this pack over on my YouTube channel.
Cheers,
Bvllet
Thank you very much! I'll put your video in the OP [EDIT: Done]. But I noticed you didn't use OptiFine in your showcase. The colors of some leaves and sky look vanilla with it, even though I changed them. Anyway, well done.
Btw, expect a new update soon (today, or in some days EDIT: now).
The Meaning of Life, the Universe, and Everything.
Join Date:
9/7/2013
Posts:
204
Location:
Basque Country
Member Details
Hey, I've released a huge update for Christmas!
I found months ago a new style a really like, less bright and saturated but still vibrant. I've been working on it and it is complete now. So I've renamed my pack to Radiant Pixels, and it is now available for download here or in the OP!
Here you have my current pack. I've working on it since January 2015, and I released it in April 2016, when I finally considered it complete. In December 2016 I released a huge update with a new style. Right now, I keep working on it. Here you can download...
Screenhots
Graphical Tips
NOTE: Graphics (and leaves if using OF) MUST be set to Fancy, otherwise they will be broken.
Make sure you have these settings in Video Settings and Quality Settings:
Features
Terms of Use
You may:
You may NOT:
Changelog
2.3:
2.2:
2.1:
2.0.1:
2.0:
1.2:
1.1.2:
1.1.1:
1.1:
Showcases
Bvllet:
Credits
Radiant Pixels - Vibrant, Colorful and Eye-Pleasing Resource Pack
How do items looks like?
You can just call me Canary.
How not to look like a total fool in the forum games
Looking great! Really love your birch forest, spruce forest and nether. They look awesome I also really like your skies, they look really nice. It's awesome to see you finally uploading this pack. Nice job
Thank you! Of course, I'll keep working on the pack, but now it's finished, I'll take more time to do other things and relax a bit.
Anyway, I have some more things on my to-do list, so expect some updates in the future.
(Yes, same post as TAU...)
Items are similar to Faithful 32x. Same style, but lots of changes. Why? Because when opening a chest, I want players to be able to recognize all their items instantly without any context at all.
Radiant Pixels - Vibrant, Colorful and Eye-Pleasing Resource Pack
Yeah, that's cool, but I may have stated the sentence wrong. What I mean was that I wanted to see some of the textures you have created, since none of the pictures in the OP are presenting these items.
You can just call me Canary.
How not to look like a total fool in the forum games
Here you have a new TCU version, updated to Minecraft 1.10!
Changelog:
Head to the main post to find the download link while it's hot
Radiant Pixels - Vibrant, Colorful and Eye-Pleasing Resource Pack
Great, I love this texture pack! It really looks like some pixel/cartoon art for me, and the texture is also like it's from Gmaeboy or something like that.
For myself, I really like something cartoony like this, easy understanding and yet it's 'fancy' .
But yeah, I really like this pack and I hope you had a great day doing this.
Thanks.
Great pack. I love this kind of pixel art. I like to change the look of Minecraft from time to time, and this pack will be in my collection as long as it's updated, for sure.
It will be updated. In fact, I'm already working on the next update.
Thank you for your positive feedback
Radiant Pixels - Vibrant, Colorful and Eye-Pleasing Resource Pack
By the way, I'm also downloading your old pack Decor, it looks like it have the same resource pack theme as your new one.
I mean, it's great for a resource pack maker like you, although you have met some problems previously.
However, you overcome it, make the pack to the latest as you would do. I appreciate that very much!
(Sorry I have to comment the old pack here, as you are discontinue to do the old pack, I just post the comment here to let you know I actually love the old pack, and to let others know how good the old pack (also with the new pack you made ) you done.)
And also as I said usually, have a great day!
From looking at your screenshots, I'd have expected the sky to be blue, but in game it's yellow for me.
Is there something wrong, or is that normal behaviour?
The sky changes color depending on the biome. In jungle, it's orange; in swamp, yellowish; in mushroom island, pink; in cold biomes, white.
The rest of the biomes use different tones of blue.
This is probably your case:
EDIT: Btw, you can see the new grass texture there
Radiant Pixels - Vibrant, Colorful and Eye-Pleasing Resource Pack
The textures of the block completely change the way I played survival world in a whole new 1.10 version!
Btw, I love the flashing lights you do with the ores.
I suggested you to add some new music to the resource pack as it makes it interesting with it.(Still you have to give credit to them, as long with some permission )
Oh, really? I will go check out the ice biome near my survival world. Or just use QMagnet's Resorce Pack Test Map !
Ya, that's probably a good thing to add, because those let players know if they are entering another biome.
Have a great day!
Yup, that explains it.
Here's a quick update, which brings The Color Underground to 1.1.1!
Changelog for 1.1.1:
It may take some time until the Curse widget gets updated...
Radiant Pixels - Vibrant, Colorful and Eye-Pleasing Resource Pack
Another update: TCU 1.1.2
Changelog:
1.1.2:
Again, it may take some time until the Curse widget gets updated...
Radiant Pixels - Vibrant, Colorful and Eye-Pleasing Resource Pack
Wow, it looks so simple, clean, and the wheat doesn't look like butter sticking out of the ground. Great job!
Thank you very much! I'll put your video in the OP [EDIT: Done]. But I noticed you didn't use OptiFine in your showcase. The colors of some leaves and sky look vanilla with it, even though I changed them. Anyway, well done.
Btw, expect a new update soon (
today, or in some daysEDIT: now).Radiant Pixels - Vibrant, Colorful and Eye-Pleasing Resource Pack
Well, it's been a while, but here you are my next version: The Color Underground 1.2. Thank you for your support!
Changelog:
You can download it in the OP or here.
Radiant Pixels - Vibrant, Colorful and Eye-Pleasing Resource Pack
Hey, I've released a huge update for Christmas!
I found months ago a new style a really like, less bright and saturated but still vibrant. I've been working on it and it is complete now. So I've renamed my pack to Radiant Pixels, and it is now available for download here or in the OP!
Merry Christmas to you all!
Radiant Pixels - Vibrant, Colorful and Eye-Pleasing Resource Pack