I have 3,062 MB Total Physical Memory and 1,222 MB Available Physical Memory. The graphics card I have is "Mobile Intel(R) 965 Express Chipset Family".
I have 3,062 MB Total Physical Memory and 1,222 MB Available Physical Memory. The graphics card I have is "Mobile Intel(R) 965 Express Chipset Family".
That is why... you do not even have NEAR enough ram and an awful graphics card i'm sorry
Heh, nice. Reminds me of Default Realism, but a little more updated. And this is only resource pack that has different mobs, and I like how they look! Nice work!
Heh, nice. Reminds me of Default Realism, but a little more updated. And this is only resource pack that has different mobs, and I like how they look! Nice work!
Thank you I personally did not like default Realism due to the fact they added real textures over the Minecraft ones, I tried to stay to the original style.
You will laugh at my current spec...
Intel celeron at 1.80GHz, yes, 1.80GHz.
4 GB RAM
500 GB Hard drive
Intel hd graphics.
And anything that is 64x and above lags me out.
java.lang.NullPointerException: Unexpected error
at bmh.a(WorldRenderer.java:365)
at bmt.addToSortedWorldRenderers(RenderGlobal.java:2808)
at bmh.updateFinished(WorldRenderer.java:438)
at bmh.a(WorldRenderer.java:305)
at bmt.a(RenderGlobal.java:1790)
at bmm.a(EntityRenderer.java:1318)
at bmm.b(EntityRenderer.java:1148)
at azi.ah(SourceFile:787)
at azi.f(SourceFile:711)
at net.minecraft.client.main.Main.main(SourceFile:152)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
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-- Head --
Stacktrace:
at bmh.a(WorldRenderer.java:365)
at bmt.addToSortedWorldRenderers(RenderGlobal.java:2808)
at bmh.updateFinished(WorldRenderer.java:438)
at bmh.a(WorldRenderer.java:305)
at bmt.a(RenderGlobal.java:1790)
at bmm.a(EntityRenderer.java:1318)
This resource pack is amazing. The new sounds make it seem more realistic, and the textures are shaded to where the pixels look as if they pop out of the block.
The only problem I'm having is the text. There's a lot of spacing between each character, which makes it difficult to read.
I have Windows XP and can run it without Optifine.... what version are you running it for?
Minin' dat
stonecoal.May I have the type of graphics card you have, how much RAM, and what version of windows?
This also happened to me but with Sphax PureBDCraft 512x
it could be because your GPU isn't powerful enough
yes, this and RAM plays a large part as well.
Minin' dat
stonecoal.That is why... you do not even have NEAR enough ram and an awful graphics card i'm sorry
Minin' dat
stonecoal.No problem though you should be able to run 16x packs and 32x packs.
You can just call me Canary.
How not to look like a total fool in the forum games
Thank you I personally did not like default Realism due to the fact they added real textures over the Minecraft ones, I tried to stay to the original style.
ya I will be updating it to 1.8 as soon as it come out
What kind of PC do you have now? My resource pack really does not create a lot of lag
just try to run it
you might just be surprised
Thank you! how are you running it??!?!
The only problem I'm having is the text. There's a lot of spacing between each character, which makes it difficult to read.