shrooms, also, I'm done with the 1 hour per day now, I might try it again when I start working on items which is... soon. I made some animations etc with the help of gimp/gap.
These mushroom textures don't fit the pack though.
Those mushrooms are pretty good. The spots on the red one are blurry, but I love the stems. And the presents are looking neat.
Yeah I know I had it on a different layer and was just about to get the erase tool to make the edges sharper when I remembered that the consumers don't want sharp stuff, they want blurry stuff with little definition... seeing how I don't make the textures to please myself I stuck with blurry dots :/
Hers is the top by the way, it is hard to see in the picture (near impossible). Of course this is before re-sizing ad stuff. The green squiggly oval thing is "en-circling" the part of the bow which visually makes no sense. It almost looks like some Escher stuff. I'm making almost all of the textures in increased res now so that I have high res versions in-case someone wants it. I believe this is 560 or something, it will be down-scaled to 224x, 112x etc upon request.
EDIT: It's also slightly off-centre, but I kinda like that.
This is very well made for 5 minutes per texture! It's quite hard to believe when you consider the detail within the textures - congratulations for doing this so successfully.
boat apple apple golden blaze rod bed blaze powder hopper
repeater
iron door
wood door
redstone
sign
pot
painting
item frame
comparator
minecart Minecart_hopper Minecart_tnt Minecart_furnace bone ender_eye diamond cauldron cake brick emerald nether_brick bucket_empty bucket_water bucket_lava bucket_milk bowl coal dye_powder_blue carrot snowball reeds potato
Where is your traffic coming from? I've noticed that on both PMC and Curse you are getting thousands of downloads a day... Yet, I can find no source what so ever for the traffic?
You're doing good work, it just seems very strange your back can blow-past *every* pack on both sites so quickly when I can't even find where the exposure is coming from?
It's just odd, that since November you've managed to get to about 2,500 downloads a day?
Where is your traffic coming from? I've noticed that on both PMC and Curse you are getting thousands of downloads a day... Yet, I can find no source what so ever for the traffic?
You're doing good work, it just seems very strange your back can blow-past *every* pack on both sites so quickly when I can't even find where the exposure is coming from?
It's just odd, that since November you've managed to get to about 2,500 downloads a day?
It's from the sites that people who have actually never downloaded a pack before, are using. All those resoursepacks.something sites. I'm guessing 50% or more of all the resourcepack downloads on the internet at the moment are through those sites, since they are the ones that pop up on google when searching for "resourcepack". And in no way does the planetminecraft downloads translate into actual downloads on the curse site. maybe 2/3 or half of the pmc are downloads that are also registered on curse, The rest are from all those "resourcepack" sites. Another reason as to why a lot of the downloads are now siphoning into the curse is simply because I had the curse download up since the release and have urged everyone to link to it. Most of the "re-distributing" sites won't re-upload your pack if there is a good download for it already, and they all take it from PMC (surprise surprise).
I know that my pack has been on one of the sites for half as long as it has been on PMC, but it still has the same if not more views on there compared to PMC. There is no download count, but if it's the average 2/5 of views as most packs have, then that site alone would pull the same weight as PMC.
Just a quick update, I am working on higher res stuff for equanimity, but it will take some time since I only started when I began making items. I make them all in 512x, not because I intend to release a 512x version, but I can then resize them down to 256x etc and fix all the flaws at each resolution.
Here are some examples (they took about 10 minutes each):
Just a quick update, I am working on higher res stuff for equanimity, but it will take some time since I only started when I began making items. I make them all in 512x, not because I intend to release a 512x version, but I can then resize them down to 256x etc and fix all the flaws at each resolution.
Here are some examples (they took about 10 minutes each):
It's been awhile since your last post. I hope all is well.
I see the llegal stuff , and i'm wonder if i could release a PvP Edit on the Overcast Network's forums [a huge pvp server] ; I'll credit you, on the pack the and name also.
Hi! Just want to say that this pack is awesome, please keep the good work up!
I use your snapshot version of the pack at the moment, which means I really really want you to update it to 1.8, I realize that can take time, but you can just see this as a little motivation post I guess
I have updated a lot of things in it so far, I need to add some more models etc, so that sand stone etc doesnt flip around
What?! This has 21k views? What's giving this so much attention!?
Oh, 5 minutes per textures huh? It must be horrible! *clicks on screenshots*
Oh my word, it's...
AMAZING
The textures has so much depth and detail in it, my jaw is still on my keyboard making it very difficult to type. I was having trouble with my anvils that I used your's for reference. It turned out okay, I guess, I got the highlighting down and stuff..
I have updated a lot of things in it so far, I need to add some more models etc, so that sand stone etc doesnt flip around
I can't properly express how happy I am to hear you're still updating Equanimity! From your thread on PlanetMinecraft, I was afraid you were only updating Werian going forward. After a 5 year hiatus, I've been back at Minecraft pretty steady with my kids (10 & 8yr old) just trying to keep up with them. I've probably sampled 100+ resource packs in the last few months, and every one of them I compare against yours, notice several things I prefer in yours, and wind up sticking with Equanimity.
If only everyone else could do in an hour what you can do with a texture in 5 minutes... :-)
SEUS
These mushroom textures don't fit the pack though.
some christmas chests in the background xD
Yeah I know I had it on a different layer and was just about to get the erase tool to make the edges sharper when I remembered that the consumers don't want sharp stuff, they want blurry stuff with little definition... seeing how I don't make the textures to please myself I stuck with blurry dots :/
Hers is the top by the way, it is hard to see in the picture (near impossible). Of course this is before re-sizing ad stuff. The green squiggly oval thing is "en-circling" the part of the bow which visually makes no sense. It almost looks like some Escher stuff. I'm making almost all of the textures in increased res now so that I have high res versions in-case someone wants it. I believe this is 560 or something, it will be down-scaled to 224x, 112x etc upon request.
EDIT: It's also slightly off-centre, but I kinda like that.
I made a review of you texture pack if you would like to check it out here is a link!
Thanks,
Pine & 3G
These are AMAZING for work done in under 5 minutes.
Those tree tops really look like JS's.
added minecart
added boat
added christmas chest double!
Updated:
fire
all rails
ladder
breaking animation
pumpkin stem
melon stem
cobweb
cauldron_side
cake_inner
cake_side
cake_top
bed_head_side
iron_ore
trapdoor
portal
Items
boat
apple
apple golden
blaze rod
bed
blaze powder
hopper
repeater
iron door
wood door
redstone
sign
pot
painting
item frame
comparator
minecart
Minecart_hopper
Minecart_tnt
Minecart_furnace
bone
ender_eye
diamond
cauldron
cake
brick
emerald
nether_brick
bucket_empty
bucket_water
bucket_lava
bucket_milk
bowl
coal
dye_powder_blue
carrot
snowball
reeds
potato
stick
sugar
seeds_melon
seeds_pumpkin
potato_baked
potato_poisonous
mushroom_stew
iron_ingot
gold_ingot
carrot_golden
glowstone_dust
gunpowder
You're doing good work, it just seems very strange your back can blow-past *every* pack on both sites so quickly when I can't even find where the exposure is coming from?
It's just odd, that since November you've managed to get to about 2,500 downloads a day?
It's from the sites that people who have actually never downloaded a pack before, are using. All those resoursepacks.something sites. I'm guessing 50% or more of all the resourcepack downloads on the internet at the moment are through those sites, since they are the ones that pop up on google when searching for "resourcepack". And in no way does the planetminecraft downloads translate into actual downloads on the curse site. maybe 2/3 or half of the pmc are downloads that are also registered on curse, The rest are from all those "resourcepack" sites. Another reason as to why a lot of the downloads are now siphoning into the curse is simply because I had the curse download up since the release and have urged everyone to link to it. Most of the "re-distributing" sites won't re-upload your pack if there is a good download for it already, and they all take it from PMC (surprise surprise).
I know that my pack has been on one of the sites for half as long as it has been on PMC, but it still has the same if not more views on there compared to PMC. There is no download count, but if it's the average 2/5 of views as most packs have, then that site alone would pull the same weight as PMC.
Here are some examples (they took about 10 minutes each):
I see the llegal stuff , and i'm wonder if i could release a PvP Edit on the Overcast Network's forums [a huge pvp server] ; I'll credit you, on the pack the and name also.
I'm an amateur on Textures but i like this too much ! This is my profile on Overcast Network. As you see i've done 2 Edits and i'm a donator on the sv.
Nice pack bro !
I have updated a lot of things in it so far, I need to add some more models etc, so that sand stone etc doesnt flip around
Oh, 5 minutes per textures huh? It must be horrible! *clicks on screenshots*
Oh my word, it's...
AMAZING
The textures has so much depth and detail in it, my jaw is still on my keyboard making it very difficult to type. I was having trouble with my anvils that I used your's for reference. It turned out okay, I guess, I got the highlighting down and stuff..
I can't properly express how happy I am to hear you're still updating Equanimity! From your thread on PlanetMinecraft, I was afraid you were only updating Werian going forward. After a 5 year hiatus, I've been back at Minecraft pretty steady with my kids (10 & 8yr old) just trying to keep up with them. I've probably sampled 100+ resource packs in the last few months, and every one of them I compare against yours, notice several things I prefer in yours, and wind up sticking with Equanimity.
If only everyone else could do in an hour what you can do with a texture in 5 minutes... :-)
-BiffMan