Lithos has a Twitter account. Follow LithosTextures if you want to download the latest version of Lithos:Core and related packs as soon as they are released. You won't find cute cat pictures or pictures of my meals.
Completely replaces all Default Textures
Familiar default-style appearance, but with attractive Detail
Lots of Random, Alternate Textures (without MCPatcher or Optifine!)
Random Mobs for most common mobs (MCPatcher or Optifine required)
Many subtle 3D improvements
Mod Support: 62 mods --the most common blocks of the most common mods
Consistent, easy to use GUI
Easy to read Font
Early Snapshot support
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The Goals for Lithos
Obviousness, Consistency, Beauty
Everything should be instantly recognisable to those familiar with default textures, or with the things in real life.
Construction blocks should be very similar in color and brightness to default blocks, so color-schemes work the same way in default and Lithos.
Each texture should be as appealing as possible, while the whole pack has a consistent style.
Very nice! It feels like a john smith version of default. I've actually been making a texture pack along these same lines for a few months (link in signature); prompted by the same thing (faithful 32 being horrid).
I like the more realistic approach you've taken (I've not used any filters, it's all hand drawn pixel by pixel which keeps it more cartoonish).
I love the cobble and the Obsidian is beautiful.
I'll keep my eyes on this
The ores could do with some shaing around the edge of the ore chunks.
The ores are more WIP than some of the other textures. I'm still wondering if my goals for this project are best met with keeping the pattern of ores the same as vanilla, or giving each one a unique pattern, as i've done for redstone. But yeah, i'm not happy with them yet but felt they needed to be in the release.
It looks really familiar... Is this stolen, or is it just me.
Edit: Okay, I've just been googling other faithful packs, and this looks pretty unique. CONGRATS, IT'S AMAZING!!!
Yeah, this is all my own work from scratch, except for some textures that were started by painting over default textures. There do seem to be a lot of scams in this sub forum. A bit of suspicion is not unwarrented.
Release Three (v0.1.2) is out, with a couple new screenshots this time. The major new blocks are: Soulsand, Birch and Jungle Wood, and Spruce Leaves. Now, 35% of the blocks done. See Original Post for details. I'm having a terrible time getting gravel to work-- maybe i'll get it finished for next time.
Holy crap, Vattic better be scared when this is complete.
I'll take that as a compliment, but he doesn't seem to be doing this for ego or money, so what is there to feel defensive about? Besides Faithful's overwhelming strength is the mod support, not the vanilla textures.
Aww man, when I saw Lucid, I thought this was a continuation of Moontrain's pack (y'all old guys will remember it). But this is still pretty cool.
I feel foolish. I didn't comprehend your reference until just now. I searched and discovered: Moontrain created the Lucid Pack. Though defunct for several years there been at least some fan effort to keep it going. I really like the name "Lucid", but I guess I need to think of a new one...
Great job there. Once there get to be a few more blocks, I am definitely going to try this out!
doctordiamonds, dirtstump, and everyone, i'm also interesting in your opinions on which blocks make the difference between a WIP that's not ready to play, and one that has enough to make trying it not annoying. I can't gurantee that i'll do all blocks in the order requested, but it will definitely make a block more likely to get done sooner.
Finally a proper name! The pack formerly known as "Lucid" is now "Lithos".
In addition, i've added 27 new textures. Most important are the Hardened Clay series, and the new properly colored log ends for Spruce, Jungle, and Birch trees. No mods are needed, these textures are made possible by the new resource pack system. See change log for full details.