The just released 16x version has the lang file updated for you. If you still need a separate list just let me know.
Thanks, this should be good, although, for other's who don't want to use damage indicators a separate list may be useful.
Edit:
How do I get to the new language file?
Thanks, this should be good, although, for other's who don't want to use damage indicators a separate list may be useful.
Edit:
How do I get to the new language file?
Download this file. and in the zip the language text file is a file assets/minecraft/lang.
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(koo-star-neek) The real numbers are countable and I CAN prove it. Cantor was wrong!
Thank You very much. I have just finished most of the Dalek Mod mobs and will be releasing them soon. I am having difficulty with the Daleks though, I would like an image to work from but matching them up is difficult. Any suggestions?
BTW: If there are any suggestions on textures you would like to see in the pack, please let me know.
Rollback Post to RevisionRollBack
(koo-star-neek) The real numbers are countable and I CAN prove it. Cantor was wrong!
Thank You very much. I have just finished most of the Dalek Mod mobs and will be releasing them soon. I am having difficulty with the Daleks though, I would like an image to work from but matching them up is difficult. Any suggestions?
BTW: If there are any suggestions on textures you would like to see in the pack, please let me know.
i think that some real tardis moniters could make the pack more interesting. Also, if you wish to know how to make the police sign face the same way on all sides, come to the tardis plugin for bukkit. Link http://dev.bukkit.org/bukkit-plugins/tardis/tickets/688-tardis-mcpatcher-texture-support/ if your interested. It also can give you ideas for more blocks (like gold turning normal unless in special biome?)
Holy crap yes! I can just picture making a house, and every time stepping through the door stepping into the tardis...perfect!
Great job on this man
the door is automatically the tardis door. You would place the door first to get the exterior door you want, as there is the 1960/1970's door, the 1970/1980/1996's door, the revived 2005 door and the revived 2010/2014 door
I have experimented with normal maps for your vanilla blocks,but the bump-mapping is in all the wrong places. Could you fix it for me please? It is for the shaders mod. If you need a picture, I could give you one at another date. Here are the normals. Normals for the Doctor
I have experimented with normal maps for your vanilla blocks,but the bump-mapping is in all the wrong places. Could you fix it for me please? It is for the shaders mod. If you need a picture, I could give you one at another date. Here are the normals. Normals for the Doctor
Funny I have never played with shaders. I will have a look at it. This could be a whole new adventure. Thanks.
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(koo-star-neek) The real numbers are countable and I CAN prove it. Cantor was wrong!
Also Kyctarniq, can you make some changes to the selection bar? I have a hard telling what I am actually holding, without opening my inventory. The dark blue on blue isn`t the best choice. I think a golden yellow will do quite nicely. Also I should give you a link to the shaders mod I use. Shaders mod Use Sildur`s by the way. That isn`t too laggy.
Yes, hello. Could you send me the Terrain.png or .jpg? I am using a program, and I have imported my tardis build, but I need the Terrain.png to make it look right! So if you could send it to me that would be great
Yes, hello. Could you send me the Terrain.png or .jpg? I am using a program, and I have imported my tardis build, but I need the Terrain.png to make it look right! So if you could send it to me that would be great
I am sorry but I have no idea what you are asking for. There has not been anything like that since MC1.5.
Rollback Post to RevisionRollBack
(koo-star-neek) The real numbers are countable and I CAN prove it. Cantor was wrong!
Yes, hello. Could you send me the Terrain.png or .jpg? I am using a program, and I have imported my tardis build, but I need the Terrain.png to make it look right! So if you could send it to me that would be great
I have to admit I am excited to hear voice acting instead. There are computer/web programs that can do it perfectly. Make a poll, and see what everyone else wants.
I have to admit I am excited to hear voice acting instead. There are computer/web programs that can do it perfectly. Make a poll, and see what everyone else wants.
I like you suggestion so I want to do it. Hmmm, you have given me an idea.
Rollback Post to RevisionRollBack
(koo-star-neek) The real numbers are countable and I CAN prove it. Cantor was wrong!
The just released 16x version has the lang file updated for you. If you still need a separate list just let me know.
Thanks, this should be good, although, for other's who don't want to use damage indicators a separate list may be useful.
Edit:
How do I get to the new language file?
Download this file. and in the zip the language text file is a file assets/minecraft/lang.
I found it, I use the english_GB.lang file and this is saved in a different language file.
LOL!!! I am Canadian and hate using en_US. I will fix the grievous error!
I fixed it on my end by moving some stuff over to english_UK. I also renamed some items.
Thank You very much. I have just finished most of the Dalek Mod mobs and will be releasing them soon. I am having difficulty with the Daleks though, I would like an image to work from but matching them up is difficult. Any suggestions?
BTW: If there are any suggestions on textures you would like to see in the pack, please let me know.
Great job on this man
Normals for the Doctor
Funny I have never played with shaders. I will have a look at it. This could be a whole new adventure. Thanks.
I am sorry but I have no idea what you are asking for. There has not been anything like that since MC1.5.
when do you live? The old launcher?
I am going to need some suggestions/help/examples on this, sounds are difficult for me. I am glad to do it though.
I like you suggestion so I want to do it. Hmmm, you have given me an idea.