I really like this texture pack, but I'm having a strange bug where the connected textures for glass aren't working, but all the others are.
I'm using optifine and when I switch back to default textures the connected glass is working. So, I'm not sure if the problem is with optifine or with the texture pack.
Also, I was wondering if the this pack supports optifine's natural textures feature? I can tell that it is working with grass, but it doesn't seem to affect any other types of blocks.
Anyway, so far I'm loving the pack. Keep up the good work!
I really like this texture pack, but I'm having a strange bug where the connected textures for glass aren't working, but all the others are.
I'm using optifine and when I switch back to default textures the connected glass is working. So, I'm not sure if the problem is with optifine or with the texture pack.
Also, I was wondering if the this pack supports optifine's natural textures feature? I can tell that it is working with grass, but it doesn't seem to affect any other types of blocks.
Anyway, so far I'm loving the pack. Keep up the good work!
Thank you for the good feedback!
I'm getting exactly the same problem with the glass textures. I have no idea what's wrong, but I'm on to it!
And I will strike down upon thee with great vengeance and furious anger those who attempt to poison and destroy my brothers. And you will know my name is the Lord when I lay my vengeance upon thee.
It seems that the connected texture for glass isn't working. Little help?
Optifine tries to use it's own connected textures for glass whilst using mine as well. Try deleting the glass textures either in my pack, or in optifine's files.
Could you make an updated texture pack with the normal iron?
If you look in the pack, you will find ctm for iron blocks using minecraft's original textures. They don't connect very well though, so I made some of my own, and I think they look all-right, thank you
Optifine tries to use it's own connected textures for glass whilst using mine as well. Try deleting the glass textures either in my pack, or in optifine's files.
Well, it's not working. I tried deleting the glass files in the texture pack and it didn't work, then I reinstalled it and deleted the files for glass in Optifine, and again it didn't work. I'm probably just overlooking something But thanks anyway, and keep up the good work on this texture pack, I'm really enjoying it.
Rollback Post to RevisionRollBack
And I will strike down upon thee with great vengeance and furious anger those who attempt to poison and destroy my brothers. And you will know my name is the Lord when I lay my vengeance upon thee.
I was told that CTM was able to detect blocks added via Mods so I could apply CTM to them, but I wasnt able to get it working... the poperty file is alright, since everything works if I change the filename to modify a vanilla block. Its just not working with modblocks. Am I doing something wrong or did I misunderstand something?
But nothing happens... I tried this propertyfile on two different blocks, one with Metadata and one without.
The block with Metadata (Is a copy of stonebricks, all using the same ID via metadata) is not reacting at all, and the other block (just a simple block with no additional Metadata-stuff) becomes transparent on the sides CTM should've applied the indicated texture.
It's just that renaming it to "block2.properties" prooves the code itself is working, it's just not being applied to modblocks. Am I somehow using the wrong way to assign the stuff?
The Meaning of Life, the Universe, and Everything.
Join Date:
3/24/2013
Posts:
162
Minecraft:
GothkittyGirl
Member Details
Well i have tryed removing the glass. I have tryed removing the line "tiles=48-95" and i also downloaded the new one but nothing and still doesnt work. May i ask is this only made for Mac? Because it said in some of the notepads Mac OS
I also want to make CTM for my texture pack, but I have no idea which number is what part of which block.
Can somebody explain it to me so I can use CTM too?
This is awesome, but how did you do that? Is there a tutorial about advanced ctm or any guide that explains it all? Because I'd like to do things like that, too
I'm using optifine and when I switch back to default textures the connected glass is working. So, I'm not sure if the problem is with optifine or with the texture pack.
Also, I was wondering if the this pack supports optifine's natural textures feature? I can tell that it is working with grass, but it doesn't seem to affect any other types of blocks.
Anyway, so far I'm loving the pack. Keep up the good work!
Is that a good thing?
Thank you for the good feedback!
I'm getting exactly the same problem with the glass textures. I have no idea what's wrong, but I'm on to it!
Wow! Okay then! Thanks
Could you make an updated texture pack with the normal iron?
ICBM Mod - Missiles and Military Tech
And I will strike down upon thee with great vengeance and furious anger those who attempt to poison and destroy my brothers. And you will know my name is the Lord when I lay my vengeance upon thee.
Optifine tries to use it's own connected textures for glass whilst using mine as well. Try deleting the glass textures either in my pack, or in optifine's files.
If you look in the pack, you will find ctm for iron blocks using minecraft's original textures. They don't connect very well though, so I made some of my own, and I think they look all-right, thank you
Well, it's not working. I tried deleting the glass files in the texture pack and it didn't work, then I reinstalled it and deleted the files for glass in Optifine, and again it didn't work. I'm probably just overlooking something But thanks anyway, and keep up the good work on this texture pack, I'm really enjoying it.
And I will strike down upon thee with great vengeance and furious anger those who attempt to poison and destroy my brothers. And you will know my name is the Lord when I lay my vengeance upon thee.
That fixed it for me. Thanks for the tip!
You genius!
I was told that CTM was able to detect blocks added via Mods so I could apply CTM to them, but I wasnt able to get it working... the poperty file is alright, since everything works if I change the filename to modify a vanilla block. Its just not working with modblocks. Am I doing something wrong or did I misunderstand something?
Then I add a ctm-code like this:
But nothing happens... I tried this propertyfile on two different blocks, one with Metadata and one without.
The block with Metadata (Is a copy of stonebricks, all using the same ID via metadata) is not reacting at all, and the other block (just a simple block with no additional Metadata-stuff) becomes transparent on the sides CTM should've applied the indicated texture.
It's just that renaming it to "block2.properties" prooves the code itself is working, it's just not being applied to modblocks. Am I somehow using the wrong way to assign the stuff?
Mine says this: tiles=48-95 on both
~ Owner of Project of the Day!
~ http://projectoftheday.enjin.com/home
~ Owner of Project of the Day!
~ http://projectoftheday.enjin.com/home
Can somebody explain it to me so I can use CTM too?
Thanks in advance,
—Julian