The Meaning of Life, the Universe, and Everything.
Join Date:
3/8/2013
Posts:
55
Member Details
the texure for placing Steps upside down when wrapping around corners appears to "flip" and not connect properly. almost like the graphic in the texure is backwards, and as such doesnt create a seamless wrap-a-round to connect to the step on the adjacent wall.
the stars placed on bottom are fine. but the stairs placed "upside down" make the corner texture flip backwards
Added hotbar slot for items in other hand
Added correct default brewing stand gui
Added all default icons that were missing
Added all default widgets that were missing
Added new default stat icons
Added missing numbers icons for enchantment gui
added textures to fired arrow
added textures to fired spectral arrow
added textures to fired tipped arrow
new survival layout
new inventory layout
armor outlines added
Hey there! Is there some ETA on 64x pack for 1.9? My partner's notebook can barely run Minecraft as it is, but the 128x pack kills it outright... and we really would like to have matching textures.
If he can barely run Minecraft with the default texture pack which is 16x then a 64x isn't going to do him any favors.
Can someone tell me why this is happening?
I have the latest Optifine, Forge and everything runs normally with other packs :/
Thanks!
Does that happen all the time for you, or just occasionally? I've seen it happen before once, and reloading my client would resolve the problem. Maybe it doesn't have enough memory allocated or something, but I'm no expert on this.
I gotta agree that looks like a memory issue anytime textures are not present its likely you haven't got enough ram to load them all up and remember my pack comes with 1000's of extra textures from vanilla and also a much higher resolution also so needs more OOOMPH
Does that happen all the time for you, or just occasionally? I've seen it happen before once, and reloading my client would resolve the problem. Maybe it doesn't have enough memory allocated or something, but I'm no expert on this.
I gotta agree that looks like a memory issue anytime textures are not present its likely you haven't got enough ram to load them all up and remember my pack comes with 1000's of extra textures from vanilla and also a much higher resolution also so needs more OOOMPH
Thanks Jack and SycloneSJS for your replies I worked out what the issue seemed to be!
By turning off 'Connected Textures' everything became normal. Perhaps you can give me more insight as to why that happened
I am running on a Macbook Pro with an SSD and Additional RAM I added in, performance seems to be ok
But I tried to take new screens in more or less the same angle.
Thanks Jack and SycloneSJS for your replies I worked out what the issue seemed to be!
By turning off 'Connected Textures' everything became normal. Perhaps you can give me more insight as to why that happened
I am running on a Macbook Pro with an SSD and Additional RAM I added in, performance seems to be ok
But I tried to take new screens in more or less the same angle.
Hopefully this helps others!
Thanks
I always turn off connected texture when using multiple packs because they override the priority order and sometimes gives weird results.
To add more memory to the game goto edit profile then change the JVM arguments, replace 1G by half of you're Mac total memory. For example for a 8g MBP:
-Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
Unfortunately , Minecraft is a very unpolished game, we shouldn't have to mess up with things like that. Minecraft looks more like an open source game then a consumer game.
PS, you're sky will look better if you turn off clouds
is there any plan to add mods to the texture pack? or additional resource packs compatible with your theme? right now 1.9 has very few mods that really would need textures, maybe it is good time to start additional resource packs that can sit side by side your main per mod? this way, when new mods update, you guys won't have hard time to go forward with adding them?
I am not that good at texturing, else i would really try and help you guys on this
also, a banner would be nice, i would prefer to change my banner but there is no image in your op
The Meaning of Life, the Universe, and Everything.
Location:
Davao City
Join Date:
5/15/2016
Posts:
70
Location:
Davao City, Philippines
Member Details
really smooth and clean resource pack, i just recently tried it it was awesome! I featured it on my minecraft mods weekly, here's a link if you want to check it out
This resorce pack is awesome! Great work! Keep it up!
Pleased the update is going down well so far
Started playing with a custom shield as it just looks like you have a door strapped to your arm in vanilla!
Still missing some 1.9 textures like grass paths and elytra. Also, probably the most important, the combat cooldown timer.
That shield looks awesome. Nice work.
the texure for placing Steps upside down when wrapping around corners appears to "flip" and not connect properly. almost like the graphic in the texure is backwards, and as such doesnt create a seamless wrap-a-round to connect to the step on the adjacent wall.
the stars placed on bottom are fine. but the stairs placed "upside down" make the corner texture flip backwards
yep i'm going to put an update out in a while that fixes the glitched blocks like stairs etc
Can anyone tell me how to fix this problem?
Okay started fixing the stairs, glass panes and other glitched out blocks.
also added new textures to all the glass pane edges.
Hey all okay i've made lots of fixes and changes to CH 1.9 you just need to re download the same version again!
CHANGELOG
CHROMA HILLS CHANGE LOG V.1-1 1.9 update
BLOCKS
Fixed cobble walls
Fixed Iron bars
Fixed upsidedown stairs
Fixed banners
Added textured edges to glass panes
added purpur block
added purpur pillar
added purpur stairs
added purpur slab
added endstone bricks
added chrous plant texture
added chrous flower texture/model
fixed heads sizing
ITEMS
beetroot
beetroot soup
fixed compass
fixed clock
tipped arrowse
spectral arrow
new lingering smaller bottle
chainmail items
ARMOR
Added Chainmail armor
GUI
Added hotbar slot for items in other hand
Added correct default brewing stand gui
Added all default icons that were missing
Added all default widgets that were missing
Added new default stat icons
Added missing numbers icons for enchantment gui
added textures to fired arrow
added textures to fired spectral arrow
added textures to fired tipped arrow
new survival layout
new inventory layout
armor outlines added
Bug is still here after the update. :/
I fixed it. http://i.imgur.com/AZIi6wz.png
Rename it to icons.png and put it in minecraft\textures\gui
Hope the 1.9 update is going down well so far??
I'll get a new updated 1.8 out asap guys.
Those who didn't see i'm doing a custom shield for CH rather than wandering about with a large door like it looks in vanilla
If he can barely run Minecraft with the default texture pack which is 16x then a 64x isn't going to do him any favors.
Hello
Can someone tell me why this is happening?
I have the latest Optifine, Forge and everything runs normally with other packs :/
Thanks!
Does that happen all the time for you, or just occasionally? I've seen it happen before once, and reloading my client would resolve the problem. Maybe it doesn't have enough memory allocated or something, but I'm no expert on this.
function Jacky(Logic) { return Truth; }
I gotta agree that looks like a memory issue anytime textures are not present its likely you haven't got enough ram to load them all up and remember my pack comes with 1000's of extra textures from vanilla and also a much higher resolution also so needs more OOOMPH
Thanks Jack and SycloneSJS for your replies I worked out what the issue seemed to be!
By turning off 'Connected Textures' everything became normal. Perhaps you can give me more insight as to why that happened
I am running on a Macbook Pro with an SSD and Additional RAM I added in, performance seems to be ok
But I tried to take new screens in more or less the same angle.
Hopefully this helps others!
Thanks
I always turn off connected texture when using multiple packs because they override the priority order and sometimes gives weird results.
To add more memory to the game goto edit profile then change the JVM arguments, replace 1G by half of you're Mac total memory. For example for a 8g MBP:
-Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
Unfortunately , Minecraft is a very unpolished game, we shouldn't have to mess up with things like that. Minecraft looks more like an open source game then a consumer game.
PS, you're sky will look better if you turn off clouds
is there any plan to add mods to the texture pack? or additional resource packs compatible with your theme? right now 1.9 has very few mods that really would need textures, maybe it is good time to start additional resource packs that can sit side by side your main per mod? this way, when new mods update, you guys won't have hard time to go forward with adding them?
I am not that good at texturing, else i would really try and help you guys on this
also, a banner would be nice, i would prefer to change my banner but there is no image in your op
really smooth and clean resource pack, i just recently tried it it was awesome! I featured it on my minecraft mods weekly, here's a link if you want to check it out
Stay awesome bro!