The Meaning of Life, the Universe, and Everything.
Join Date:
2/14/2015
Posts:
59
Location:
Dreamland
Minecraft:
Jack_McKalling
Member Details
Thanks!
I noticed you've added scaffolding and bamboo in the changelogs, I take it you're already working on the 1.14 update, super!
Keep it up, you're doing awesome
My current computer isn't able to run the resource pack together with my private server, so I can only use it in single player. But I'm working on a new machine with more mem.
I noticed you've added scaffolding and bamboo in the changelogs, I take it you're already working on the 1.14 update, super!
Keep it up, you're doing awesome
My current computer isn't able to run the resource pack together with my private server, so I can only use it in single player. But I'm working on a new machine with more mem.
Well into working on 1.14 stuff Jack, just finished the crossbow and all the cats!
Heres some latest 1.14 progress guys!
Wanted to get the crossbow to look similar to the bow in style and materials and i'm pretty happy with the result. Didn't know you can launch fireworks from it so that's pretty coooool!
I still come back to Chroma Hills since... I can't remember.
But it drives me crazy that the NormalMap/Parallax Support for it is still not back since a long time. I still have it active, but (as we already know) some blocks just don't work.
Can anyone help me trouble shoot this problem please?
I've downloaded CH 1.13 v2 which appears to be the latest version. I'm running Minecraft 1.13.2 and the corresponding version of Forge 1.13.2 - 25.0.70.
I've moved the zip file to my resourcepack folder (BDCraft texture pack is there at well). When I load up my forge profile, CH is not available to pick but BDCraft is.
I tried downloading CH 1.12 and does show up as available but its red and warns its an older version not compatible with game version.
any thoughts on mod support for mods such as thaumcraft, forestry, BOP, Galacticraft, and etc?
I am currently making my own for personal use but it would be nice to get an official version
This pack takes so long for one artist to work on and with the increased update speed of new Minecraft features i just don't have the time, i've worked on CH for 1000's of hours since 2012 its a huge commitment on its own.
JAVA update V3 is VERY VERY close folks as well as the release of the new full 1.13 shader pack by CH modder Skyli!
I've also been hard at work on all the new blocks and Village and Pillage update!
Is there any chance we could get access to a 1.14 pre-release of your texture pack? I love Chroma Hills, but I play the snapshot edition and sadly there is not updated texture pack for that yet.
Rollback Post to RevisionRollBack
"God loved the birds and invented trees. Man loved the birds and invented cages."
**NOTICE** USE the new shader resource pack by CH modder Skyli for full shader support including all Optifine extra textures!
**NOTICE** Sorry horses are not done yet its a huge task to do all the horses and horse armor again almost from scratch, weeks of work just for that!
(please contact me if you know how to use Optifine custom entities to keep the current horse and horse armor in the pack)
Change log:
Added all panda types (with latest improved expressions)
Added all cats (minus latest “Jelly” cat)
Added Cornflower
Added Lily of the valley
Added all new wood signs
Added sign items
Added barrels
Added Wither rose
Added Blast furnace (and animation)
Added Smoker (and animation)
Added Cartography table
Added Smithing table
Added Loom
Added Fletching table
Added Grind stone
Added Stone cutter (and animation)
Added new dye colours
Added crossbow
Added Stone slab
Improved grass tiling
Converted particles to new snapshot format (old still in pack for 1.13)
Fixed Phantom eyes.
Coming in next update, New villagers, pillagers and more
Enjoy!
Syclone
Thanks jack, been a huge amount of weeks on this I lost track!
Well spotted 1st post has been updated.
Thanks!
I noticed you've added scaffolding and bamboo in the changelogs, I take it you're already working on the 1.14 update, super!
Keep it up, you're doing awesome
My current computer isn't able to run the resource pack together with my private server, so I can only use it in single player. But I'm working on a new machine with more mem.
function Jacky(Logic) { return Truth; }
nice!
1.7.10 version will receive update?
and i voted for hd version in poll
Thanks for this big update!
I did want to point out some errors that are still showing up in the minecraft log related to your pack:
[15:32:32] [Client thread/WARN]: Exception loading blockstate definition: 'minecraft:blockstates/tube_coral_fan.json' in resourcepack: 'ChromaHills-128x-1.13-v2' for variant: 'facing=east': Unknown blockstate property: 'facing'
[15:32:32] [Client thread/WARN]: Exception loading blockstate definition: 'minecraft:blockstates/tube_coral_fan.json' in resourcepack: 'ChromaHills-128x-
...
There are quite a few of these in the log. I don't think it affects anything but just FYI.
Hope you are enjoying it!
Hmm yes i cant see these errors causing issue in game but thanks!
Well into working on 1.14 stuff Jack, just finished the crossbow and all the cats!
Heres some latest 1.14 progress guys!
Wanted to get the crossbow to look similar to the bow in style and materials and i'm pretty happy with the result. Didn't know you can launch fireworks from it so that's pretty coooool!
That crossbow is awesome! Very realistic and pretty. Interesting!
function Jacky(Logic) { return Truth; }
I still come back to Chroma Hills since... I can't remember.
But it drives me crazy that the NormalMap/Parallax Support for it is still not back since a long time. I still have it active, but (as we already know) some blocks just don't work.
So I hope this will be coming rather soon
I finished the normal/parallax addon pack for 1.13 and sent to Syc. I hope he can release it soon
I made a shader patch too (sent). Although it's a bit low quality, maybe there is something to cherry pick.
Still no word of Syclone concerning shader support, even after you 2 already created the needed files.
Just very busy but also in the processing of moving all CH files to a new server and the shader pack will be done along with that move!
Annnnd a awesome job you have done too!
Will have this out soon as poss guys!
Pandas!
Can anyone help me trouble shoot this problem please?
I've downloaded CH 1.13 v2 which appears to be the latest version. I'm running Minecraft 1.13.2 and the corresponding version of Forge 1.13.2 - 25.0.70.
I've moved the zip file to my resourcepack folder (BDCraft texture pack is there at well). When I load up my forge profile, CH is not available to pick but BDCraft is.
I tried downloading CH 1.12 and does show up as available but its red and warns its an older version not compatible with game version.
Can anyone offer me a suggestion?
Thanks
any thoughts on mod support for mods such as thaumcraft, forestry, BOP, Galacticraft, and etc?
I am currently making my own for personal use but it would be nice to get an official version
This pack takes so long for one artist to work on and with the increased update speed of new Minecraft features i just don't have the time, i've worked on CH for 1000's of hours since 2012 its a huge commitment on its own.
JAVA update V3 is VERY VERY close folks as well as the release of the new full 1.13 shader pack by CH modder Skyli!
I've also been hard at work on all the new blocks and Village and Pillage update!
Shader pack is looking amazing and full Optifine CTM support!!
Does this work for Bedrock edition?
Is there any chance we could get access to a 1.14 pre-release of your texture pack? I love Chroma Hills, but I play the snapshot edition and sadly there is not updated texture pack for that yet.
"God loved the birds and invented trees. Man loved the birds and invented cages."
-Jacques Deval
New V3 update live, huge update plus all new shader support resource pack.
Also works with latest SNAPSHOTS 1.14.
DOWNLOAD HERE: http://chromahills.com/
Change log:
CHROMA HILLS V3 (USE OPTIFINE!)
**NOTICE** USE the new shader resource pack by CH modder Skyli for full shader support including all Optifine extra textures!
**NOTICE** Sorry horses are not done yet its a huge task to do all the horses and horse armor again almost from scratch, weeks of work just for that!
(please contact me if you know how to use Optifine custom entities to keep the current horse and horse armor in the pack)
Change log:
Added all panda types (with latest improved expressions)
Added all cats (minus latest “Jelly” cat)
Added Cornflower
Added Lily of the valley
Added all new wood signs
Added sign items
Added barrels
Added Wither rose
Added Blast furnace (and animation)
Added Smoker (and animation)
Added Cartography table
Added Smithing table
Added Loom
Added Fletching table
Added Grind stone
Added Stone cutter (and animation)
Added new dye colours
Added crossbow
Added Stone slab
Improved grass tiling
Converted particles to new snapshot format (old still in pack for 1.13)
Fixed Phantom eyes.
Coming in next update, New villagers, pillagers and more
Enjoy!
Syclone
Where have all the pages on this thread gone!? Its was nearing 250 and its dropped to 195........wah?? :unsure::unsure::(