nice work on the swords i am loving this pack so much more now once this is finished you should do a tekkit version :3 haha dont have a heart attack over this i have just been playing tekkit for a while since its been in beta 1.8.1 so meh but anyway nice work next should be animals?
nice work man you are doing great so the sheep texture will be soon .....? anyway the tool that should be next should be the shovel make its the way the sphax is. the way it is like its pointing forward that would be could
i will probably start working on the sheep today since i already made quite some other changes. More tools will follow later on since the block textures and mobs have higher priority now.
Thanks a lot guys i must say i feel really motivated because of you.
So here is the new update (no sheep texture but alot other stuff got added and replaced).
Update
replaced emerald item with a proper texture
reworked the emerald ore texture
replaced the emeraldblock with a fitting one has directional random texture (like hayblock)
added new metadata block "stoneballs" (metadata 30:1 (cobweb) can only be placed with worldedit)
worked a bit on the eye of the portalframe
made stone a little bit more brown, in order to make it look more natural and less "clean"
Feel free to try it out, comment and have fun _ Monster
i like how you had the emerald randomized that was an unexpected thing for me anyway but nice job ...... oh hey can you some how make the materials like iron coal and diamond shine like with doku craft as well with the ores but what i am trying to say is could you animate some of the items :3
thats a good idea
i think i will keep that in mind and when i have the items made myself i will animate them all in one go (iron gold emerald diamand maybe even the weapons )
btw the sheep might me delayed today since im working on a video for the pack and the program keeps messing with me x(
thats fine man just dont have a post today and just dumbfound everyone with an even better and more like how you did with the last post just do what you have to do to get more people to say "holy **** .... this pack is amazing!" :3
thats fine man just dont have a post today and just dumbfound everyone with an even better and more like how you did with the last post just do what you have to do to get more people to say "holy **** .... this pack is amazing!" :3
damn i didnt see your post until now well i guess the next updates will be bigger, never the less i made the video today too, so its kind of a bigger update ;D
still thank you for telling me.
@fuzzlechan =3 thanks a lot it was quite a hassle to get it done even with the right software glad the trouble pays of
added timberframe textures with the metadata 80:1 (can only be placed with worldedit and other terraformermods
added gravelslabs you guys know why i asume. metadata 44:7 (can be placed by "hand")
The next update will contain all remaining passivemobs so it might take a little longer than the last updates Feel free to try it out, comment and have fun _ Monster
If this doesn't become the new Adventure Map default pack, I don't know what would. You've got an insane amount of meta-data blocks going on.
Honestly, I'm going to say you exceeded the quality of JohnSmith-- I think that means something.
---
I love the little bit of green you have in gravel. It looks very natural.
It would help to see the timber frame blocks closer up, but for now I'll assume they have a white woolen background.
@ilikepie5398 gravel half blocks.. you know to make paths much better to walk on uphill
@Seradicus that would be really cool if anybody makes a map with it dare to not post it here as a response! >=(
Its easy to add content when you have fun creating and using it in game ;D but still john smith is the mastermind behind the style (through im getting my own one slowly but steady)
true but you can simply check it in game, the image is merely a preview of what i promise to offer ;D
yeah basically its wool(with a little rework to make it look rougher), i also thought about a brick variant with a different metadata but im not quite sure whether or not to add one =/
Feel free to try it out, comment and have fun
_
Monster
So here is the new update (no sheep texture but alot other stuff got added and replaced).
Update
Feel free to try it out, comment and have fun
_
Monster
i think i will keep that in mind and when i have the items made myself i will animate them all in one go (iron gold emerald diamand maybe even the weapons )
btw the sheep might me delayed today since im working on a video for the pack and the program keeps messing with me x(
but ill try to get it done never the less
Monster_
Update
Feel free to try it out, comment and have fun
_
Monster
damn i didnt see your post until now well i guess the next updates will be bigger, never the less i made the video today too, so its kind of a bigger update ;D
still thank you for telling me.
@fuzzlechan =3 thanks a lot it was quite a hassle to get it done even with the right software glad the trouble pays of
check out the new or on the desc.page
Update
The next update will contain all remaining passivemobs so it might take a little longer than the last updates
Feel free to try it out, comment and have fun
_
Monster
Honestly, I'm going to say you exceeded the quality of JohnSmith-- I think that means something.
---
I love the little bit of green you have in gravel. It looks very natural.
It would help to see the timber frame blocks closer up, but for now I'll assume they have a white woolen background.
@Seradicus that would be really cool if anybody makes a map with it dare to not post it here as a response! >=(
Its easy to add content when you have fun creating and using it in game ;D but still john smith is the mastermind behind the style (through im getting my own one slowly but steady)
true but you can simply check it in game, the image is merely a preview of what i promise to offer ;D
yeah basically its wool(with a little rework to make it look rougher), i also thought about a brick variant with a different metadata but im not quite sure whether or not to add one =/
The next update will contain all remaining passivemobs so it might take a little longer than the last updates
Feel free to try it out, comment and have fun
_
Monster