Needs some more work. Add some more shading, and make the blocks tile. Also, try to make your planks a bit less dull, they are incredibly boring and do not resemble planks at all.
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The official Bluebird continuation is underway! Please come and help keep the pack alive!
No you couldn't take criticism on your oakheart pack either, and if I recall you left angry saying F*** this forum. Again, your main motivation seems to be getting praise and approval from others rather than creating a pack because you love texturing and working hard to improve your skills. I'd suggest you pop on over to the texture discussion forum and read all the stickies. They are an excellent resource for texture artists.
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SingedFeathers
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*Sigh*
I'm sorry for all my negativity. I know Peyton on PlanetMinecraft, and
he helped knock a bit of sense back into me earlier.
You're all more experienced in Texture Creation, so, apart from the
stickies in the Texture Discussion section, where do you all think i
should start refining this?I've also reworked the Zombie, can i get a quick opinion?
Well first of all don't let the comments get you down. The first few comments about my texturepack weren't too kind also, but if you really enjoy creating the texture pack (opposed to creating one, only to get praise from others) then you shouldn't really mind the negativity but instead take them as what they are and that's criticism!
People here gave you some big hints already - if I were you I would for example start on reworking the wood textures - look at other texturepacks and see how they drew/painted planks and then start creating your own. That's something you can't do in 5 min and expect to turn out good, so take your time and try to understand how to add shading and texture.
The zombie is okay for example, but currently it looks like you used some kind of blur-filter on the default and then painted a face on top of that It's the same for most of your other textures.
Thanks <3
Though i am gonna have to rest up before working
*Sigh*
I'm sorry for all my negativity. I know Peyton on PlanetMinecraft, and
he helped knock a bit of sense back into me earlier.
You're all more experienced in Texture Creation, so, apart from the
stickies in the Texture Discussion section, where do you all think i
should start refining this?
I've also reworked the Zombie, can i get a quick opinion?
Looks good, but maybe it should be a little sharper? (less gradient-ish)
Originally, the purpose of this pack was
to be an extension to a pre-existing pack
i have on PlanetMinecraft, Oakheart.
But rather than expand on things i've
already made, i decided to make something
from complete scratch, and this is the result
85% of the terrain is done. 50% Of The Mobs,
All GUIs are done. I'm open to suggestions
for remaining mobs =3
Pics:
DOWNLOAD:
http://www.mediafire...601hnlnw51uluwb
There's yet more to come!
I think the style i went with was a bad
choice as well
Looks like a bad 8x pack, honestly.
This is beyond repair
Requesting a Thread Deletion
You can't take critisism?
My wip 32x texture pack.
I'm sorry for all my negativity. I know Peyton on PlanetMinecraft, and
he helped knock a bit of sense back into me earlier.
You're all more experienced in Texture Creation, so, apart from the
stickies in the Texture Discussion section, where do you all think i
should start refining this?I've also reworked the Zombie, can i get a quick opinion?
What do you think i should start with?
Thanks <3
Though i am gonna have to rest up before working
I think you can restart the blocks, until you will want to, to more animals and mobs.
Thanks, i am thinking of doing more skins =3
Looks good, but maybe it should be a little sharper? (less gradient-ish)