Hey Sheeep, thank you so much for your awesome work. I visit this thread multiple time per month. I hope you're doing great in your life and that's why you're busy. Your work is a source of peace when we play with your pack. It's soft, colored, pleasant. I use Pixel Perfection since years now. But I had to change sadly because some textures are outdated. Take all the time you need, you have all our support <3
The horse textures have been refitted, and other textures have had a palette and slight texture change. My abilities really aren't amazing, and I'm sure there are some problems that need to be buffed out. If any oddities are found, let me know and I can attempt to fix them a little.
Once again, this isn't really life-changing, but I figured I'd fix up some textures and add what my skill allows.
If this isn't allowed to be posted, let me know and I can remove it right away.
I found a few errors I hope you can fix. All chest variants have texture errors, horses have their old mouth textures on the bottom of their heads and some paintings have a black texture surrounding them.
Hi, I'm using this pack for my server with freejusticehere's version as a base. Meanwhile I encountered and fixed some glitches probably dating back to Minecraft 1.13 when some renaming of textures and models took place. I furthermore re-enabled old assets (e.g. custom skybox and colormaps) that were still present withing the pack but unused.
I merged those fixes and put everything to a repo at github. Thanks to XSSheep this pack is using a creative commons license which explicitely allows alteration and redistribution. Hence feel free to fork the repo, fix stuff make pull requests, etc.
This way the community can truely collaborate to keep this awesome resource pack not only in a working state, but improve it following its original vision.
So after a few people here came and posted their versions of fan updates I thought it would be a good idea to share some screenshots of my version too. It is momentarily 1.16 compatible and the only missing textures are the turtles.
It's mainly retextures but also some new based on existing pattern and I hope that i figgure out soon enogh how to upload a texturepack since, even if it a fan eddit, am I realy proud of the stuff I made.
I also added new stuff like emission textures for some items and mobs, here are some examples:
Fixed texture issues with the netherbrickfence
returned the old cobblestone texture
Fixed all 3D Rails
returned the old witherstar
added emissive suport for ironglolems broken stages (at least 1.15 optifine required)
changed coalblock texture so it is like the old one again, just more brown so it is seperatable from blackstone
yet another small update to the pack, its just some changes to nethrite tools and emissive texture suport for netherite tools and armor wich will only work once Optifine 1.16 is released. https://www.dropbox.com/s/mvxqq2benrxfs0m/Pixel Perfection V5.4.Chorus Edit.zip?dl=0
i also changed some of the paintings to make less doubles apear.
in the future i might port XSsheeps original paintings over to this formart wich will be anoying for some since paintings are not transparent anymore
Also there was a tease about Piglin Brutes comming soon for 1.16.2 or something
I will make them probebly black piglins with red eyes (like the hoglins; of course also glowing with emissive textures) with either gold or bone war paints on them once they are released for java
Hello everyone! I am continuing the hard work that XSSheep, StonePendant, FreeJusticeHere have done up until now- I am currently working on re-texturing the new Blocks and Mobs for 1.16! I will post a progress update tomorrow. For now, here's a list of changes I plan to make in relation to the files:
- Reduce Intensity of the Glint on Enchantments + Colour Adjustment
- Bring back Pink Birch leaves!
- Add Nether Mob Textures
- Add Nether Block Textures
- Add Mooshroom, Panda, Bee and Cat Textures
- Add Netherite Armour and Tool Textures
- Add Turtle Helmet Textures
Again i would like to thank the hard work XSSheep has done as well as the contributions done by StonePendant and FreeJusticeHere!
you have to add a pack.mcmeta data in the texturepack folder, where also assets is located with this code
"description": "XSSheep\u0027s Pixel Perfection."